Community Event / Creation Voice Attack profile sharing.

sorry for the long wait for an update. long season of work.

v0.18 04/12/15
-tweeked: clean and did some tweeking with panel navigation
-fix: comms workaround. make sure AUTO FOCUS ON TEXT INPUT FIELD is set to off in your controls options
-change: system updated to the new keybinding
 
Hi ishmair,

Fantastic VAP. Tried lots of available vaps, but had to add and delete lots of commands to get them to work to my liking. All I had to do with yours was change the keys in "options" in the game to match your key bindings.

Initially I ignored your profile because I thought it was exclusively for the X52. I have an X55 pro. i could have saved hours of work going direct to your profile.

Just one comment. Both wingman nav lock and wingman target are both keybinded to "9". I changed the target to "0".

I've bookmarked this forum thread so I can easily download your revisions.

Thanks again, and have lots of REP.

Best Regards from the UK
CDR Dolittle(Geoff Mansfield)
 
Hi ishmair,

Fantastic VAP. Tried lots of available vaps, but had to add and delete lots of commands to get them to work to my liking. All I had to do with yours was change the keys in "options" in the game to match your key bindings.

Initially I ignored your profile because I thought it was exclusively for the X52. I have an X55 pro. i could have saved hours of work going direct to your profile.

Just one comment. Both wingman nav lock and wingman target are both keybinded to "9". I changed the target to "0".

I've bookmarked this forum thread so I can easily download your revisions.

Thanks again, and have lots of REP.

Best Regards from the UK
CDR Dolittle(Geoff Mansfield)

Thanks for the post, rep, and letting me know about the missed used keybinding. I glad you like the profile.
 
I added two keybindings. UI BACK must be bind for the menus to close properly. ENABLE FRAME SHIFT DRIVE Keybinding for next system in route jump.

v0.21 05/01/15
-new: Keybinding for UI Back
-new: Keybinding for enable the frameshift drive.
-tweeked: all menus are closed by UI Back
-added: menu system for the communication panel.
 
v0.22 05/02/15
-removed: system map and docking macro keybindings
-renamed: keybindings to match the in-game keybindings
-added: target next system in route keybinding list
-added: UI navigation keybindings to keybinding list
-moved: macros to category 5) Macros
 
Thanks for the vap revision. Keep up the good work. Any chance you can give up your day job and work exclusively on this profile. Have more +rep.
 
Hi Ishmair

Is this thread solely for you to share your profile (nice work b.t.w.) or can other Commanders share their profiles on here too? Reason I'm asking as I have an interesting VA profile the allows different voices/responses for different ships.

Cheers
 
Hi Ishmair

Is this thread solely for you to share your profile (nice work b.t.w.) or can other Commanders share their profiles on here too? Reason I'm asking as I have an interesting VA profile the allows different voices/responses for different ships.

Cheers
Sorry for the delay. You can share your profile here. I mostly use the forum for update, fixes, or changes to my profile. If you want I can add new place at the bottom of my first post for other shared profiles with.
Author:
Description:
Download Link:
 
Jump & Supercruise

If your like me and have your "J" key as your main Jump key and Supercruise as NumPad Divide key , then whenever you say "JUMP" Voice attack random sounds/commands gets out of sync , when you say "jump" to start hyperspace travel or too leave both hyperspace or Supercruise

Here is my solution

Jump Drive .."J" key
Begin Condition : [jump-drive] Equals 0
Set [jump-drive] value to 0
Execute command, '((Jump Drive))' (and wait until it completes)
Set [jump-drive] value to 1
Execute command, '((RS- Jump Engage))' (and wait until it completes)
Pause 10 seconds
Execute command, '((R-EJ))' (and wait until it completes)
End Condition - Exit when condition met
Begin Condition : [jump-drive] Equals 1
Execute command, '((Jump Drive))' (and wait until it completes)
Execute command, '((R-DJ))' (and wait until it completes)
Execute command, '((RS- Jump Disengage))' (and wait until it completes)
End Condition - Exit when condition met
Begin Condition : [supercruise] Equals 1
Execute command, '((Supercruise))' (and wait until it completes)
Execute command, '((R-DSC))' (and wait until it completes)
Execute command, '((RS- Cruise Disengage))' (and wait until it completes)
End Condition - Exit when condition met

Supercruise .... NumPad Divide key I use Supercruise when in a RES , hence the "retract all"
Begin Condition : [supercruise] Equals 0
Execute command, '((Retract All))' (and wait until it completes)
Execute command, '((Power to Flight))' (and wait until it completes)
Execute command, '((100%))' (and wait until it completes)
Execute command, '((Supercruise))' (and wait until it completes)
Execute command, '((RS- Cruise Engage))' (and wait until it completes)
Pause 8 seconds
Execute command, '((R-ESC))' (and wait until it completes)
End Condition - Exit when condition met
Begin Condition : [supercruise] Equals 1
Execute command, '((Supercruise))' (and wait until it completes)
Execute command, '((R-DSC))' (and wait until it completes)
Execute command, '((RS- Cruise Disengage))' (and wait until it completes)
End Condition - Exit when condition met


Sub commands in the above

((Retract All)) ..someone else's brilliant idea
Begin Condition : [cargo-scoop] Does Not Equal 0
Execute command, 'Retract scoop;Retract cargo scoop;Scoop up;Cargo scoop up;Close cargo bay;Close cargo bay doors;Nommies were good' (and wait until it completes)
Set [cargo-scoop] value to 0
End Condition
Begin Condition : [landing-gear] Does Not Equal 0
Execute command, 'Retract landing gear;Raise landing gear;Retract docking modules;Raise docking modules;Landing gear up;Docking gear up;Docking modules up' (and wait until it completes)
Set [landing-gear] value to 0
Set [docking] value to 0
End Condition
Begin Condition : [hardpoints] Does Not Equal 0
Execute command, 'Retract hardpoints;Disengage hardpoints;Retract weapons;Disengage weapons;Retract armaments' (and wait until it completes)
Set [hardpoints] value to 0
End Condition
Begin Condition : [lights] Does Not Equal 0
Execute command, 'Lights Off;Spot lights off;Head lights off;Proximity lights off' (and wait until it completes)
Set [lights] value to 0
End Condition

((Power to Flight))
Press Down key and hold for 0.3 seconds and release
Pause 0.1 seconds
Press Left key and hold for 0.3 seconds and release
Pause 0.1 seconds
Press Up key and hold for 0.3 seconds and release
Pause 0.1 seconds
Press Up key and hold for 0.3 seconds and release
Pause 0.1 seconds
Press Up key and hold for 0.3 seconds and release

((R-DJ))
Set [say-panel-name] value to 1
Set [left-panel-tab] value to 1
Set [right-panel-tab] value to 1
Set [comms-panel-tab] value to 1
Set [left-panel-status] value to 0
Set [right-panel-status] value to 0
Set [comms-panel-status] value to 0
Set [jump-drive] value to 0
Set [supercruise] value to 0
Set [docking] value to 0
Set [radar] value to 0
Set [lights] value to 0
Set [landing-gear] value to 0
Set [cargo-scoop] value to 0
Set [silent-running] value to 0
Set [galaxy-map] value to 0
Set [system-map] value to 0

((R-DSC))
Set [say-panel-name] value to 1
Set [left-panel-tab] value to 1
Set [right-panel-tab] value to 1
Set [comms-panel-tab] value to 1
Set [left-panel-status] value to 0
Set [right-panel-status] value to 0
Set [comms-panel-status] value to 0
Set [supercruise] value to 0
Set [jump-drive] value to 0
Set [docking] value to 0
Set [radar] value to 0
Set [lights] value to 0
Set [landing-gear] value to 0
Set [cargo-scoop] value to 0
Set [silent-running] value to 0
Set [galaxy-map] value to 0
Set [system-map] value to 0

((R-EJ))
Set [say-panel-name] value to 1
Set [left-panel-tab] value to 1
Set [right-panel-tab] value to 1
Set [comms-panel-tab] value to 1
Set [left-panel-status] value to 0
Set [right-panel-status] value to 0
Set [comms-panel-status] value to 0
Set [jump-drive] value to 1
Set [supercruise] value to 0
Set [docking] value to 0
Set [radar] value to 0
Set [lights] value to 0
Set [silent-running] value to 0
Set [galaxy-map] value to 0
Set [system-map] value to 0

((R-ES))
Set [say-panel-name] value to 1
Set [left-panel-tab] value to 1
Set [right-panel-tab] value to 1
Set [comms-panel-tab] value to 1
Set [left-panel-status] value to 0
Set [right-panel-status] value to 0
Set [comms-panel-status] value to 0
Set [jump-drive] value to 0
Set [supercruise] value to 0
Set [docking] value to 0
Set [radar] value to 0
Set [lights] value to 0
Set [landing-gear] value to 0
Set [cargo-scoop] value to 0
Set [silent-running] value to 0
Set [galaxy-map] value to 0
Set [system-map] value to 0

((R-ESC))
Set [say-panel-name] value to 1
Set [left-panel-tab] value to 1
Set [right-panel-tab] value to 1
Set [comms-panel-tab] value to 1
Set [left-panel-status] value to 0
Set [right-panel-status] value to 0
Set [comms-panel-status] value to 0
Set [supercruise] value to 1
Set [jump-drive] value to 1
Set [docking] value to 0
Set [radar] value to 0
Set [lights] value to 0
Set [silent-running] value to 0
Set [galaxy-map] value to 0
Set [system-map] value to 0

In the (R-??)) the SET [supercruise] & [jump-drive] have been changed


As always any profiles I post are a work in progress any suggestion to improve them , are welcome
 
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Just a brief mention, on a previous PC installation I did the Voice Recognition tests in Windows a few times to help improve accuracy. Now I use a new installation I have VoiceAttack works perfectly as it is without the need to running Windows Voice Recognition in the background nor using the training either. Although I never know why he made it duplicate many of the voices already in the game. I did find Request Docking handy until the targeting windows get out of sync. If there could be a solution like a reset of the ingame Target Panel to allow for this then great. Oh, and using the numbers for Wingmen is silly when I type into the Galaxy May! I had used combo keys to set all the speeds but VA does not allow the understanding that you are using the combo to stop the single key also!
 
Hi
Sorry I've taken so long to respond, I've been very busy this last week.So here's my VA profile your everyone to enjoy:

Blurb

Most serious ED games will have more than one ship, each setup for different tasks. For example an Asp equipped for long range exploration, a Cobra or Viper setup for combat and the ubiques Type 6,7 or 9 setup for trading. Have you ever want to have each of your ship respond differently to your command in different voices? This is my attempt at creating a VA profile that achieves that goal.

Description

This profile uses 5 different TtoV voices and responds with up to 5 random responses for each command spoken. There are 4 variable profile types: Explorer, Fighter, Miner and Trader plus a default type. Each time you start a game or change your ship you set the correct profile type by stating 'Initialize ........ A I' where ........ = Explorer, Fighter, Miner or Trader (you can change this command to anything that feels natural to you in the Profile category). If you simply state 'Initialize A I' it will set the profile to default. Each profile uses a different TtoV voice with the default profile using the Window default TtoV. The voices I have used come from the MS Text to Voice development pack that can be downloaded from the Microsoft development wedsite (Note: you will nave to look up on the web on how to make these voice available to Window, it does involve some registry editing) but you can use any TtoV voices you like, just edit the entries in the Responses category.

The voices I've used are:

Explorer - US-Helen
Fighter - GB-Hazel
Miner - CA-Heather
Trader - US-ZitaPro
Default - Windows default

Usage

To set which profile to use say 'Initialize Explorer/Fighter/Miner/Trader A I' (state only one profile name or leave out for default).
Menus tracking is implement and you can go strait to any tab in the Targeting (left) or Systems (right) console by saying it's name (e.g. 'Navigation'). Exceptions are the 'Cargo' tabs, say 'Targets Cargo' for the Cargo tab in the Targeting console and 'My Cargo' or 'Ships Cargo' for the Systems Cargo tab.
If the menu tracking gets out of sync then set all console to their first tabs and say 'Reset Menus'.
'Request Docking' command does not require you to be in any menus, it will find its way automatically.

Known Issues

Targeting console:
There is an issue with the last 2 tabs in this console due to the fact that they are grayed out when you do not have anything actively targeted. I have yet to find a way to solve this problem so do be careful when cycling through the tabs as you can get menu tracking out of sync.

Communications console:
Due to the fact that I disable Hotkey tracking while you are in the Text messaging tab I ask that you please do not use the [Esc] key to activate the tabs, please use the 'Coms Tabs' or 'Channel Tabs' voice commands so VA can keep track of where it is in that console. Using the [Esc] key can not only screw up tracking but also leave Hotkeys turned off!


I hope you enjoy my profile, please leave any comment and suggestions.


OK I'm stumped - I cannot seem to attach the file to this post - help please?

NM sorted it.

Edit: I have now setup a Dropbox account to share my profile

Download Profile
https://www.dropbox.com/s/e0291fp5qliz67x/Elite%20Danerous%20-%20Multi%20AIs-Profile.vap?dl=1
 
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Rift

This VA profile is really awesome! :)

Noob question here... Am I right in guessing that there are a lot of parts of this profile that won't work in the Oculus Rift? I'm pretty sure all the UI keys get disabled when you turn on Rift mode and even if we were to turn them back on somehow, I suppose we'd get pretty nauseous if the view was constantly shifting side to side to enact menu items. That would be cool though if the menus would just pop up and close really fast but we could be looking elsewhere.

If that theory is correct, maybe we could just ignore any of the commands that rely on menus? If you think it's worth trying, I'll give it a shot tomorrow. If not, maybe we could spin off a trimmed down offshoot for rifters...
 
This VA profile is really awesome! :)

Noob question here... Am I right in guessing that there are a lot of parts of this profile that won't work in the Oculus Rift? I'm pretty sure all the UI keys get disabled when you turn on Rift mode and even if we were to turn them back on somehow, I suppose we'd get pretty nauseous if the view was constantly shifting side to side to enact menu items. That would be cool though if the menus would just pop up and close really fast but we could be looking elsewhere.

If that theory is correct, maybe we could just ignore any of the commands that rely on menus? If you think it's worth trying, I'll give it a shot tomorrow. If not, maybe we could spin off a trimmed down offshoot for rifters...

I know with the oculus your view don't snap to the panel. but the menus will open and navigate tab even if your not looking at it. The only thing get glitchy with voice attack when you turn your head and look at the panel and look away the panel closes without voice attack noticing. one of the few thing ttha make it hard to fine tine the profile for.
 
Hmm... I supposed that would make it difficult. At the very least though, all the commands that map to joystick buttons should work. I'll try taking your profile and then removing any commands that require menu support. I know it won't be nearly as amazing, but it's better than nothing.
 
Hey there, love the profile, its freaking awesome! Noob question though, is there a way for me to change the computer's voice? Love the profile but the dude's voice is throwing me off lol. Thanks in advance and again, awesome profile!
 
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