So we have drones, really cool.
How about a little payback for traders?
Design a pseudo-drone that can imitate drop cargo but once on board a pirate, or interdicting, ship can be detonated by the trader?
The way I would work it is you have trap drones, you have to set as many as you like when you take on your cargo, they are stealthy and when scanned appear as regular cargo. But if you plan on ejecting one or so, you have to program them before you leave the station, because other wise they appear as mines when jettisoned. When you program them they can be set for their target type, such as cargo hatch, weapons, and such. They should be configured so that if they target the power plant an exceptional roll would take out the ship.
Be a lot of fun to trigger that just before you hit jump...
How about a little payback for traders?
Design a pseudo-drone that can imitate drop cargo but once on board a pirate, or interdicting, ship can be detonated by the trader?
The way I would work it is you have trap drones, you have to set as many as you like when you take on your cargo, they are stealthy and when scanned appear as regular cargo. But if you plan on ejecting one or so, you have to program them before you leave the station, because other wise they appear as mines when jettisoned. When you program them they can be set for their target type, such as cargo hatch, weapons, and such. They should be configured so that if they target the power plant an exceptional roll would take out the ship.
Be a lot of fun to trigger that just before you hit jump...