I think you'll find everyone wants the same thing, smoother optimised framerates, fixes, bux fixes and more updates. Even FD, I'm 100% sure. Reason why I think it's maybe best not worry too much, and demand ED fix all bugs before any new update, is because the new update can introduce new bugs (so it's buggy again!!) Not just bugs in the new feature, the old features can trip up what's new. eg. Although powerplay does (imo) need CONTENT work, I don't have a problem with FD introducing it (architecture) even on top of existing bugs, because it is (or can be) a strong feature, which kind of cuts across the game and affects galaxy map etc. Fix bugs after, it's OK by me.
I think if they didn't bring in new features, people would complain again they want more content .. I'd rather have the content and put up with a few bugs in the meantime, than no bugs and no content added. Plus, while there are a few bugs, 99% of the time, I find I can play no problem(occasional (interruption sure, but not so bad) .. BUT .. at least I'm used to the bugs! I think if there were no bugs for weeks, then new content and bugs come back .. suddenly you feel like the game has gone backwards a lot. (?)
I think this is the crux of the problem, rushing out new content without having a solid core, look what happened after 1.3 many many problems. We all love content no doubt! but the more mature gamer will understand and have patience that all good things will come as long as the base game is solid. And to re-iterate a little bit, some of these issues have been around since the early beta's that in and of itself does not bode well.
EDIT: I really hate to this say this as I don't really like bringing up other games as comparisons as they are all unique in a way but I will anyways. Just look at what happened to Star Wars Galaxies, a sad tale of a great game that could have been...Epic. Sony ruined SWG trying to make it play like a popular MMORPG that was kicking butt and taking names in market sales.. WoW, If they had left it alone and added content, and fixed all the bugs that plagued it from the start, it would have been the best Star Wars franchise game ever created.
So the morale is a solid game core, expand on that with great content that makes sense for the game, thoroughly test new content for bugs, and the gaming community will reward the business with monies, and loyalty over the life of the game.
I don't want to see Elite Dangerous...die
Last edited: