was looking around the old ddf threads and saw a few on salvage and use of towing a ship back and rebuilding it basically making it your own
it would need a limit of course such as
. a salvage license as u rank up on hauls and re fitting and selling of the repaired ship you could basically have a track bar like combat trading ect..
. repaired ships back to stock might only sell up to 80-70 percent of value unless rank required is met .
. the system you are in has to allow salvage / towing
. so at rank 1 you could only salvage and repair and sell or keep small ships sidewinder, eagle, f63 condor,reduction on fines or salvage cost.
. rank 2 more small ships hauler cobra viper reduction on fines or salvage cost.
. rank 3 small to medium ships last set to asp reduction on fines or salvage cost
. rank 4 clipper and python (reduction on fines or salvage cost )
. rank 5 reduction on fines or salvage cost.
. rank 6 large ships orca dolphin panther.
. rank 7 reduction on fines or salvage cost
.rank 8 large ships including fed corvette anaconda
.rank 9 reduction on fines or salvage cost
.rank 10 full sale price of ships fully repaired and stock. requires rank of elite combat , exploration , trading
i would like to see this in elite like trading and selling of ships so it feels more like a reality rather a game =)
added ideas -
.a space junk yard where players are able to refit scrap and repair recks there would be a space limit on yard usage per cmdr and rank in salvage
.ability to pilot wrecks back with aid of ship or wing
. bulletin missions requiring scrap goods for service and sale ie we need ship hulls we need old cores ect
. the use of drones to pick parts from a ship so if u want to tow the ship back but want to sell scrap wepons or modules and re fit the ship you could.
.Tow beam module - Allows towing of large "base" superstructure.
Beam cutter, like mining laser but for scrapping hulls
Trading post at the scrap yard for the trading of rebuilt ships and modules.
it would need a limit of course such as
. a salvage license as u rank up on hauls and re fitting and selling of the repaired ship you could basically have a track bar like combat trading ect..
. repaired ships back to stock might only sell up to 80-70 percent of value unless rank required is met .
. the system you are in has to allow salvage / towing
. so at rank 1 you could only salvage and repair and sell or keep small ships sidewinder, eagle, f63 condor,reduction on fines or salvage cost.
. rank 2 more small ships hauler cobra viper reduction on fines or salvage cost.
. rank 3 small to medium ships last set to asp reduction on fines or salvage cost
. rank 4 clipper and python (reduction on fines or salvage cost )
. rank 5 reduction on fines or salvage cost.
. rank 6 large ships orca dolphin panther.
. rank 7 reduction on fines or salvage cost
.rank 8 large ships including fed corvette anaconda
.rank 9 reduction on fines or salvage cost
.rank 10 full sale price of ships fully repaired and stock. requires rank of elite combat , exploration , trading
i would like to see this in elite like trading and selling of ships so it feels more like a reality rather a game =)
added ideas -
.a space junk yard where players are able to refit scrap and repair recks there would be a space limit on yard usage per cmdr and rank in salvage
.ability to pilot wrecks back with aid of ship or wing
. bulletin missions requiring scrap goods for service and sale ie we need ship hulls we need old cores ect
. the use of drones to pick parts from a ship so if u want to tow the ship back but want to sell scrap wepons or modules and re fit the ship you could.
.Tow beam module - Allows towing of large "base" superstructure.
Beam cutter, like mining laser but for scrapping hulls
Trading post at the scrap yard for the trading of rebuilt ships and modules.
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