Why I think DB and FD have lost their way on ED

Having read the forums as to E3 announcements and the various posts on the matter I felt to contribute with my own thoughts on the subject.

Firstly is the announcement of the new combat areas for pvp that are going to be Xbox only until maybe around xmas. Personally i think DB has been drinking the star citizen kool aid. Now dont get me wrong this is not some kind of rage post against DB, having played Elite since 84, I hold him in the same regard I do Sid Meier and a couple of other gaming develop gods. But most of us do not want arena combat in ED. If this happens it will possibly turn into a another generic space shooter like star citizen (which already has a arena mode)

The problem lies with DB and FD as to who their customer base is. I suspect the majority of people who backed it at kickstarter and beta, like me were original 84's or at least played the sequels and have been waiting for 20 years for a decent sequel to come out. These are the people who would have put their hand in their pockets to get this game made. SO should DB and FD be listening to their complaints and gripes about ED. To a certain extent YES because they backed the game and got it off the ground. So FD should devliver on their promises of 25 ships, passenger missions, thargoids etc.

But this is the other side of the argument. Whilst those people got the game started, FD are in the business of making money so have to balance between delivering the game people like me want and a game for the mass market to sell as many copies as possible. Personally I think launching the consoles and PC versions in the same universe is a mistake but besides that console games are not known for longevity and (with no disrespect to todays generation) their attention span is not as great as it once was, again looking at some of the posts in the forums of people rage qutting because they didnt get the ananconda after 6 hours or the fact that the credit farming res have been nerfed. Most console games have maybe 24 hours of gameplay in them if that, so having a sandbox game which essentially has no end game, will not appeal to the massive of console players who might buy it and then after a few goes will probably get bored of it and the disk will sit gathering dust.

So DB and FD have to do a balancing act between keeping us backers onside whilst trying to open the game to new markets and gamers. Personally I think FD are going about it the wrong way at the moment, they should look after the people who got the game here in the first place before taking on the console generation who i suspect will dwindle after the initial buzz of the game has worn off.

Elite after all stood out from the rest of the games in 1984, with its secret missions, thargoids, those damn tribble like creatures. Frontier and First Encounters carried on the tradition whilst being a sandbox you could align yourself with either the federation, empire or alliance (Long live the empire). So Elite Dangerous should be just more than a generic space shooter like star citizen because it is steeped in lore and it should step up and dare to be different not add parts from other mmo's.

Some people dont like PP, I do besides the bugs, it brought some of the immersion that was needed to the game and started to make the game more like the Elite and Frontier of old. And this is what DB in my opinion should be focusing on, making ED his own image like he did when he did the original and the sequels. This will please most of the backers who have been asking for Elite 4 for years, but whether it makes good financial success that is only FD know.

Summing up I think FD have lost their way a bit and are alienating their original customer base with broken promises, to grab a slice of the console market which will be small. Microsoft probably have had a big hand in bringing the pvp arenas to the xbox first due to two facts (1) they managed to get that exclusive deal (makes sense now after the annoucement and (2) launching an ED controller for the Xbox (hmm more money for Microsoft).

I hope DB reverts to the game develop we all know he can be and stops chasing the quick buck which is where FD are heading at the moment.
 
People will come on here and moan about the entitlement focus of the backers. They will come out with arguments along the lines of "You got the game you backed, now FD have to focus on all players, not just you".

A perfectly valid argument, if it were true. Many of us, however, will argue that whilst they got A game, we did not get/have not yet got THE game we backed. Had we got that, I would actually agree with the anti-entitlement crowd. I welcome extra players from steam and other platforms, and especially the revenue they generate. But I remain very unhappy that it is all coming without the game I pledged a non-trivial sum for being delivered yet. If I had faith (and I used to have faith) that FD would eventually deliver, even the timing of doing that stuff now rather than finishing 'my' game would not really be a problem. But, frankly, I have little or no trust or faith left. I long ago stopped listening to what FD were saying, and only worried about what they were doing. And I see little sign that they are serious about meeting those promises.

Long term, there is a bigger market in the new target audience they are chasing. It makes perfect business sense to chase them. And given that we have a buy up front model, not a subscription one, the bean counters will say that money spent keeping the original backers happy is money wasted, since that audience is not going to spend much more. A fan friendly ethical company would deliver against its promises to those customers. It remains to be seen whether FD is one of those.
 
People will come on here and moan about the entitlement focus of the backers. They will come out with arguments along the lines of "You got the game you backed, now FD have to focus on all players, not just you".

A perfectly valid argument, if it were true. Many of us, however, will argue that whilst they got A game, we did not get/have not yet got THE game we backed. Had we got that, I would actually agree with the anti-entitlement crowd. I welcome extra players from steam and other platforms, and especially the revenue they generate. But I remain very unhappy that it is all coming without the game I pledged a non-trivial sum for being delivered yet. If I had faith (and I used to have faith) that FD would eventually deliver, even the timing of doing that stuff now rather than finishing 'my' game would not really be a problem. But, frankly, I have little or no trust or faith left. I long ago stopped listening to what FD were saying, and only worried about what they were doing. And I see little sign that they are serious about meeting those promises.

Long term, there is a bigger market in the new target audience they are chasing. It makes perfect business sense to chase them. And given that we have a buy up front model, not a subscription one, the bean counters will say that money spent keeping the original backers happy is money wasted, since that audience is not going to spend much more. A fan friendly ethical company would deliver against its promises to those customers. It remains to be seen whether FD is one of those.

Perfectly said and it reflects my thoughts entirely. I was an 84er, backed to a significant amount (much to the annoyance of my wife) and the revised direction that they have decided to take ED in is beyond galling. We waited 30-odd years for a true Elite sequel, do we now have another protracted wait for planetary landings?
 
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Re: Op.

Your post is not the first of its type.

Re: Entitlement.

I'm an Alpha Backer and DDF Member. I learned a while ago that I have an opinion that's considered then ignored by Frontier and my wife.
 
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Summing up I think FD have lost their way a bit and are alienating their original customer base with broken promises, to grab a slice of the console market which will be small. Microsoft probably have had a big hand in bringing the pvp arenas to the xbox first due to two facts (1) they managed to get that exclusive deal (makes sense now after the annoucement and (2) launching an ED controller for the Xbox (hmm more money for Microsoft).

To some extent I agree with you - I think more depth, across many aspects of the game, is sorely needed. Every station looks like it rolled off the Magical Coriolis Production Line ten years ago (even if the lights are now a bit dodgy on anarchy starports).
All wreckage is from one or two ships, no remnants of big battles (despite a large war I seem to remember having supposedly happened some years previous!). Powerplay is a band-aid, but the underlying systems and content still need to be fleshed out - I am a little concerned that FD are going to just keep piling mechanics on top. With that said, the missions have got a bit better in 1.3 - but there's still a rather long way to go.

However... I don't think I agree that the console market is likely to be small. Elite Dangerous is a fun space-flying game, and with CQC it will probably keep a good amount of console players interested.
Not to mention that the original Elite was one of the most widely-ported games ever - I'd argue porting to multiple platforms is in its DNA too! :p
Additionally, once the main XB1 development is complete, the sales from the platform will enable more development across all platforms - likely not requiring much additional effort to maintain the XB1 version specifically. So, the effort will likely result in a net positive result for the game, even if it involves adding an "arena mode".


Would people stop saying Firstly, there is no such word.
Um...
 
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Repped, nice to see constructive (and intelligent) criticism without it deteriorating into a b!tchy rant!
 
Really could have just said this in one of the myriad of threads you are trying to counter. Open up a blog if you want your own special thread for your redundant opinion on the matter. Even IF I happen to agree with the spirit of your post, fracturing the discussion into yet another thread doesn't help.
 
OP, I'm an "84" as well and don't share your worries. What we are seeing is just an evolutionary process playing out... and personally, I like the direction.

Anyway, it's not like adding X-Box support or an arena mode will exclude other things, but add to them.

And incidentally, I highly doubt Star Citizen will end up being "generic". I would be hard pressed to think of any game Chris Roberts has made or contributed to that I haven't played... and I've liked them all tremendously. With luck I will manage to play both SC AND ED. Also not mutually exclusive.
 
Some of the backers are dead against a PvP mode at all. When I (and others) proposed some PvP way back when in PB we were overwhelmingly shot down.
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Now I appreciate some of the posters might be the same backers that "backed" PvP with me but the point is, the majority opinion of the Alpha Beta backer population was anti PvP.
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Even if you were pro-PvP you must concede that FD would come away with the view that the backers mainly didn't want PvP.
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So when they create a PvP mode, they release it on the XBone, because PvP is clearly an important feature for the console market. MS like exclusivity and often pay for it, so why shouldn't FD give MS exclusive PvP when the backers (the only ones with any claim to entitlement, and a tenuous one at that) didn't want it? The backers eventually get the PvP mode they didn't want anyway.
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The forum is behaving like a kid that wanted jelly not ice cream screaming because another kid got the ice cream first.
 
OP, I'm an "84" as well and don't share your worries. What we are seeing is just an evolutionary process playing out... and personally, I like the direction.

Anyway, it's not like adding X-Box support or an arena mode will exclude other things, but add to them.

And incidentally, I highly doubt Star Citizen will end up being "generic". I would be hard pressed to think of any game Chris Roberts has made or contributed to that I haven't played... and I've liked them all tremendously. With luck I will manage to play both SC AND ED. Also not mutually exclusive.

I agree with you on the evolutionary process of the game as with all mmo's they evolve of time, look at WoW and EvE a decade ago to what they are today, one is better and one has gone backwards but I let you decide which.
And with star citizen it has an arena mode so why does ED need one... what I meant was they risk becoming to similar game when they should be completely different.
 
Perfectly said and it reflects my thoughts entirely. I was an 84er, backed to a significant amount (much to the annoyance of my wife) and the revised direction that they have decided to take ED in is beyond galling. We waited 30-odd years for a true Elite sequel, do we now have another protracted wait for planetary landings?

Backing gave you the right to have your say, not the right to have FDev do what you say. FDev are going to have to do a hell of a lot of work to make planetary landings acceptable in todays market - flying over masses of empty vector landscape isn't going to cut it - are you objecting to FDev making an effort?
 
Backing gave you the right to have your say, not the right to have FDev do what you say.

We backed based on what FDEV said they were going to do. Not what we told them to do.

Now I'm not against CQC or Powerplayer (I look forward to the first, I love the latter). But I do wish people would stop misinterpretating backers concerns.
 
As some of you may or may not see, this game still has a lot of feature coming. Currently it may not be the game you "paid/backed", but that does mean its not coming or will never happen. WE don't have the vision and foresight that the FD does regarding the game during the next year or even this year. The game has only been out 8 months and to see this many people ... about bug, expectation, and other platforms is sad. They are planing on this to be a very big game and they have a road map to do that. Enough with the "this is why i dislike ED essays". You not saying anything new.
 

Jenner

I wish I was English like my hero Tj.
Enough with the 'grammar police' guys. Keep on topic please. And as always, be excellent to each other. :p
 
We backed based on what FDEV said they were going to do. Not what we told them to do.

Now I'm not against CQC or Powerplayer (I look forward to the first, I love the latter). But I do wish people would stop misinterpretating backers concerns.

I'm a backer myself, not to the extent of some others, but a backer still. I find it annoying that (some) backers somehow think FDev is beholden to them in someway to deliver exactly what they want (usually RIGHT NOW!). As far as I'm concerned, I did my research, I backed the game - I got they game. FDev owe me nothing, yet they continue to give me more stuff for free. And because of that, I will more than likely pay extra for future content.

I just hate that 'demanding' attitude that I often see here. I don't believe FDev 'owe' any backers anything except (perhaps) a refund if that person honestly thinks the game as delivered (and still being delivered) is not 'fit for purpose'... and you'd be hard pushed to convince me that this was the case.

I get that people feel aggrieved for 'not getting what they thought they were buying' - my contention is that they were wrong-headed in the first place for thinking their effectively conceptual ideas and input could or would translate fully into the game. Of course people are entitled to their opinions, and further entitled to come here and express them, but really what do they think is going to come of these "FDev you're doing it wrong" type posts? That they're going to say "you know what that guy is right! Let's abandon our carefully thought out development and marketing strategy and do it like Fred on the forum says"?

Maybe it just the way they phrase stuff, maybe its just the way I take it. Demanding I find annoying. "Kindly requesting" I can get behind.
 
I'm one of the minority KS backers and original Elite players who wants/wanted PvP. But I want open world PvP, not instanced kitten like they have in WoW (or had ten years ago when I played it).

Now, I have no idea what CQC is and how it plays, but I'm 99% certain it is instanced. If that's the case, I'd much rather it to stay Xbone exclusive forever. The reason being that if it's introduced to PC and open world game, it will suck all the PvP players out of open world, and into the instances.

I guess that's great news for all the carebears and people who can't handle a little bit of danger (hint: look at the game title).

FD really has to get their act together on what direction they want to take their game. With CQC and planetary landings and walking around your ship and other such badword, they seem to be dead set on making this into a jack-of-all trades, when majority of us wanted to just get HD Elite with multiplayer component.

Rant out. Back to lurking.
 
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