This may have already come up and has been answered, and if so, for that I apologize for my redundancy. However, I wanted to know how the numbers from multiple Shield Boosters compound as far as the MJ?
If I for example have B5 Shields on a Vulture with 370MJ (number may be off), and I add two A Shield Boosters increasing Shields by x1.200, does that mean that it is 370 x2.4 (with x2 A Shield Boosters) or 1.4, only doubling by the modifier after the Decimal? Essentially, does the modifier compound or does each Shield booster apply separately so that shields are not doubled by the first number before the decimal? By equation, do I get:
1. 370 times 2.4 to equal 888 shields?
or
2. 370 times 1.4 to equal 518?
If the former is the application, then I might be better off reducing my Vulture shields to a 5D and going with two A Shield Boosters, rather than my B5 and B sheild booster.
Thanks guys!
If I for example have B5 Shields on a Vulture with 370MJ (number may be off), and I add two A Shield Boosters increasing Shields by x1.200, does that mean that it is 370 x2.4 (with x2 A Shield Boosters) or 1.4, only doubling by the modifier after the Decimal? Essentially, does the modifier compound or does each Shield booster apply separately so that shields are not doubled by the first number before the decimal? By equation, do I get:
1. 370 times 2.4 to equal 888 shields?
or
2. 370 times 1.4 to equal 518?
If the former is the application, then I might be better off reducing my Vulture shields to a 5D and going with two A Shield Boosters, rather than my B5 and B sheild booster.
Thanks guys!