Most of the players I fly around with have committed to Powerplay, because it's there and we've collectively selection a "Power". Yes, Powerplay is geared for console rollout and that's one of the reasons I have not joined a Power, even if I do work on the background sim and promote our Faction (especially with support to Patreus).
However I am an original '84 and prefer to play to the original tenets of Elite. I personally cannot be bothered with Powerplay. That's my choice. Hence my remaining a free and independent trader, even if I do as much as I can for Patreus and my Faction. As I am Independent, I can go anywhere in the game I choose without running into xenophobic players who's first and primary focus is to limit themselves to just one Power and who miss out on all the richness that the game can offer.
Powerplay could have and in my opinion, should have been run as a background simulation without players having to select a Power and grind away for that Power. It does pander to the console generation, so my apologies for being an old git and not into being slotted into a particular loyalty identifier. In fact since Powerplay has been introduced, many players on Reddit and elsewhere moan constantly as to the actions of this player group or that player group doing things like undermining a particular power and the comments between players on sites like Reddit are causing very hostile comments between players. A lot of this appears to be frustration not only with the players they complain about but also against Frontier for providing a system of Powerplay where player groups are operating against a perceived players "spirit" interpretation of the game (known as 5th columning). To me, the whole concept is alien. Some state it's an exploit, others state it's a game mechanic. Either way, a lot of the players whether they are for or against that particular subject are acting like children. I thought there was an age limit on Elite. If those so vocal against each other are indeed of age then may I suggest they act their age rather than demonstrating the politics of the school playground.
Powerplay however is here to stay. It's not going to go away. So players have a duty to pass on their suggestions to Frontier on how to improve what is presently a retrograde gaming inception. A real Powerplay would have been to take things to a sub-level and have individual Factions fighting over control of each system for that Faction or Corporation or Crew without changing the Big NPC Players influence. So a system under Aisling or Patreus or Hudson or the other seven "Powers" would still be in nominal control or exploitation of those systems, but whenever there was a system change by the local Factions, this would create a new dynamic for the "Powers", where for example, an Alliance system becomes Anarchic (we've had that) and the Alliance "Power" loses exploitation. The same dynamic could be introduced throughout the game. An Empire system becomes Federation and switches "Power" exploitation Rights. However the exploitation or control would be part of the background simulation and not a weekly prerequisite by players siding with a particular Power and then having to grind endlessly for that Power.