The Powerplay discussion thread.

I agree that the 20T maximum should only be applied to the station instance otherwise it should only be dictated between pirate and prey. Not with FD being a middle man in negotiations.

upping the price of commodities however is not something I agree with. Sure it would double the profit for the pirate but it would also double the loss for the trader. Traders don't make enough per ton to justify the loss. Trading should be the easy way to make credits if you want to put in the time, just as it's now.

However smuggling is a different ballgame which should be expanded and the cost per ton drastically increased to make it risky for exactly this reason. Smuggling should be the hardcore traders profession, huge risk, huge profit.

If a pirate wants to make good money on the goods there should be an additional skill element to it, being able to discern a trader from a smuggler in SC. Catch a trader and eat for a day, catch a smuggler and feast for a week provided you're able to sell the goods which smuggling items purchased at an expanded black market should have an npc aggro modifier coded in.
 
Powerplay certainly has begun to lose its novelty for me (after about a week in)

Too much unnecessary drama, repetitive grinding, tons of bugs and poor communication tools that does not help at making Powerplay work

At the rate it is going, ED could probably do much better if the developer takes the stance of introducing guilds officially in game, along with the necessary tools for them to work. At this point in time, it is neither here nor there, and what we have is a poor semblance of guilds in the form of powers, and nothing in game for the players to work together effectively.
 
I'll give this to powerplay, it made me embark on another deep space expedition to escape all the politics. I forgot how much I love exploration in elite. I'll be back in settled space in a couple of months, hopefully PP will be a bit more interesting by then. Oooo wassat? An ammonia world? Intriguing.... *beep beep boop boop*

I'm doing the same. 800 LYs from the core and still running. ;)

It's nice out here. I might read Thomas Hardy's 4th novel.

Cheers,

Drew.
 
Last edited:
What I dont understand is why some many people seem to think;

a/ if you do PP you need to grind to tier 5 in the first month
b/ if you do PP you are obliged to only do PP activities

I find just dipping in and out around my normal gameplay is just fine. Made enough credits for rank 3, could get to 4 if I wanted but will only do so if I fancy it. I never sit and wait for items to refresh, instead I run a trade route or got bounty hunting between pickups. If I am in the area of an opposing faction during my travels I might pop in and earn 100 merits killing 6-7 ships then continue, then again I might not bother.

I REALLY hope they improve the mechanics, I think it is a long way from where it can go, but I do feel it have made the game more interesting. It only becomes a real grind, if you grind it.

Also there are plenty of bounties to be had doing missions, I must have pulled in 2 mill today and only did them for an hour or so, infact including PP bonus make that 3mil.
You summed up my game play :)
 
What we could really do with now is some news about something interesting for many players like some detailed progress on planetary landings to cheer people up.
 
Oh look, another one of these threads.

<Video Snip>

You know, you don't have to participate if you don't like it. I like the strategy and cooperation it's bringing to the community. The rest of the game is still there, it's not like Power Play removed anything you had before it. Don't even say RES bounty hunting, everyone knows that it's bugged by now and is being fixed.
 
Last edited by a moderator:
Eh so far i found the game was just missions and getting paid, the only thing i think the game lacks is Story lines..i think they actually could do what was done in skyrim...have a main story and have missions with there own...it seems PP seems interresting..but seems like more of the same..though a good thing is atleast there is a little direction and even some personality..but still a game should have a story for some of us need that

I wonder if they have the financial resources and the desire to implement major story based game play which is very expensive and also people would complain that it is not elite as elite is open, not story driven and what happens when people finish the story after say 20 hours of play.
 
im curious is the OP using a private group setting?? this would make the gameplay a bit boring.. when you undersize the player base and player interactions it would become somewhat boring!!

on the other hand.. if the private community came onboard the open play... it would make for a vibrant and evolving simulation of power struggle!! doing dangerous missions of undermining whilst in foreign territories

my thought is that private groups are made less vibrant after having pledged to a power.. that being said.. private play would be useful for covert operations to be carried out on a huge scale!!
 
Last edited:
It does boggle the mind how they thought this would be entertaining. I played a bit earlier. Got 25 merits then turned off elite as I was bored. I play off and on nowadays, and usually no longer than an hour at a time.

They probably thought, if you really believed in your faction you would be willing to sacrifice some of your credits (What else are you using them for?) to ensure there continued control. This is not a new way to make money. Its a new thing to spend money on...
 
Many of you people are turning a sandbox game into a grind for fake money and fake status. If you want to spend your time obsessively doing boring things then maybe get another job. You don't need a reward for playing a game. The reward is playing the game in and of itself. If you played the game in a ridiculous way for so and so period of time then leave. There are plenty of other games that will let you play them in the most boring way possible and maybe throw you a treat after your session. You'll be like a cute little puppy waiting for their little treats. Is this what grown men have come to? Gross.
 
Personally I don't think I will pledge to any power any time soon. But drama is worth it.

Can you enjoy the game without grinding? Ohh yes. But it requires shift in brain to do so. Some people will need a break to re-adjust. It's good thing to do.
 
Hi All,

Not actually pp'd outside of the gamma, its on my to do list - should get round it starting July or August - I seem to find a lot to do in ED, PP will just add more, although it is not something that appeals to all my group. I like the idea of a chaotic vote based board game.

Anyway, reason for the post, the comment on bounty hunting. Income down I can live with, adapt for the new revenue streams. Done.

I am not sure if this is a perception thing. The bar for Ranking increase for my dangerous to deadly is going up really slowly, 400-500 ships seems to have added 1%, I would have expected a bit more than this. However cunning, all the NPCs I meet, however cunning, are "Mostly Harmless", I think this is affecting things.

My theory is they have lots of new AI profiles that they do not know which ranking to assign, so they are getting feedback in 1.3.0 - 1.3.03 (and possibly beyond) to properly associate rank. Bounty Hunting income and ranking progression will improve when this task is done.

Simon



Simon
 
The 20 ton limit should be removed as soon as possible, as it makes piracy completely pointless.

Collector limpets are supposed to improve the earning potential of piracy, and in fact they are perfectly fine to achieve this. But with the 20 ton limit in place, they are useless and the situation is even worse then before their invention.
 
Poll: PVP Interest and Powerplay Impacts therein

Link to Google Form

Pretty straight forward; a discussion on Reddit inspired me to find out how much Powerplay has influenced PVP and Open play, and a few other factors. Thanks for taking the time to respond! Results are visible after the poll; poll is 8 questions long. Fly safe, Commanders!
 
PP is all about friction.

- Friction between differen bonuses, leading to increased profit when doing inter-power-trading.
- Friction between commanders, when competing for different PP tasks.
- Emotional friction, when players of different powers identify with their power and roleplay this devotion.

It is not necessary to concentrate exclusively on PP - indeed, it is not recommended, in my opinion.
Fulfill some PP duties while trading (or trade while helping your power, if you want to focus on PP more). While preparing a system for Antal, I earned more than enough money to purchase a second delivery. This speeds up my rank progression and I still have some credits left. ( I fly a Trading-Python at the moment).

But, for heaven's sake, why would anybody sit in front of his computer, waiting on these deliveries to refill? If you do so, it is completely your own fault and I am not surprised you find PP boring.
Easy solution: don't do it! Hunt for bounty, trade, whatever you liked before PP was launched. All this is still there, waiting for you!

Oh, did I say that I like PP?

You did, but PP and friction really don't go very well together.

I agree with basically everything else you said.
 
hiya fellas
not a big fan of pp in the slightest...but for s*ts and giggles i joined up with the feds last night....cant remember the guys name even...the main one lol.

the feds are exstremely hostile towards me,so i joined in the hope i could work some good rep back with them,done a few charity missions wich boosted me back to unfreindly.

i just flew around all the big stations in sol...doing the charitys.

hopefully after tonight i may even be friendly?just want to add the dropship to my collection,then get the hell out of fed space....and back to being alone.

also did 2 naval progression missions,but no rank up?
 
Last edited:
Related to just a few posts: I went to strong signal source and found a wing of 3 anacondas.... then in another strong signal source i found a wing of 7 NPC! anaconda + 6 little minions. Then I tried to do a mission to kill elite Python and it was IMPOSSIBLE! even when my friend came and helped me... the python was in a wing with a vulture and viper.... that goddamn vulture almost killed us both.
 
I'll give this to powerplay, it made me embark on another deep space expedition to escape all the politics. I forgot how much I love exploration in elite. I'll be back in settled space in a couple of months, hopefully PP will be a bit more interesting by then. Oooo wassat? An ammonia world? Intriguing.... *beep beep boop boop*

Yup.

I'm heading out too. 4 kylies and counting.

boop boop.
 
Last edited:
Back
Top Bottom