I fly my Python with two class 2 beam turrets, mainly for pesky Eagles I'm too lazy to get in a turning match with. Was in the process of killing a pirate in a Conda, when a System security Conda just had to push its way in between the less than a kilometer distance I had from him. The beam turrets cut two lines across his top deck. Instant bounty on me and all security turned red in an instant, forgetting all about fighting the pirate gang... I thought friendly fire was now handled better? If this causes a bounty, then FD should give us key binds and better turret controls. Right now, there's no way to pause your turrets from firing, unless you have them set to 'target only' and then un-target your target, which would not only be an annoyance but also defeat the main purpose for the turrets to have them fire at other targets than the one you're targeting.