they offered u a choice...where u will play is ur decision
no, that is not how it works. you guys need to look at it from both sides. if you affect my game world then where you play is your choice BUT where you play should ALSO be my choice!
Procure for me a decent gaming rig, a sufficient internet connection, and electricity to run such. Buy me a copy of the game, negotiate the hours and pay me the going rate and I'll happily be your content. Until then, lulz.
no, that is not how it works. you guys need to look at it from both sides. if you affect my game world then where you play is your choice BUT where you play should ALSO be my choice!
so u done solo trade and now solo is bad?? the irony here is too strong me thinks
no, that is not how it works. you guys need to look at it from both sides. if you affect my game world then where you play is your choice BUT where you play should ALSO be my choice!
Procure for me a decent gaming rig, a sufficient internet connection, and electricity to run such. Buy me a copy of the game, negotiate the hours and pay me the going rate and I'll happily be your content. Until then, lulz.
what asp said and u have 2 contents ...
I did solo trade because it was easy, and I wanted a quick buck to get the ship I wanted. I wish I didn't have that option. By not taking advantage of solo mode as a trader, I would be at a disadvantage to any other player that did that in Open mode, hence why I reluctantly did it.
Or playing in open for two months but out in the black. Millions made and never saw a soul.
People in Open, we can shoot our anger in CQC.
and prolly u will see some from solo/group there too lol
then what is the problem of just having one open world server? if you can just hide far away like this why the demand for a solo server? ah, I know why, so you can transfer your wealth around star systems with impunity by entering solo mode, right? tisk, tisk....that is not fair game play, now is it?... I bet you will say that, "but everyone has this choice!". aha, but it really is not a choice. it is a risk avoidance mechanism and it breaks immersion and goes against the fundamentals of open world sandbox game design. if you want the choice of transporting your ships around the game then I want the choice to blockade your efforts.
the ones applauding the solo invisible system under the guise of "choice" are really the ones that are preventing choice!
then what is the problem of just having one open world server? if you can just hide far away like this why the demand for a solo server? ah, I know why, so you can transfer your wealth around star systems with impunity by entering solo mode, right? tisk, tisk....that is not fair game play, now is it?... I bet you will say that, "but everyone has this choice!". aha, but it really is not a choice. it is a risk avoidance mechanism and it breaks immersion and goes against the fundamentals of open world sandbox game design. if you want the choice of transporting your ships around the game then I want the choice to blockade your efforts.
the ones applauding the solo invisible system under the guise of "choice" are really the ones that are preventing choice!
still to want to mess with other players mode when u used it is just hypocrisy....
no, that is not how it works. you guys need to look at it from both sides. if you affect my game world then where you play is your choice BUT where you play should ALSO be my choice!
then what is the problem of just having one open world server? if you can just hide far away like this why the demand for a solo server?
maybe cause we bought the game with that choices from the start? i wonder if u did ur research on the game before u bought it....
then what is the problem of just having one open world server? if you can just hide far away like this why the demand for a solo server? ah, I know why, so you can transfer your wealth around star systems with impunity by entering solo mode, right? tisk, tisk....that is not fair game play, now is it?... I bet you will say that, "but everyone has this choice!". aha, but it really is not a choice. it is a risk avoidance mechanism and it breaks immersion and goes against the fundamentals of open world sandbox game design. if you want the choice of transporting your ships around the game then I want the choice to blockade your efforts.
the ones applauding the solo invisible system under the guise of "choice" are really the ones that are preventing choice!