I don't think there is much problem with exploration, with the exception of a few more random occurrences being welcome. It's only surveying after all.
The problem is that the data is pretty much useless right now, since we can't interact with the systems in other ways. Exploration has 2 functions: Wanderlust and e-peen by getting your name on star systems. It works great for satisfying both.
Maybe a time where we can expand towards outer space comes, it will acquire more uses. Although it will be limited to nearby space obviously.
This has been a criticism from my point of view as well.
The natural development is: Exploration -> investigation -> colonisation and exploitation. I would very much love to see and exploration driven expansion. It would also solve the issue of not finding untagged systems close to the bubble, since th bubble will expand with it.
I have a question, if you're amenable. Leaving aside hyperbole or value judgements, do you believe exploration is a "complete" gameplay experience, both in terms of what there is to see and in terms of the mechanics of exploration gameplay? Would you be pleased to see more content, greater variety and more in terms of gameplay? Do you believe it should be a priority for FD?
Ok, that was three. My bad!
I think the core mechanics are there. I would like to see a better system map, the orrery looks fantastic, so you get a better sense of the system you're visiting.
I would like the rewards geared towards expanding humanity into space as I described above.
I would also like to see the graphical features (geysers, aurora borealis and the like), but I understand that would have to wait for planetary landings. After all, you need to swoop through the atmosphere to collect samples or stuff like that.
I would love better and more varied tools to examine systems.
See the thing is, if you enjoy the game already your just in a great spot - I don't know why you'd come on and disagree, they can't really make exploration worse than it is at the moment so anything they add you'd probably like correct?
It's telling you don't know why I would come here and disagree. I think that's mainly because people react to a simple point I made and draw all kinds of stuff kicking and screaming in there, which are completely unrelated to the point I made. On the one hand, it's rather annoying to be misrepresented over and over again. On the other hand, if people need to misrepresent the point I made, I must have made a good one.
It goes like this:
Exploring is a little more varied than that.
Fanboy alert!
Exploring is a little more varied than that.
Oh, so you're an expert on how we enjoy the game?
Exploring is a little more varied than that.
No it isn't. It's just honk and hop.
Takes the time to explain why it isn't
No it isn't. It's just honk and hop.
Lastly, enjoyment isn't binary. There's a lot of room for improvement. But just because there is, that doesn't mean I'm not able to enjoy exploring as it is now. Probably because I don't measure my enjoyment in credits per hour but in number of memorable experiences. And no game has given me more of those than exploring in E : D. Without claiming everyone would have enjoyed them, this is all completely subjective.