Frontier Needs Money (new Dev Update from Michael).

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So Michael explicitly says in the new update here:

The most obvious benefit comes from the income. We have chosen not to go down the route of subscriptions or 'pay to win', but we do need income to support the game, and so far most of that is coming from adding new customers, so it is in all our interests to get more people playing.

You hadn't worked that out for yourself?
 
LOL nice. You must be in marketing or politics by posting a single stat to show your message and not necessarily facts!

Let's really look at the detail in your link: game selling $ price is already discounted down 25%, player play-time over past two weeks is down from ~28 hrs/wk to ~16 hrs/wk, max. concurrent players seems to have peaked and is declining, and as for your stat on sales note that number is the "game owners" and not sales by Steam - and how many of these were gifted/free Steam keys from PC owners? We don't know.

Elite is in decline on Steam. It had a short surge. And this isn't surprising.

Edit: to this post topic, does anyone expect new revenue to actually go into E D? The game is released; it's done. It's on sustainment with probably very few staff supporting the game. The lack of any roadmap or hype/concept art/etc. on upcoming expansions from the company is a message in itself. Also look at the quality of truly new content delivered in 1.3? Not much huh. FDev have a new corporate obligation with the just announced roller coaster game, and you can be sure that it will receive top priority to keep the shareholders happy (and for the execs to keep themselves employed and stock bonuses rolling...).

Not sure if you are deliberately out for a reaction or unaware of how companies work in real life. (maybe you are in marketing/politics).

Without going into too much detail:
Did you miss the memo on that 10 year development plan for Elite, I think backers would have something to say if they dropped it and moved on after less than 25% of that time.
Are you unaware that Frontier is not a single game company but has multiple teams on Elite alone, some on the MAC version, some now on the X-box version and some on the PC version.

Sure some of your points are valid that there are problem areas (specifically communication). However, your decline comments are downright wrong. Sure it peaked and had a surge during sales, everything does. Would you say Dota 2 is in decline or CS-GO just because they had a peak yesterday?
Why does gametime matter from a revenue perspective? We don't pay per hour (thank god :p)

You also seem to forget that this is the game that the developers wanted to make because they loved the original games. You'd be mad or misinformed to believe that Elite is over now.
 
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this game cant go pay to win theirs no pvp system worth anything. they cant go sub only the game would be dead in months theirs no story or content to keep players coming back every day not to mention the pr disaster that would be for all those that bought the game with possible lawsuits. they went with the buy to play model with paid expansions they just have to deal with it. if there spreading there money to thin with all the ports to consoles etc that's on them so stop crying its the same guy who cried about steam and there 25% cut but im dam sure they saw more then a 25% increase in sales.
 
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this game cant go pay to win theirs no pvp system worth anything. they cant go sub only the game would be dead in months theirs no story or content to keep players coming back every day not to mention the pr disaster that would be for all those that bought the game with possible lawsuits. they went with the buy to play model with paid expansions they just have to deal with it. if there spreading there money to thin with all the ports to consoles etc that's on them so stop crying its the same guy who cried about steam and there 25% cut but im dam sure they saw more then a 25% increase in sales.

This, its their only funding model however it will never change that they released a beta game and made people pay for it, and in time they will forget they did that when the first xpac rolls around and they need the income, its a bit exploitative for my tastes but Its worked for them so far.
 
I think its naive to believe that acquiring more money will somehow save a production or provide more meaningful content.

We all know perfectly good examples ( 99% ) where this is completely not the case; and one of the biggest examples of recent is Double Fine, which had two kickstarters, plus humble bundles, and a practice of creating brand new games and getting crowd funding for those...JUST so they could afford to pay for their initial game. Then, of course, they dropped support of games before they were even finished and just pushed them out as "released".

While that is a pretty extreme case, its not an uncommon one, and you would be surprised at how many companies bleed out their funding for a project when they had more than enough to pay for development for years. FD doesn't Need more revenue to continue working on Elite Dangerous...and actually complete it. If they do, it's because they squandered resources and funds...and don't have an adequate production system in place. Throwing more money at them is not going to fix the issue, or save the day; it just prolongs the inevitable and gives them more time to add on to the list of things they should be completing...but are devoting to "broadening their playerbase".

If funds are tight...they shouldn't be expanding into a console port and new ( nobody asked for ) content devoted to bringing in those console sales. Those are resources that could be spent on the original project of the game ( PC ) that isn't complete yet. This is a high risk ( considering the genre they are trying to push onto console players ) , for the enticement of "more funds". The whole thing could net them 100k ( after what they spent for labor, marketing, etc. to get the console up and running ) ...but tank the game because PR, Investors dropping out, trying to do a 180 to save the project after a bad console release, etc.

Companies that "branch out" to save the work...don't tend to actually do that ( Just look at small business loans, or THQ. )

It very well could go smoothly, and the only draw back was that the production of the game gets pushed back several months because of the expenses pushed on the port.

On the other hand, this could just be an entirely new expense on FD's hands that they never make back up..and thus the game has even more funding issues than it did prior.

In either case...this is not a good show of faith towards their backers or supporters. This is taking a second mortgage out on the house to pay for a garage, when you were already promised that you would finish the roof first.
 
This, its their only funding model however it will never change that they released a beta game and made people pay for it, and in time they will forget they did that when the first xpac rolls around and they need the income, its a bit exploitative for my tastes but Its worked for them so far.

they have 2 base servers the login and the market the rest is all p2p meaning the server upkeep isnt expensive like a real mmo. its just a case of them burning threw there money to quickly on other projects.
 
This thread needs a title song

[video=youtube;ewRjZoRtu0Y]https://www.youtube.com/watch?v=ewRjZoRtu0Y[/video]

and we recently had a long talk about many of the things that are being said here in this thread over here https://forums.frontier.co.uk/showthread.php?t=158459

Tl;DR of that was, basically either you trust the dev's or you don't, Whatever.
either way Elite will go on
 
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Yeah this is something I've never understood. I'm happy to buy cosmetics but they've been so slow about giving us stuff to buy. Seeing as it's their ongoing revenue stream I'd have expected the external view and a bunch of decals/paint jobs to have been in for launch but we had to wait months. Even now there really isn't much to buy in the store.

Yeah, I really don't get this at all. I know that they have a lot of work on their hands, but we're just talking about skins and bobble-heads, etc. I'd understand if this was "game altering" content, but it's not "pay to win" this is purely cosmetics here and people are literally clamoring for it. (scratches head and looks longingly at the FD store website)
 
Yeah, I really don't get this at all. I know that they have a lot of work on their hands, but we're just talking about skins and bobble-heads, etc. I'd understand if this was "game altering" content, but it's not "pay to win" this is purely cosmetics here and people are literally clamoring for it. (scratches head and looks longingly at the FD store website)

I think the Bobble-Head caused a surprising number of bugs so it got put on hold.
 
never said the stuff they sell was game breaking. but even if they said free anaconda to anyone who gives us money aka pay 2 win it would have little effect on the game due to lack of pvp most traders run solo etc. its a matter business models and what works for said game and this game only buy to play works no other model would work.
 
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Not sure if you are deliberately out for a reaction or unaware of how companies work in real life. (maybe you are in marketing/politics).

Without going into too much detail:
Did you miss the memo on that 10 year development plan for Elite, I think backers would have something to say if they dropped it and moved on after less than 25% of that time.
Are you unaware that Frontier is not a single game company but has multiple teams on Elite alone, some on the MAC version, some now on the X-box version and some on the PC version.

Sure some of your points are valid that there are problem areas (specifically communication). However, your decline comments are downright wrong. Sure it peaked and had a surge during sales, everything does. Would you say Dota 2 is in decline or CS-GO just because they had a peak yesterday?
Why does gametime matter from a revenue perspective? We don't pay per hour (thank god :p)

You also seem to forget that this is the game that the developers wanted to make because they loved the original games. You'd be mad or misinformed to believe that Elite is over now.

It is kinda over. Its clear to anybody they expand to xbox because they are struggling to make money out of it. Now money will be poured into Roller coaster and less money for the expansion. What, do they need to add expansions ? Do they NEED to? Its a finished game. We all bought it. Its done, they will release expansions only if they please to do so. And by the looks of it, this game is going to die if something doesnt happen soon. And i dont mean hardcore fans will leave and game will have 0 players online. I mean, most of gamers will move on (NMS and SC are coming from behind) because ED failed to do anything with the headstart it got. IMHO PP was useless and they better used that time to build on the Xpac, but seeing how not very much new content came with PP, im wondering if they consider this game as being on the knife edge. Dont get me wrong i like this game, but LIKE is not enough to keep me playing. Hell i like Sims concept aswell, doesnt mean i ever bought one. I just like it....
 
It is kinda over. Its clear to anybody they expand to xbox because they are struggling to make money out of it. Now money will be poured into Roller coaster and less money for the expansion. What, do they need to add expansions ? Do they NEED to? Its a finished game. We all bought it. Its done, they will release expansions only if they please to do so. And by the looks of it, this game is going to die if something doesnt happen soon. And i dont mean hardcore fans will leave and game will have 0 players online. I mean, most of gamers will move on (NMS and SC are coming from behind) because ED failed to do anything with the headstart it got. IMHO PP was useless and they better used that time to build on the Xpac, but seeing how not very much new content came with PP, im wondering if they consider this game as being on the knife edge. Dont get me wrong i like this game, but LIKE is not enough to keep me playing. Hell i like Sims concept aswell, doesnt mean i ever bought one. I just like it....

they got the game out with the head start they got. sc is going to be another 2 years with there roadmap you might see a alpha story this years that's it. this is the same dev who threw a fit over steam really im not taking anything he says to heart he clearly has no clue how finances work.
 
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It is kinda over. Its clear to anybody they expand to xbox because they are struggling to make money out of it. Now money will be poured into Roller coaster and less money for the expansion. What, do they need to add expansions ? Do they NEED to? Its a finished game. We all bought it. Its done, they will release expansions only if they please to do so. And by the looks of it, this game is going to die if something doesnt happen soon. And i dont mean hardcore fans will leave and game will have 0 players online. I mean, most of gamers will move on (NMS and SC are coming from behind) because ED failed to do anything with the headstart it got. IMHO PP was useless and they better used that time to build on the Xpac, but seeing how not very much new content came with PP, im wondering if they consider this game as being on the knife edge. Dont get me wrong i like this game, but LIKE is not enough to keep me playing. Hell i like Sims concept aswell, doesnt mean i ever bought one. I just like it....

Eh? They said they may release on consoles during the Kickstarter. The announcement for the Xbox one version was three months after the PC release.

They said on release they expected Elite to be a "slow burner" (David Braben actually said that during the release event) he also said last year that the break even point would be much lower due to the crowd sourcing.

They put the game on Xbox because, as a studio, they were used to making Xbox games and knew that they could. Of course it's intended to provided revenue. One would have thought a company that's managed to survive in this industry for 20 years is pretty good at making those kinds of business decisions.

If you are implying that they suddenly decided to put out the X-Box version because the PC version wasn't paying for itself the evidence is strongly against you. Not to mention, you can't simply do that overnight.
 
There's a lot I love about this game...the openness of the universe, the graphics, the ambiance. I AM addicted, I love the discovery. The large universe, the open/solo freedom...the faction interaction/politicking...there's lots to do here.

That being said, if I could have gotten a refund, I would have ditched this game day one without a hint of regret, and checked out Star Citizen. Sadly, the budget is bust.

If nothing else, the pitch/yaw which I know has been beaten to death (which means Frontier should LISTEN), would have been enough for me to drop the game and slag it as a grand disappointment with everyone I know. Instead, I'm stuck with making the most of it, and there is still a lot to love here. But if Frontier's model is based solely on attracting new players, frankly, they're in trouble. As people's understanding of the 3 games vying for space supremacy grows, I think despite all its strengths, ED is going to lose out. It's not all the little things that can be developed over time that will cost players. It's some of the flight basics, that are just so lame.

You're so close to glory, Frontier. I hope some significant attention will be given to revisiting some flight mechanics.
 
FD needs money. We need a great game.
FD has a lot of money already.
Now it's time to focus on the game.
I would be happy to support the game further but I still don't see ED secured nor FD caring about it enough. Convince me.
Note: I don't have XBox or PS4.
 
There's a lot I love about this game...the openness of the universe, the graphics, the ambiance. I AM addicted, I love the discovery. The large universe, the open/solo freedom...the faction interaction/politicking...there's lots to do here.

That being said, if I could have gotten a refund, I would have ditched this game day one without a hint of regret, and checked out Star Citizen. Sadly, the budget is bust.

If nothing else, the pitch/yaw which I know has been beaten to death (which means Frontier should LISTEN), would have been enough for me to drop the game and slag it as a grand disappointment with everyone I know. Instead, I'm stuck with making the most of it, and there is still a lot to love here. But if Frontier's model is based solely on attracting new players, frankly, they're in trouble. As people's understanding of the 3 games vying for space supremacy grows, I think despite all its strengths, ED is going to lose out. It's not all the little things that can be developed over time that will cost players. It's some of the flight basics, that are just so lame.

You're so close to glory, Frontier. I hope some significant attention will be given to revisiting some flight mechanics.

What? Flight in ED is n times better than SC. In SC you have no weight. Its all so...fast. I press up and it instantly goes up. I stop pressing up and it instantly slows down. What?? A ship this size going 300mph would need 20 seconds to stop in space where there is no friction and you have to actually turn the engines around. Also the combat there is very very very . 2 shots and the enemy goes boom. WHAT?? Are you telling me that when the game comes out and i buy myself a new ship without insurance(because i dont preorder...never ever will i do that) i could get 1 shot sniped from afar? Here you need 1 minute at least for shields and then another one for the HULL. There its pew pew next pew pew next
 
If nothing else, the pitch/yaw which I know has been beaten to death (which means Frontier should LISTEN), would have been enough for me to drop the game and slag it as a grand disappointment with everyone I know.
The have listened. Yes, there are people who want yaw to not be nerfed. But for every one player complaining at that there are at least 10 praising FD for the flight model. By all means be disappointed that they do not agree with you, but don;t make it out to be a bad decision, when all the evidence is against you.
 
FD needs money. We need a great game.
FD has a lot of money already.
Now it's time to focus on the game.
I would be happy to support the game further but I still don't see ED secured nor FD caring about it enough. Convince me.
Note: I don't have XBox or PS4.

Pretty much yeah. I have not seen one thing to convince me they trully care about the game. CG's are a waste of time because someone is always grinding in Solo anyway and you cant beat him. Wings give less money and make me and my friends never wing up because we earn so little on the same things. PP...i tried for 1 hour. Not launching the game until next update. Buggy as hell, and Powers are so imbalanced even a little kid could spot what Power is going to dominate even before they roll around. You just need to look at what they offer and it becomes clear.

Furthermore...no expansion announced. Please announce it for 2016 Xmax but please do it or people will slowly but surely go to NMS and SC. Why should we stick around if no major thing is in the making ? How do we even know you are still going to do the expansion. You have no obligations after all...
 
Private outposts that you can purchase with real money and have installed at any uninhabited system. You can then stockpile your station by making trips to a nearby main station for fuel and ammo. Just an idea.
 
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