Pulsar stars in ED

Hey, as I am new to the game, I'd like to ask: so far what I've played is exploration, but all the stars I visit look the same with different colors, which is scientifically accurate, but I never visited a pulsar star or magnetar etc. What do they look like? Do they have the energy jets, the super fast rotation etc.? Are there binary star systems where the denser one is "extracting" matter from its neighbour etc.? When I tried to google it, all the screenshots from the game with stars are all the same, couldn't find anything more spectacular.
 
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Unfortunately the only known pulsar in the game, the crab pulsar, looks just like another neutron star. I have been there myself and was massively disappointed. Currently the most spectacular body to look for in ED at the moment is the black holes imo. Even then, you won't see any stellar process happening such as a star being swallowed by a black hole unfortunately.
 
Unfortunately the only known pulsar in the game, the crab pulsar, looks just like another neutron star.

That's because the only difference is the rotation speed and the inclination being just right for its poles to point towards us in order to receive the pulsar.

A pulsar is not something you would be able to see with the naked eye anyway.
 
That's because the only difference is the rotation speed and the inclination being just right for its poles to point towards us in order to receive the pulsar.

A pulsar is not something you would be able to see with the naked eye anyway.

It would have been nice for it to be a bit different to everything else out there though.
 
That's because the only difference is the rotation speed and the inclination being just right for its poles to point towards us in order to receive the pulsar.

A pulsar is not something you would be able to see with the naked eye anyway.

So theoretically, the beam should be visible if your location is at a nearby star system, if you are at the right spot, is that the case? I mean if we have the equipment to "see" the emitted EM radiation, which in year 3k+ should be available in our tiny (exploration!) ships ;)
 
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So theoretically, the beam should be visible if your location is at a nearby star system, if you are at the right spot, is that the case? I mean if we have the equipment to "see" the emitted EM radiation, which in year 3k+ should be available in our tiny (exploration!) ships ;)

Maybe, I'm not in a position of knowledge to say how it would behave in close proximity of a few light years away. I presume that the most likely outcome would be for the wave to just fry everything alive that doesn't have the protection of an atmosphere.

Nevertheless, surveyors generally do not carry expensive scientific equipment either. And that's what explorers are for this game pretty much. At least right now.

It would be a cool addition I guess, but it would take some collaboration with actual scientists to get it right.
 
Maybe, I'm not in a position of knowledge to say how it would behave in close proximity of a few light years away. I presume that the most likely outcome would be for the wave to just fry everything alive that doesn't have the protection of an atmosphere.

Nevertheless, surveyors generally do not carry expensive scientific equipment either. And that's what explorers are for this game pretty much. At least right now.

It would be a cool addition I guess, but it would take some collaboration with actual scientists to get it right.

Well, I think the game already jumped over the boundary between science and science fiction, with the usage of hyper drive. So being heavy scientifically accurate may be too high price to pay for the gamer's experience, what I mean is a little artistic sci-fi touch may be a good wave of fresh air for the galaxy of ED. :)
 
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Well, I think the game already jumped over the boundary between science and science fiction, with the usage of hyper drive. So being heavy scientifically accurate may be too high price to pay for the gamer's experience, what I mean is a little artistic sci-fi touch may be a good wave of fresh air for the galaxy of ED. :)

As a 'full time' explorer I have to agree with this. I've said as much many times before, myself. We have a massive Galaxy to explore, I've scanned over 6000 systems so far and as far as I can tell, I've seen everything there is to see.

Please FD, introduce some exploration sci-fi into this sci-fi game.
 
As a 'full time' explorer I have to agree with this. I've said as much many times before, myself. We have a massive Galaxy to explore, I've scanned over 6000 systems so far and as far as I can tell, I've seen everything there is to see.

Please FD, introduce some exploration sci-fi into this sci-fi game.
Props sir! +1 rep. I completely agree with your post.
 
Visible beams would be really nice, along with disruptive effects on ship systems. The book 'Elite: Wanted' (IIRC) has quite a long section spent with ships trying to fight whilst avoiding being fried by a nearby 'lighthouse'.
 
Not the only known pulsar, we also have the Circinus Pulsar, although it looks, you guessed it, just like a neutron star.
There's quite a few of them, search for systems starting with PSR (you'll probably have to keep pressing the search button as it seems to cycle through a fair number of 'not' systems, but it will eventually start showing them). The couple I've visited are just regular neutron stars in ED.
 

Yaffle

Volunteer Moderator
Elite: Wanted references a planet of sorts orbiting a pulsar for the denouement - The Cave, Jackson's Lighthouse. This should be in game somewhere, but I'm away and can't check.
 
Well, I think the game already jumped over the boundary between science and science fiction, with the usage of hyper drive. So being heavy scientifically accurate may be too high price to pay for the gamer's experience, what I mean is a little artistic sci-fi touch may be a good wave of fresh air for the galaxy of ED. :)

There's a difference between skewing limitations of matter in order to allow someone to reach an experience and skewing the experience itself.

Electromagnetic waves don't need a sci-fi touch in order to be spectacular anyway.
 
There's a difference between skewing limitations of matter in order to allow someone to reach an experience and skewing the experience itself.

Electromagnetic waves don't need a sci-fi touch in order to be spectacular anyway.

I don't call it skewing, but enriching. Everything in science is spectacular in its own way, but pure science is not so attractive to the average audience, that's why sci-fi exists. Since we don't have the scientific instruments in ED ships, which Hubble telescope has, than it won't hurt if some sci-fi "touch" is in place to "enrich" the visual experience, again following the laws of science, but represented more artistically.
 
As a 'full time' explorer I have to agree with this. I've said as much many times before, myself. We have a massive Galaxy to explore, I've scanned over 6000 systems so far and as far as I can tell, I've seen everything there is to see.

Please FD, introduce some exploration sci-fi into this sci-fi game.

Absolutely this. I'm waiting with baited breath... I don't want to go out again until we get some more 'oomphf' to our galaxy.
 
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