What % of the Galaxy have we Explored?

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"We have barely scratched the surface of this game".....the problem is, it is all surface, there is nothing underneath it.............Find a system with 3 Earth Types? So what.......there is nothing you can do but sell the data, nothing else happens......Find a ring system with pristine metallic reserves? So what, it is not like you can sell it to a mining corp and they will go set up some drilling rigs and stations...........those 400,000,000,000 stars are just generated on the fly, you get to see some system map...some textured spheres..........aaaaand...that's it.......go sell it for credits. Yawns.........

are you using a telegraph to post or something?
 
Patience... The game is in it's infancy, you can find a mind boggling number of planets that are perfect for mining, epic exploring or just relaxing on a beach watching a triple sunset. I have claimed a bunch of Earth like worlds and water worlds that I will return to once planetary landings come into play.

If you want a tiny glimpse of what exploring these planets will be like, check out Outera. Absolutely glorious in virtual reality.

http://www.outerra.com/index.html

Lets hope there will be things to do like mining and assassinations from starports on these planets as well as walk about with other cmdrs.
 
There are some excellent tools & web pages to calculate the coordinates of the systems and collect them in some databases. A very good start is EDDiscovery. Enable verbose logging (if you haven't already), and for every system shown in blue letters enter some referencing distances until the coordinates are known. I love the 3D star map. And I thought about painting some things into the galaxy which I can't mention here... ;)

>>>>>>> EDIT <<<<<<<<

I removed my complaining post as I didn't realise this was all 3rd party work.

>>>>>>> END <<<<<<<<
 
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We also now know there are at least thousands if not millions of stars that are completely unreachable due to either jump distance or permits.

So you would have to take this into account when working out how much of the galaxy we have already seen, although I would still expect the % explored figure to be very low.
 
I'd love to see a view of the galaxy map where it only displayed the stars that have been discovered.

Yep! That would be grand. Even highlighted in some way would do, for me. Not only we could look into the right places for undiscovered systems, but it would be fun to see explorers habits and roads.
 
I think that either someone hacked the system to get that graffiti (in which case it should be deleted from the database) or else they are such a complete idiot that they and all their offspring should be banned from the internet for all time (and it should still be removed from the database).

In either case, thanks for devaluing the game you childiish ..... (insert your choice of insult or praise).
No, it's not hacked.
And no, I didn't write it there. But I know who did, and you can read it there. Can you read?
And no, I won't remove it from my database EDSM, and I doubt that TornSoul will remove anything from his database EDSC.
And yes, I'm childish. And proud of it.
But what I don't understand: Nobody forces you to use any 3rd party tool like these. How can they devalue the game?
 
Yep! That would be grand. Even highlighted in some way would do, for me. Not only we could look into the right places for undiscovered systems, but it would be fun to see explorers habits and roads.

Everything is undiscovered for every player. 10 years from now it will not have changed, even if the entire community did nothing but exploration.

Start a new profile, look at Sag A in the Galaxy map...Undiscovered!
Of course when you get there it will have been pre-discovered by Leet-$$$niperz420; and every tourist has already been there, done his scans and been paid for that info as well.

Those 15m scans for the community goal could be the same system scanned by 15m players, or 1 player doing 15m scans, or anywhere in between. This of course allows FD to have exploration as always viable, even if the game was 1000 years old, new players could still gain ranks via tourist trips to Sag A etc. and make "discoveries".

What breaks this facade is the discovered by Tags, which should be removed IMO, they serve no purpose anyways.


ERGO: The Galaxy can never be fully mapped; not in 10 years, not in a million; this is a design choice by FD.
 
The sad thing is - all stars are "discovered" in that you can click on any one and know what is in the system. You simply don't know who has been there before you until you actually get there.

I really do wish that FD had kept the full galaxy "dark" - in that you would have no clue what was in a particular star blob was until someone had actually been there, got back, sold the data, and then someone else bought that data.

Now we have the situation where, for many people - all sorts of systems have already been gobbled up, exploring isn't so much exploring as ticking off points on a Tourists List Of Things To See.

It is still an absolutely vast galaxy, and I am sure that there are things in there still to discover, and I am absolutely positive that there are wondrous sights that nobody else has ever seen - but when you have peeps getting to Sag A* in under a day, it really does make me wonder.

A "fog of war" style approach (at least outside of the bubble) would certainly have improved the sense of actual discovery.

Equipped with a star scanner, the explorer would have had to scan for the next "jumpable" star within his jump range to progress, tip-toeing his way into the unknown (or, if necessary, backtrack).

More unique things to find (hand-crafted, procedural or both) would have helped to create some real explorer immersion too.
 
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There are some excellent tools & web pages to calculate the coordinates of the systems and collect them in some databases. A very good start is EDDiscovery. Enable verbose logging (if you haven't already), and for every system shown in blue letters enter some referencing distances until the coordinates are known. I love the 3D star map. And I thought about painting some things into the galaxy which I can't mention here... ;)

I would have liked to see something like this as actual part of the game.
As the (unrevealed) galaxy gradually gets explored, more and more systems get added to the map (as soon as the explorer sells his data).
That would have created motivation and a sense of achievement for explorers, and the sensation of an ever developing game world for everybody else.
Something that would genuinely have felt "dynamic".
 
"We have barely scratched the surface of this game".....the problem is, it is all surface, there is nothing underneath it.............Find a system with 3 Earth Types? So what.......there is nothing you can do but sell the data, nothing else happens......Find a ring system with pristine metallic reserves? So what, it is not like you can sell it to a mining corp and they will go set up some drilling rigs and stations...........those 400,000,000,000 stars are just generated on the fly, you get to see some system map...some textured spheres..........aaaaand...that's it.......go sell it for credits. Yawns.........
I hate to say it, but your keyboard seems to be broken or maybe some gum got stuck under the period key.
 
Those 15m scans for the community goal could be the same system sanned by 15m players, or 1 player doing 15m scans, or anywhere in between.
The Lembava CG's actually a little bit worse than that. I performed an experiment based on the wording "reports turned in" -- running out to scan a single planet of a system I'd honked on the way down there. Lo and behold, 26 reports digivolved to 27. It is...a little sad that we can double up like that. Also, I really need to take the time to fly off into the black and do some more honking.
 
No, it's not hacked.
And no, I didn't write it there. But I know who did, and you can read it there. Can you read?
And no, I won't remove it from my database EDSM, and I doubt that TornSoul will remove anything from his database EDSC.
And yes, I'm childish. And proud of it.
But what I don't understand: Nobody forces you to use any 3rd party tool like these. How can they devalue the game?

Oh so it isn't an "official" Frontier database - I didn't realise it was all put together by 3rd parties. In which case I withdraw my objections, if you (the people who provide this) are happy with it then that's up to you.

I quite like the EDDiscovery prog etc, I'm a bit lazy when it comes to keeping track of where I've been.

I'm prolly just a bit of a grumpy old bu.....

Maybe I'll get more chilled after Glasto ;)
 

Kirk-Fu

Banned
The sad thing is - all stars are "discovered" in that you can click on any one and know what is in the system. You simply don't know who has been there before you until you actually get there.

I really do wish that FD had kept the full galaxy "dark" - in that you would have no clue what was in a particular star blob was until someone had actually been there, got back, sold the data, and then someone else bought that data.

Now we have the situation where, for many people - all sorts of systems have already been gobbled up, exploring isn't so much exploring as ticking off points on a Tourists List Of Things To See.

It is still an absolutely vast galaxy, and I am sure that there are things in there still to discover, and I am absolutely positive that there are wondrous sights that nobody else has ever seen - but when you have peeps getting to Sag A* in under a day, it really does make me wonder.
I've sometimes wondered what this game would be like if there were no hyperspace jumps, and we were limited to star trek-like supercruise (that goes a lot faster than 2000C in interstellar space, for sanity's sake) travelling as the crow flies between distant stars over days or weeks. Star to neighbouring star journeys wouldn't take longer than a 100,000Ls in-system warp but you wouldn't see anyone going from Sol to Sagittarius A* in 12 hours. It couldn't be any more boring than exploring is right now, but imagine the elation, surprise and wonder you'd feel when your course to some place far away takes you through an unmapped system halfway there, and you stop to investigate for a while. The only mapped stars in the game would be the ones from real-world data sources, and all the procedurally generated systems would be left for us to find as we spread outward from human space. Exploration data, once sold, would update everyone's galaxy map the next time they docked, with the latest news of findings from the frontier. People would celebrate the safe return of a deep space explorer and treat them like the valuable resource they would be, instead of ganking them when they try to dock.
And who knows what lurks in the deep, dark depths far between the stars, at a traitor's rendezvous where none can see. The mystery is always the biggest attractive feature in a game of exploration, it simply isn't fun if we know what we're going to find no matter where we go.
 
I often ignore these 'complaint' threads but there are so many things wrong with many of the statements made that I feel compelled to post a reply.

First off, I am an Explorer. Not one of those that has been to the Centre and back, or out the other side to the far edge.

I am more of a surveyor. Within the game I see my role as looking for undiscovered planets or mining possibilities for the future expansion of the Human 'bubble'.

So, quoted below are several statements made elsewhere on the thread. Each with my answer below;

The sad thing is - all stars are "discovered" in that you can click on any one and know what is in the system. You simply don't know who has been there before you until you actually get there.

I really do wish that FD had kept the full galaxy "dark" - in that you would have no clue what was in a particular star blob was until someone had actually been there, got back, sold the data, and then someone else bought that data.

Now we have the situation where, for many people - all sorts of systems have already been gobbled up, exploring isn't so much exploring as ticking off points on a Tourists List Of Things To See.

It is still an absolutely vast galaxy, and I am sure that there are things in there still to discover, and I am absolutely positive that there are wondrous sights that nobody else has ever seen - but when you have peeps getting to Sag A* in under a day, it really does make me wonder.

INCORRECT. You cannot click on every star system in the Galaxy and instantly 'know' what is contained therein. The extraordinarily VAST majority of stars have no information available when you click on the appropriate button. Many within human space provide the option of purchasing the information about that system from UC, but generally not the ones 1000s of LYs out.

ALL stars ARE discovered in that, even today, in 2015, we know where they are. The Galaxy has been mapped, stars-wise. Otherwise we wouldn't actually even have this game.....

Exploration is NOT tourism, unless the player wants to play it that way. I don't. Nor do many other Explorers.

So what if you can get to Sag A* in under a day? That is likely your Buckyball Runners. Do you realise the commitment needed to make that run? Even in a stripped down Asp Explorer that trip will take the best part of 350 jumps at max range, maybe more. And they won't be stopping for photos along the way...

Therefore, I take offence on behalf of all Explorers to your blase dismissal of that part of the game.

Fewer zeroes than that, I'm sure. Personally, I've discovered ~ 0.00008% of the galaxy.

So, you have discovered that many stars, have you? I hope you're being facetious because 0.00008% of 400 Billion is 320,000.

Are trying to tell us you have personally visited and catalogued 320,000 stars?

I. Don't. Believe. You

Everything is undiscovered for every player. 10 years from now it will not have changed, even if the entire community did nothing but exploration.

Start a new profile, look at Sag A in the Galaxy map...Undiscovered!
Of course when you get there it will have been pre-discovered by Leet-$$$niperz420; and every tourist has already been there, done his scans and been paid for that info as well.

Those 15m scans for the community goal could be the same system scanned by 15m players, or 1 player doing 15m scans, or anywhere in between. This of course allows FD to have exploration as always viable, even if the game was 1000 years old, new players could still gain ranks via tourist trips to Sag A etc. and make "discoveries".

What breaks this facade is the discovered by Tags, which should be removed IMO, they serve no purpose anyways.


ERGO: The Galaxy can never be fully mapped; not in 10 years, not in a million; this is a design choice by FD.

Of course every star system you haven't visited has the 'undiscovered' tag. YOU haven't been there. Nor has the data been made freely available by UC. And it's unlikely UC would sell data about systems 12,000LY away. What would be the point? Far more lucrative to sell data about systems that a corporation can reach and exploit nearer to home.

Remove 'Discovered By' Tags? Why? You remember who discovered America? Do you remember every person who has stepped onto that continent in the 600 years since?

Of course the Tags serve a purpose. At least they do to those of us who have gone out there. It certainly isn't about the credits....


A "fog of war" style approach (at least outside of the bubble) would certainly have improved the sense of actual discovery.

Equipped with a star scanner, the explorer would have had to scan for the next "jumpable" star within his jump range to progress, tip-toeing his way into the unknown (or, if necessary, backtrack).

More unique things to find (hand-crafted, procedural or both) would have helped to create some real explorer immersion too.

Why? As I said above, every single star has already been mapped in present day. Why would we suddenly have lost that information in 3301?

But then, opinions are like noses. Everyone has one, but some are just plain silly............
 
Why? As I said above, every single star has already been mapped in present day. Why would we suddenly have lost that information in 3301?

But then, opinions are like noses. Everyone has one, but some are just plain silly............

Why ?

How about because it'd make for a more entertaining and enjoyable computer game for starters ?

Looking at ED, apparently there're plenty of things available to us now, which in 3301 we've no clue about anymore.

Selectively picking out ONE thing, and ignoring everything else, doesn't really help whatever point you're trying to bring across.

It's just shoehorned lore to fit your case.
 
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It's a SPACE SIM!

It does exactly what it says on the tin.

The game allows you to Trade, Bounty Hunt, Mine & Explore. You want something other than what has already been advertised as available within the game, go elsewhere!
 
Everything is undiscovered for every player. 10 years from now it will not have changed, even if the entire community did nothing but exploration.

Start a new profile, look at Sag A in the Galaxy map...Undiscovered!
Of course when you get there it will have been pre-discovered by Leet-$$$niperz420; and every tourist has already been there, done his scans and been paid for that info as well.

Those 15m scans for the community goal could be the same system scanned by 15m players, or 1 player doing 15m scans, or anywhere in between. This of course allows FD to have exploration as always viable, even if the game was 1000 years old, new players could still gain ranks via tourist trips to Sag A etc. and make "discoveries".

What breaks this facade is the discovered by Tags, which should be removed IMO, they serve no purpose anyways.


ERGO: The Galaxy can never be fully mapped; not in 10 years, not in a million; this is a design choice by FD.
As has been said before, Undiscovered is more "Not Visited by You". In another thread, someone asked "How is it possible to have a station orbitting an "undiscovered" planet? Well, that's because it is undiscovered by you, not 'unknown to anyone'.

Exploration would always be viable, FD have to do nothing to make it so. I have said before that at the time I joined, FD had stated that 12 systems a minute were being discovered. I presume that to be including surface scans to trigger the "First Discovered By" tag - and what a way to permanently leave your mark on this game. There are systems out there that someone else might come across in a few years and say to themselves "Who was this 'Glenn Ross' person, and why did he decide to claim an entire sector for himself, leaving nothing for me to put my name to?". So at 12 systems a minute, 400 BILLION star systems, it will take a lot more than 10 years to discover it all, FD don't have to do a thing. But the galaxy CAN be mapped fully, and in under a million years too, by quite a margin. Even if the rate does not increase from 12/minute, it'll only take around 150,000 years. THAT is the design choice FD made, not to have some kooky mechanic that means they cheat on what has been discovered before or not. You just don't understand what is happening.
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I admit, having the tags visible to other players immediately does not sit right with me, they should come up when you sell the data. After all, that is when you give UC the chance to say "Oh, yes. We knew about that system, CMDR Glenn Ross* found that one and gave us a full survey report.". That data should then be permanently added to your own galactic map. At least then you would have a fair chance at recognising which pirections had been the most popular and therefore have the best chance at blazing your own trail.
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* Or whoever actually made the first discovery.
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I won't even be angry if I go out again to find someone else has taken up in the cluster I was mapping and gone on from where I left off. Firstly, there are plenty more clusters to survey. Secondly, more power to them. They will have found an area where there were no "First Discovered" tags, and have decided to write their name into the game. Bravo to them. They have found the only LASTING evidence of their playing the game that there is to be had. Go for it!
 
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