100 billion star systems

I was just wondering how Elite deals with the long distances If we want to jump towards a system will it show the the ship pointing in a completely different direction than the target star, because obviously the destination will be nowhere near the light image of where the distant star actually is located in the galaxy.

If ever Elite did galaxy to galaxy travel things would be even more weird as some galaxies you could see would have died and gone long ago and you would need to know where newer ones had formed that you have never seen?
We would need a new map of space rather than a light based map. Something like a GPS that had billions of locators in space quantum linked to the space ships so we know where stuff actually is, and it would have had to be explored already by humans. It would only be possible to discover galaxies/new systems by accident, as you could never get to it by following light?
 
I was just wondering how Elite deals with the long distances If we want to jump towards a system will it show the the ship pointing in a completely different direction than the target star, because obviously the destination will be nowhere near the light image of where the distant star actually is located in the galaxy.

If ever Elite did galaxy to galaxy travel things would be even more weird as some galaxies you could see would have died and gone long ago and you would need to know where newer ones had formed that you have never seen?
We would need a new map of space rather than a light based map. Something like a GPS that had billions of locators in space quantum linked to the space ships so we know where stuff actually is, and it would have had to be explored already by humans. It would only be possible to discover galaxies/new systems by accident, as you could never get to it by following light?

Not sure about the direction the ship will be pointing when your ship jumps, but david did say the star map will be generated by the location of the near by stars.

You should look at this and this if you haven't already. Also keep in mind that generally galaxies are so huge that even though it may take a million years for the light to get here by the time it does the galaxies haven't changed significantly. Except of course for the galaxies that are hundreds of millions to billions of light years away. It would probably be hundreds of millions to billions of year until we can get to them away considering that's how long it'd take if you left right now at the speed of light.
 
I was just wondering how Elite deals with the long distances If we want to jump towards a system will it show the the ship pointing in a completely different direction than the target star, because obviously the destination will be nowhere near the light image of where the distant star actually is located in the galaxy.

If ever Elite did galaxy to galaxy travel things would be even more weird as some galaxies you could see would have died and gone long ago and you would need to know where newer ones had formed that you have never seen?
We would need a new map of space rather than a light based map. Something like a GPS that had billions of locators in space quantum linked to the space ships so we know where stuff actually is, and it would have had to be explored already by humans. It would only be possible to discover galaxies/new systems by accident, as you could never get to it by following light?

The truth they ll dispense with game breaking reality and make decisions that they deem appropriate.

I ve done physics and astronomy they will have to break loads of natural laws
 
Just so long as there are edible poets I'd be happy... :p

Edible WHAT?! :S :eek:

I haven't read the whole of this thread, but I wonder how long before someone asks for another galaxy to explore (ala Elite)?
Given that the whole thing is procedurally generated it should be as easy as coming up with a new seed though . . .

I was thinking the same. :cool:

It's been discussed already, if not in this thread, then on other ones ;)

But why would we need more than one galaxy? knowing that we'll never see the end of it, well, aside from its "top & bottom" sides...?

Since it's a game, whatever could be generated in another galaxy could be generated in the MW as well. And you would need more than a hyperspace jump to reach even the magellanic clouds.

the only thing i'd say would be interesting is the ability to look back at the MW from afar.

Indeed, it would be cool look back to our dear Milk Way and see it from afar.
 
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The population of the world, in the solar system, is : 7,186,565,884 people, Friday, 10 January 2014 at 16 hours 37 min and 33 s ---- Us imagine in a very, very distant future, the 100 billion of star systems in our galaxy, are colonized by human species.

:eek:
 
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I was just wondering how Elite deals with the long distances If we want to jump towards a system will it show the the ship pointing in a completely different direction than the target star, because obviously the destination will be nowhere near the light image of where the distant star actually is located in the galaxy.

I don't think it's necessary to simulate what you're asking. What it would add except for realisation that 'oh they simulate that physics phenomenon".
 
I was just wondering how Elite deals with the long distances If we want to jump towards a system will it show the the ship pointing in a completely different direction than the target star, because obviously the destination will be nowhere near the light image of where the distant star actually is located in the galaxy.

If ever Elite did galaxy to galaxy travel things would be even more weird as some galaxies you could see would have died and gone long ago and you would need to know where newer ones had formed that you have never seen?
We would need a new map of space rather than a light based map. Something like a GPS that had billions of locators in space quantum linked to the space ships so we know where stuff actually is, and it would have had to be explored already by humans. It would only be possible to discover galaxies/new systems by accident, as you could never get to it by following light?

In the DDF archives explorers bit, I think, it talks about lining your ship up with stars accurately to get a good jump. Now they are talking about unvisited systems I think, but I would imagine once your in FSD and about to hyperspace the ship will align itself to the destination, if you haven't already yourself. Or it maybe you have to do that yourself. Or I may be wrong completely.
 
Or it maybe you have to do that yourself. Or I may be wrong completely.

After you select the map location and activate the jump drive everything is automatic. Even if it requires several jumps. However you can interrupt the process.
 
Storms on 'Failed Stars' Rain Molten Iron

brown-dwarfs-storms.jpg


http://www.space.com/24192-stormy-weather-brown-dwarfs-aas223.html

I would say a majority of stars will be red dwarfs, brown dwarfs, and so called dark stars. It would be interesting to see how many failed stars will make up that amount. Because with procedurally generated clouds and atmospheres, even failed stars will be totally compelling destinations in their own right :cool:
 
Storms on 'Failed Stars' Rain Molten Iron

brown-dwarfs-storms.jpg


http://www.space.com/24192-stormy-weather-brown-dwarfs-aas223.html

I would say a majority of stars will be red dwarfs, brown dwarfs, and so called dark stars. It would be interesting to see how many failed stars will make up that amount. Because with procedurally generated clouds and atmospheres, even failed stars will be totally compelling destinations in their own right :cool:

They sound awesome!

I would love to find some alien civilization living in habitats inside one of those failed stars on huge "floating" city platforms we can dock on. You would some serious radiation shields so you don't fry getting there though. :D

The ProcGen clouds video looked really cool, nice to see it with varying effects of cloud types like the red in the image.

SlimExpert
 
http://news.vanderbilt.edu/2014/01/hypervelocity-stars/

Just saw this about newly discovered hypervelocity stars. travelling so fast they can escape the Milky way !

Perhaps we might have a few, and if you can reach them, you find a rich reward? :D

SlimExpert

I think that would be a bit (?) too difficult to tail and reach those stars - even using hyperdrive. :rolleyes:

Storms on 'Failed Stars' Rain Molten Iron

brown-dwarfs-storms.jpg


http://www.space.com/24192-stormy-weather-brown-dwarfs-aas223.html

I would say a majority of stars will be red dwarfs, brown dwarfs, and so called dark stars. It would be interesting to see how many failed stars will make up that amount. Because with procedurally generated clouds and atmospheres, even failed stars will be totally compelling destinations in their own right :cool:

I would hate to forget my newly purchased Kobra MK.III under this kind of weather! :D
 
Since when Elite: Dangerous has 400 billions star systems?!? :eek:

400 billion stars (approximately). 100 billion star systems (again, approximately).

Like reality, most systems have more than one star in them. A large number are binary... but there are trinary and quaternary (more?) also.
 
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