Competition does a lot as standard game

I am an Alpha backer and so I get major paid expansions for free.

But if you look at the competition and most predominately NMS and SC they both are promising planetary landings and walk outside your ship as part of the standard game.

If and when we reach a time when all NMS and SC and ED are on the market and only on ED do you have to pay additionally for planetary landings and walk outside your ship this should make for some rather interesting comments.
 
It depends on how much there is to do on the ground- in NMS is it going to be the same few tasks over and over? And with SC, when will it be released, with 1.0 of the full game, or with S42 etc?

If done wrong it could be a disaster.
 
Yes of course, the extent of those things is a factor to the comparison of the standard game feature set.

The irony being, the ground stuff might prove better than the space bits in SC! I've tried the Arena mode and the controls make things far too easy.
 
I'm expecting a small free taste of walking around. Give everyone the ability to walk around your ship but have station/whatever be the purchasable part.
Course this is just hope/speculation
 
You know lately i've been thinking - planetary landings would be nice, but its going to be a lot of work to incorporate planetary landings into the game in the complexity that is worthy of Elite. You need all these interiors need to be built, if it gets done half it will end up like X4 the game. So yeah I think a paid expansion is justified and would be a cool feature to have, but there is so much stuff to add in space.

It would be cooler to have a larger variety of environments e.g. space stations battles, aliens and atmospheric flight rather than the need for landings and walking around. It would be nice to have better identification of systems rather than the same stations pasted over and over again.

I think its unfair to compare Elite with games that are not even out yet. NMS for one is not multiplayer, two its procedurally generated with no simulation of economics, powers and politics like Elite does. Planetary landings are the only thing that is really impressive about NMS, but for Elite to do that would be literally writing another game entire.

Companies should focus on doing something specific well, and not trying to do everything. Look at the SC FPS demo it was awful, it just looked like a boring bland unreal game, its obvious they should really focus on finishing the game first. I mean they have what a single player driven story campaign, a mmorpg, arena, star wars, star trek, fps game, with realistic physics, and fully explorable ships? How far along are they compared to Elite. Elite does a few things, and doesn't offer everything but the few thing it does it does incredibly well.

There is plenty elite does "standard" that is pretty ahead and "released" compared to all the other games. Its a 1:1 simulation of the universe, it is a pseudo MMORPG where players can have real effects on the simulated economy and politics, the universe is populated with believable NPCs.

I mean where in NMS or SC you can buy a interdictor and fly around a system in FTL scanning other players or other npcs, interdict them, when they escape you can scan their wake and follow them around the galaxy. Every signal is a random event. If you become wanted the police come after you, if you take too long with a illegal action the police come after you. And this is one of the few things that Elite comes as "standard".

So yeah more doesn't mean better. Also Elite will not stay at $60 forever, expansion bundle will probably come with a discount. FD employs 200 people, there has to be income from somewhere.

Also you can't bring EVE into the discussion which has not only have years of development, its fundamentally a point and click MMORPG with hotkeys, is entirely server run, has a subscription fee, does not include all the complexities of simulating 3d space and physics. You are not a pilot in EVE but rather a commander of a ship character with attributes no different than a mage with a specific build.

Elite is its own thing, and thats why I really dig it. I don't think it should do something just because everyone else is doing it.
 
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From what I read NMS is going to be more exploration focused and play more like a single player game. SC looks set to be for rich kids who can afford £££ for ships.

So although the competition are offering more I think Elite kind of sits between the two nicely, this is of course based on info we have now and SC and NMS are yet to be released.

I know people seem to think SC will win in the end but I know a lot of people who wont touch it already due to them selling ships and neither will I, playing a game where you can simply be bought out by some kids parents is not fun.
 
I'm concerned that by the time any expansions will arrive, ED will already begin to look and feel dated and new technologies and developments will push it down in the rankings of good games. While ED will be using technology that's a few years old by the time a few expansions come out, newer developers will be creating even bigger, bolder and richer games.
 
I think its unfair to compare Elite with games that are not even out yet. NMS for one is not multiplayer, two its procedurally generated with no simulation of economics, powers and politics like Elite does. Planetary landings are the only thing that is really impressive about NMS, but for Elite to do that would be literally writing another game entire.


I can agree with much you say, but NMS will have trading and I thought ED does not have a simulated economy, power and politics. What ED has is something that tries to hint at that, but I do not know if I would call it actually simulated as it does not react enough in a realistic way to player input.

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From what I read NMS is going to be more exploration focused and play more like a single player game. SC looks set to be for rich kids who can afford £££ for ships.

So although the competition are offering more I think Elite kind of sits between the two nicely, this is of course based on info we have now and SC and NMS are yet to be released.

I know people seem to think SC will win in the end but I know a lot of people who wont touch it already due to them selling ships and neither will I, playing a game where you can simply be bought out by some kids parents is not fun.

I cannot touch SC at the moment just because it takes too long for me to download it :)
 
Also remember that SC is probably not going to release until like 2020 (exaggeration, but only a bit).
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Though to be fair, ED was pretty incomplete when it released. I hope the paid expansions are something in the $10-$15 price range, because frankly I doubt they could add enough content to make it worth anything more than that (at least, to a reasonable standard of quality) any time this year.
 
You know lately i've been thinking - planetary landings would be nice, but its going to be a lot of work to incorporate planetary landings into the game in the complexity that is worthy of Elite.

This is exactly why it was never considered part of the standard game and from Day One was outlined as an expansion. DBOBE plans for planetary landings to be more exciting than they were in Frontier or First Enc.

So Elite has a history of having planetary landings (2 and 3 both had it), they want to add it because it's always been a thing we've had, pretty much before anyone else. And it was seamless... completely seamless.

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I'm concerned that by the time any expansions will arrive, ED will already begin to look and feel dated and new technologies and developments will push it down in the rankings of good games. While ED will be using technology that's a few years old by the time a few expansions come out, newer developers will be creating even bigger, bolder and richer games.

ED is future-proofed REALLY well. It already has 4k as standard and can push that up.
 

Scudmungus

Banned
Landins got to support an strengthen de large game system - in oder words, landins bein part of play dat presentin rewardin, meaningful choices. Not just 'You get out of ship. Walk an see stuff. Collect ting A and bring to point B fah extra credit.'
 
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I don't think SC is offering free-form planetary landings. It has automated landings and detailed planetary RPG style interaction but may not scratch the same itch regarding exploration.
 
The thing is there just isn't enough info to really compare the three games at the moment because none of them are finished including ED.
 
This is exactly why it was never considered part of the standard game and from Day One was outlined as an expansion. DBOBE plans for planetary landings to be more exciting than they were in Frontier or First Enc.

So Elite has a history of having planetary landings (2 and 3 both had it), they want to add it because it's always been a thing we've had, pretty much before anyone else. And it was seamless... completely seamless.

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ED is future-proofed REALLY well. It already has 4k as standard and can push that up.

Ah yeah, good point. And I guess a lot of 'space' out there to fill with extras too!
 
I'm concerned that by the time any expansions will arrive, ED will already begin to look and feel dated and new technologies and developments will push it down in the rankings of good games. While ED will be using technology that's a few years old by the time a few expansions come out, newer developers will be creating even bigger, bolder and richer games.

Well, yes, but that has always been the case.
There will always be new games, which either provide more features or improve on existing ones.
As a developer you have to focus on YOUR product and hopefully keep it attractive based on your own design philosophy.
Constantly reacting to what everybody else does is probably not an ideal approach.
 
I am an Alpha backer and so I get major paid expansions for free.

But if you look at the competition and most predominately NMS and SC they both are promising planetary landings and walk outside your ship as part of the standard game.

If and when we reach a time when all NMS and SC and ED are on the market and only on ED do you have to pay additionally for planetary landings and walk outside your ship this should make for some rather interesting comments.
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There is only one little fact you forgot to mention: SC and NMS are still in development, and there is no real date for release. Sure SC keep on announcing a release date but then cancel it. Whereas at least FD have got their basic game out and in production. Where (or IF) SC and NMS are eventually released, yes you will see a lot of ED players jump to those, but you get that in ever genre of games when the 'next big thing' is released. The big test is how many come back to ED.
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I am not one of those that think Planetary landings will be the must have for ED. Those that are bored now and whining about it in the forums will quickly tire quickly of walking over a surface. There are many more things FD can do to enhance the game that would be easier to implement than having to create planet surfaces and infrastructure.
 
Well, yes, but that has always been the case.
There will always be new games, which either provide more features or improve on existing ones.
As a developer you have to focus on YOUR product and hopefully keep it attractive based on your own design philosophy.
Constantly reacting to what everybody else does is probably not an ideal approach.

I see your point, true.
 
I found out about SC before I found out about ED.After I bought and tried ED, it's much better than star citizen.
I like the fact about a full galaxy to explore with background politics and economy.
SC is more as arcade and will feel tiny and limited compared to ED.
 
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