Ummm yeah... Hate to throw a wet blanket on the whole wing thing, but Freedom's not the first to try it, and worse...
Flying in a wing is a no-no. It lets a pilot get away with not doing his/her own flying/course plotting/etc. ("All right, I've plotted for this last hour, it's your turn now.") Given the Galmap Insanity prone at the core, this could make a huge difference in a pilot's time if another pilot were doing all the plotting.
Gonna have to ponder this.
For what it's worth, here are my thoughts on wings in the race (I'd never argue with Bucky's decision obviously):
I honestly think it would actually be more of a hindrance than a benefit to make this run in a wing. Quite a few of the problems that penalise your time are network/server-side problems and throwing instancing into the mix will just make things worse.
If I made a run in a wing with Alot I'd drag his jump range down to mine, and I think that my time would suffer because of instancing problems. It might be a boost to the shorter ranged ship, but I think it would probably only ever be an advantage if you had matching jump ranges. I've not played much in wings though, so I might be wrong.
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