Petition to bring back the DDF/DDA and get back on track.

You keep asking where PP is in the DDF. I showed you. My overarching point is that the DDF has been followed quite closely and will continue to be followed.

You showed a single piece as it pertains to the DDA, what about the rest of PP?

If you don't want to sign the petition kindly leave a -1 or whatever and move along. There's one (maybe two) I love PP threads you can muddle elsewhere.
 

Viajero

Volunteer Moderator
How about we get them to commit to listening and taking action BEFORE we waste time spelling it out for them?

One step at a time no?

Up to you. I find it personally hard to comitt to "action" in general if actual scope is not discussed at the same time. Unless, of course, you dont mind a vague statement from FDEV comitting to do "something" (to be confirmed) about it and then try to take it from there.
 
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Stop the presses!!!!! Go back to what we actually planned to do? What a concept! Please make this dream a reality called 1.4
 
PP is not a "gameplay reason for interaction" alone though, is it?

Let me get this straight: you believe PP, in its entirety, constitutes a feature from the DDA? Because, if you believe that, then you seem to be in a minority.

Probably am...but I'm also a person that believes PvP pew pew is a side show..has no effect on the game...and the real meaningful PvP is between groups collecting PvE trophies to win a contest. <shrugs>

Being in a minority does not mean I am wrong...

To answer your question...yes, it is.

You might have different ideas on how players could interact with Tier 1 NPC's...but those don't matter. FDev created this way.
 
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You keep asking where PP is in the DDF. I showed you. My overarching point is that the DDF has been followed quite closely and will continue to be followed.

Ok, I fear you're being deliberately obtuse, but here goes.

"Reason for interaction" is not a feature. If you think that constitutes a feature, then you're basically arguing that the DDA encompasses any change anyone could possibly imagine, provided it leads to player interaction. For example: magical space rabbits which ensnare players and force them to fight to the death in wormholes. Thus, magical space rabbits are in the DDA. You're basically arguing that the DDA is useless as a manifesto, because you can find a justification for anything in it, because: vague wording. This, to me, is intellectually dishonest. The question you should be asking yourself is: did people in the DDF imagine PP when they talked about player interaction. Given their predominant reaction, I'd guess not. So, you're arguing the equivalent of a legal technicality, which is pointless, because the frustration comes from the feeling that the spirit of the DDA is not pre-eminent in development. This is not a box-ticking exercise. No one is going to say "oh yes, you've managed to shoehorn PP into an extremely vague idea of player interaction, suddenly i feel renewed confidence that the DDA is at the centre of FD's development plan".
 
I'm a bit on the outside (not involved in the DDF, nor was I a backer), but it seems to me that since the DDF don't make the decisions, I'm not sure what point they would serve. There are already loads of great ideas for new gameplay options and content, plus improvements on existing systems. The problem isn't a lack of ideas, or that Frontier haven't heard them. The problem is Frontier either don't have the time, money or resources* to implement them yet (* or possibly "the inclination").

While there are certainly lots of divisive suggestions and opinions too, I think most people are agreed there should be less of the "repeat [combat/exploration/trade] task hundreds of times, receive a marginally different badge, or more money to buy a better ship which makes said easy, repetitive task even easier and more repetitive".
 
I still love the way the ship that accepts the request from help is outside the galaxy when it does so. :)

It looks more like a sweet nebulae to me, something else the game doesn't have. Yes, the skybox changes color with the current nebulae in the game but you can't fly through them like clouds.
 
It would be quite fair to say that certain areas of the DDA have been more implemented than others. The DDA will never be fully implemented, it's a matter of what will, and when.

However that's all besides the point. The main aim of the DDF was to help stop FD making obvious mistakes. Lack of Supercruise being the most often flagged one. Changes to the way fuel is used / represented is another. Plenty of other stuff too. So even if the remaining contents of the DDA never see the light of day, having the DDF back to help iron out the odd daft details - which PP / 1.3 really could have used - can only be a good thing.
 
You showed a single piece as it pertains to the DDA, what about the rest of PP?

If you don't want to sign the petition kindly leave a -1 or whatever and move along. There's one (maybe two) I love PP threads you can muddle elsewhere.


See you around! I just don't see the need for this thread. We received what we were promised. The DDF is still in play. People disagree with the implementation.

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Ok, I fear you're being deliberately obtuse, but here goes.

"Reason for interaction" is not a feature. If you think that constitutes a feature, then you're basically arguing that the DDA encompasses any change anyone could possibly imagine, provided it leads to player interaction. For example: magical space rabbits which ensnare players and force them to fight to the death in wormholes. Thus, magical space rabbits are in the DDA. You're basically arguing that the DDA is useless as a manifesto, because you can find a justification for anything in it, because: vague wording. This, to me, is intellectually dishonest. The question you should be asking yourself is: did people in the DDF imagine PP when they talked about player interaction. Given their predominant reaction, I'd guess not. So, you're arguing the equivalent of a legal technicality, which is pointless, because the frustration comes from the feeling that the spirit of the DDA is not pre-eminent in development. This is not a box-ticking exercise. No one is going to say "oh yes, you've managed to shoehorn PP into an extremely vague idea of player interaction, suddenly i feel renewed confidence that the DDA is at the centre of FD's development plan".


marketing 101. The less smart alecky answer is, 'Why didn't anyone ask what types of interactions would we be having with Tier 1 NPC's?' This is not legal loopholery. This is about whether PP is new or long thought out...I go with long thought out...and a buggy start.
 
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I don't want them blindly following DDF/DDA, but would like some of these features to be worked (for example tier 2 NPCs). As always, different features are important to different people.

As much as i love DDF/DDA it would be wrong to expect them to be implemented line-by-line. I don't think all things would work exactly like it is said in archives.
 
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Hmm. But it doesn't lead to very happy customers. Perhaps, in the parlance of the american academic system you have elected to use here, that's why this sort of strategy constitutes the introductory rather than the advanced level course? ;)


You need to be EA to get that degree.
 
You keep asking where PP is in the DDF. I showed you. My overarching point is that the DDF has been followed quite closely and will continue to be followed.

You know what the sad thing is? If FD keeps on course people like Sanderson will claim credit for having changed direction. They dont want to make specific statements, they want to make vague claims and strut around like some holy dda defender. It always works: you dont like somethibg? Say it should be 'more dda' and evade any other discussion
 
Up to you. I find it personally hard to comitt to "action" in general if actual scope is not discussed at the same time. Unless, of course, you dont mind a vague statement from FDEV comitting to do "something" (to be confirmed) about it and then try to take it from there.

That is always FD's answer, soon, something, to do list, afraid no raodmap and all that.

If we get a single official response from FD that they are listening and/or care I'd be happy to scour the entire DDA and list everything I think isn't in-game or is a shadow of it's DDA self. We've been doing that since Gamma, IMO, and there's been little to show they either are listening or care what we say for that matter as neither PP or timed exclusive CQC was in there IIRC. Tier "1" NPC's being a small part (if indeed that was on purpose to fulfill a DDA goal) of PP is hardly justification for the rest of it, IMO.
 
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I would very much like to see the DDA come to life in game. There was so much detail and richness that haven't been implemented yet from there. And it's really what sold me on the game.

I do feel like 1.2 encompassed what was in the DDA under the similar feature that was described, but power play was way more random. I was hoping all along that power play was going to be npc crews or wingmen, since it would resemble a power play as in hockey or something :p

+1 for the petition.
 
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