What you said. You want use better equipment, and better equipment is more expensive isn't? So maintaining such equipment is more expensive right? Progression isn't only about your equipment,bit your skill too. If you can't take care of your better equipment, you have to play "better" price for you carelessness.
Problem is their definition of fun differs from some of players. Fun can mean different things, and in ED case is where big split always lies.
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You aren't being punished. Good equipment have bigger running costs. Simple as that.
People have set their goal to get bigger ships themselves. Game doesn't put such goal for you. And it won't carter to your certain gameplay, like it or not.
Except for the fact that damage is inevitable if you're a combat pilot and the price paid for bonds and bounties seldom cover the cost of actually obtaining them...
Except for the fact that damage is inevitable if you're a combat pilot and the price paid for bonds and bounties seldom cover the cost of actually obtaining them...
No it isn't, why would you have to be punished just because you want to use good equipment?
The only set goal in this game atm is getting bigger and better ships. If some people like to roleplay in Cobra's, they can do that. But they don't have any right to force others to fly crappy ships just because 'It's the realistic thing to do'
I'm only an Asp owner, but this forum trend of people who either don't care about progression or are just bad at the game insisting their junkers are the ultimate ships is idiotic.
FD said they fixed the integrity repair costs the anaconda's is still bugged i dont know about other ships and also its normal repair price is bugged now 216k for 5%![]()
to those of you that think 216k sounds reasonable keep in mind im bounty hunter and with that kind of repair cost i cant use it for bounty hunting without loosing money
There are new gripes and suggestions made every day, including there's not enough ways to make money, there's too many ways to make money and not enough money sinks, nerf everything, and everything needs a buff.. It's really not surprising that numbers are constantly changing. For some odd reason FD seems to be listening, even though they are told day in and out that they aren't. Interesting, isn't it?
Pecisk: Actually your argument could be valid if the bug didn't destroy mission systems. In most cases [ any ship larger than vulture] a mission to interdict pirates will cost more than the payout from it.
It is a bug - devs will fix it and this conversation is over.
Except for the fact that damage is inevitable if you're a combat pilot and the price paid for bonds and bounties seldom cover the cost of actually obtaining them...
We can not check whether the new repair costs are correct because Frontier never explained how it is calculated and what the rationale behind it is. That's why we get stuck in these endless "doesn't look right/seems fine to me" discussions. Not just on this subject BTW.
Not a bug.
FD have already said the repair costs are a bug, they are looking into it. not sure why people are still defending it as good design.
No, they said they are looking into it. What's bug and what's not is hard to say here. But yeah, I agree that we should wait with FD fixing or clarifying situation.