I just took out an npc miltary Elite Vulture with my Asp in a conflict zone. I could out maneouvre it and my 6A shields charged faster than the ones it was carrying.
It's speed was actually it's achilles heel because it initially had an Anaconda in tandem but as I legged it away from both the Anaconda fell behind leaving the Vulture alone and very vulnerable.
So yes, the Asp is a great ship if you outfit it properly, here's my loadout and it's expensive (that's the drawback):
[Asp]
U: 0B Frame Shift Wake Scanner
U: 0B Kill Warrant Scanner
U: 0I Chaff Launcher
U: 0I Chaff Launcher
S: 1E/G Beam Laser
S: 1E/G Beam Laser
S: 1E/G Cannon
S: 1E/G Cannon
M: 2D/G Beam Laser
M: 2D/G Beam Laser
BH: 1I Military Grade Composite
RB: 5A Power Plant
TM: 5A Thrusters
FH: 5A Frame Shift Drive
EC: 4A Life Support
PC: 4A Power Distributor
SS: 5A Sensors
FS: 5C Fuel Tank (Capacity: 32)
6: 6A Shield Generator
5: 5A Shield Cell Bank
3: 3A Shield Cell Bank
3: 3D Hull Reinforcement Package
3: 3A Frame Shift Drive Interdictor
2: 2D Hull Reinforcement Package
2: 2D Hull Reinforcement Package
---
Shield: 235.41 MJ
Power : 14.10 MW retracted (69%)
20.00 MW deployed (98%)
20.40 MW available
Cargo : 0 T
Fuel : 32 T
Mass : 519.2 T empty
551.2 T full
Range : 22.35 LY unladen
22.35 LY laden
Price : 57,007,237 CR
Re-Buy: 2,850,362 CR @ 95% insurance
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Vulture is a great ship. If you're looking for combat, the Asp is not, in my opinion, the way to go. I actually prefer the Cobra for combat over the Asp. The Vulture though, that ship holds a special place in my heart and in my hangar that's only very recently been replaced by the Python.
I've never met a Cobra from Harmless to Elite, NPC to human that I couldn't easily whack. There's really no contest between a specced Asp and a Cobra.