FAO OF FRONTIER, cheating, clever or just morally reprehensible?

If a group support the Empire, then i could see them using this tactic to undermine a federation power, or vice - versa. But not to undermine a power from the same super power you normally support.
But each to there own, if the tactic is available in game, then people will use it.
To me it all adds to the intrigue, and if a few of the larger powers fall, well good for me too. As i support Li Yong, just for the trade perks and the cheaper outfitting/ship costs. And as he is only a smaller power, he may rise.
 
Well only FD can declare it an exploit and TBH they way they've set it up it seems to be about lying, cheating, back-stabbing power hungry individuals (or as we would refer to them - "politicians") so maybe this is what they intended.

The biggest problem is it was released into the live game after about 8 days of "beta testing" when many people still didn't have a clue as to how it was meant to work.

So I guess this could be seen as extended "beta" feedback and FD can act accordingly and tweak if this isn't how they wanted it to go down.
 
Exploit or not (and it's not one in my opinion), it would be nice if we had a page were we could see who delivered what quantity in each sectors. And who is opposing reinforcement/expansion too. So we can at least know who/which faction is accidentally or purposefully sabotaging the effort/attacking you.
 
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I put in a ticket about this as we had proof of players doing this to our power and got a response that they consider this legit subterfuge and espionage but they eill be monitoring the situation and may change the mechanic
 
Simply put, if there is no way for a Power to effectively defend against this type of attack, then you have one of two cases:

1). It's intended, but atrociously bad design. If the design isn't altered to allow some means of defense against this, PP will ultimately be a failure.
2). It's not intended, and therefore an exploit.
 
Defending against let's say 10 people working to expand to one bad system requires 90 cmdrs (assuming you have enough cc to prepare and expand to 10 systems and same merits per cmdr). You have to put 9 systems higher on list than that one spoiled egg. It seems that best option to dominate another power is simple. All commanders should go to opposing faction and just colapse it. Legit tactic :p
It can't work like that by design.

P.S. Pardon my english, I hope it's good enough.
 
Defending against let's say 10 people working to expand to one bad system requires 90 cmdrs (assuming you have enough cc to prepare and expand to 10 systems and same merits per cmdr). You have to put 9 systems higher on list than that one spoiled egg. It seems that best option to dominate another power is simple. All commanders should go to opposing faction and just colapse it. Legit tactic :p
It can't work like that by design.

P.S. Pardon my english, I hope it's good enough.

Doesn't sound right - you don't need to push it off the top ten list, it all depends on how much CC the Power has - Mahon, for example, only has enough to take on the top two. So the other 8 aren't going to happen.
 
B) A clever tactic that more people will/should adopt.
Nothing wrong with it. It is how the system is built.
 
B) A clever tactic that more people will/should adopt.
Nothing wrong with it. It is how the system is built.

Whether or not there's nothing wrong with it depends on whether it collapses the game or not. Self-destruction is not "as intended" ;)
 
Doesn't sound right - you don't need to push it off the top ten list, it all depends on how much CC the Power has - Mahon, for example, only has enough to take on the top two. So the other 8 aren't going to happen.
My example was when you have enough cc to "buy" 10 cc. Mahon is lucky to be small enough. Give him few solid weeks. When lower cc is available its just different proportion.
Maybe my math skill is failing. Feel free to correct me.
 
My example was when you have enough cc to "buy" 10 cc. Mahon is lucky to be small enough. Give him few solid weeks. When lower cc is available its just different proportion.
Maybe my math skill is failing. Feel free to correct me.


I doubt I can. I find PP to be a bit daunting. Like I have to learn a very large and complex system, yet only be able to make the tiniest amount of impact in it. I'm hoping I catch on through osmosis or something ;)
 
I agree with this, some way vote to eject a system from control.

Sounds like a good idea.

Edit: Unless the vote could be undermined/sabotaged also that might be bad. I don't think it would be as big a problem if the mal-contribution was happening in open, then it has a chance to be observed countered or even dissuaded with monetary/force. If it's happening in solo then it's a little exploited.
 
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I think best quick fix is to have some kind of moderation (FD game master) when preparation changes into expansion. I guess faction leader is smart enough to choose good systems.
 
EDIT: And to those speaking of honor and empire. Might want to check how politics were handled in ancient Rome, which is the very basis for the ED Empire. Those people are fighting for influence, power, superiority. Thats no "lets get ourselves a big hug, a nice party and afterwards we depart, cause we love each other sooo much". Won't maybe go as far as to kill, for sure not that far as to risk destabalising the Empire, but for dead sure to use every weakness the others have and exploit them to ensure the own interests.

So no changes to the political system in 2,000 years then.
 
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