Guilds in Elite Dangerous

Would you like support for guilds in ED?

  • No, I would rather ED had no specific support for guilds.

    Votes: 348 61.7%
  • Yes, I would like support for guilds but no guild specific content.

    Votes: 127 22.5%
  • Yes, I would like support for guilds and some extra guild specific content.

    Votes: 79 14.0%
  • Yes, I would like support for guilds and for the game to provide mostly guild centred content.

    Votes: 10 1.8%

  • Total voters
    564
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real player leaders would have no power to "control their ppl", unless ppl are so weak minded they let some internet nerd who they'll never have real contact with dictate their game to them
Each person has different qualities that people like. I don't know why Mittani is as he is, but he's got a lot of people's attentions. Buzzcutpsycho gets people's attention because he's so brash. He basically is the gaming version of Mancow (shock jock out of Illinois). I mean, Buzzcut in particular got so much attention that he was even banned from Planetside 2 by the CEO of Sony Online Entertainment for being a giant bigot. But still, he got the attention of a CEO. At the time, I think Buzzcut had 300-400 people actively playing Planetside 2 at the same time, all working together under his instructions. As of today, Buzzcut's twitch channel has a total of 1.5 million views and about 9000 subscribers.
 
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Robert Maynard

Volunteer Moderator
real player leaders would have no power to "control their ppl", unless ppl are so weak minded they let some internet nerd who they'll never have real contact with dictate their game to them

They would, presumably, have the power to kick members out of the Guild if they deemed it necessary - that kind of threat might be enough to keep some players in line....

.... although, if the Guild leadership really has no control of the members, why bother with a leadership structure in the first place?
 
They would, presumably, have the power to kick members out of the Guild if they deemed it necessary - that kind of threat might be enough to keep some players in line....

.... although, if the Guild leadership really has no control of the members, why bother with a leadership structure in the first place?
Leadership structure puts people in charge to simply manage people. In truth, no one has control of anyone else. You're free to do whatever you want whenever you want. However, you have reasons for behaving a specific way. On the forums here, people follow the rules because they do not want reprisals from the moderators. In life, people follow laws to avoid prison. But no one can ever force you to do not do something. Anyone could say anything they want on the forums. Anyone can do anything they want (medical issues aside) in life. Nothing stops anyone from achieving a goal or purpose, the only thing others can do is to put up means to prevent people from doing it, or to slow them down.

The same thing goes with guilds and leadership. Guilds have no control over people, but people willingly allow themselves to be controlled for something in return. Often times, a sense of belonging is enough. Other times, they do it because they're getting paid or rewarded. Everyone has different purposes for doing things. Simply having no means to control people does not mean that leadership structure becomes irrelevant. In essence, the objective is not to control people but rather to motivate people. Any manager knows you can't force people to do things, but you can motivate them and encourage them.
 
jesus christ!. 1stly i have not read this whole thread so am sure this has been covered but from what i have seen... it looks to me like if a certain section got their way, not only would solo be gone and i would be forced into open, now some would expect me to blog, tw@atter and friend face about it too in some social guild where all the cool kids hang out and where i could be kicked out if I am not worthy, possibly losing out on game content if i am not one of the chosen ones? No thanks!. Guilds are the number 1 reason why I truly dislike Eve. Its not the game, its the people in it. (not all of course - but it only takes 1 maggot in my bowl of rice to put me off my entire meal!


You do realize you can be a lone wolf in EvE just as easily as you can in ED, corps are not the only way to play that game. I played EvE for 4 years and not once did I feel compelled to join any group, of course people ask me to join, I just ignored them...... I'm guessing if corps were allowed in ED it would be just the same.
 
You do realize you can be a lone wolf in EvE just as easily as you can in ED, corps are not the only way to play that game. I played EvE for 4 years and not once did I feel compelled to join any group, of course people ask me to join, I just ignored them...... I'm guessing if corps were allowed in ED it would be just the same.
I did the same thing. Eventually, I started looking into corps and its actually quite the opposite experience. The people were always very friendly and if anything we were always at the receiving end of another corp's abuse. Eventually, I joined an Alliance and fought against the Goons. It had its ups and downs, but still a fun experience overall.

What killed it for me was how serious alliance members were about some stuff. Intrepid Crossing though was a mess, so that played a big part of it, lol. We had some fight in us though ;)
 
I did the same thing. Eventually, I started looking into corps and its actually quite the opposite experience. The people were always very friendly and if anything we were always at the receiving end of another corp's abuse. Eventually, I joined an Alliance and fought against the Goons. It had its ups and downs, but still a fun experience overall.

What killed it for me was how serious alliance members were about some stuff. Intrepid Crossing though was a mess, so that played a big part of it, lol. We had some fight in us though ;)

Very true, from speaking to other friends who played in "serious" corps in Eve some of them are really into the command structure of a real fighting unit. But for every one corp that is like that there are a dozen more that are just a bunch of friends playing the way they want.

This is exactly the same in any other game that supports clan/corps/guilds.

I joined a "wing" in War Thunder and they where all about the RP of a real unit. That was to much RP for me, having to call my "superiors " sir or commander.

I would imagine a good 80% of Eve corps are just buddies enjoying the game and each others company, just like in any other game.
 
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I would imagine a good 80% of Eve corps are just buddies enjoying the game and each others company, .

there are so many groups in games that support clans/guilds/corps that there is always a social group of like minded ppl to find and play with, and of course there is always the option to stay as a lone wolf

FD might aswell remove open play from the game if they don't want ppl to socially interact and form groups
 
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maybe you should suggest it. I imagine a lot of the dev time saved could go towards a fantastic PvE experience.


Yes please! PVE would improve, this thread would vanish, and....ah well, the feeling was fun for the few seconds it lasted.
 
maybe you should suggest it. I imagine a lot of the dev time saved could go towards a fantastic PvE experience.

i wouldn't bother playing if open was removed, the only reason i bought the game was because it is an online game, i think you'll find there is A HUGE percentage of ppl that feel the same
 
i wouldn't bother playing if open was removed, the only reason i bought the game was because it is an online game, i think you'll find there is A HUGE percentage of ppl that feel the same

fair enough.. you said it, not I. Personally I do not want any of the modes removed, but if you want to be sarcastic you have to accept you may be called on it :p

ED IS an online game I agree (though much to many peoples chagrin who were expecting the offline version too which was dropped)...
 
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Robert Maynard

Volunteer Moderator
i wouldn't bother playing if open was removed, the only reason i bought the game was because it is an online game, i think you'll find there is A HUGE percentage of ppl that feel the same

I wouldn't worry too much - the game has been sold with three game modes and the ability of players to switch between modes - I don't see that changing now.
 
They would, presumably, have the power to kick members out of the Guild if they deemed it necessary - that kind of threat might be enough to keep some players in line....

.... although, if the Guild leadership really has no control of the members, why bother with a leadership structure in the first place?

like a certain large private Elite pve group kicked me out just because i was a former eve online pvp player? i am still out of line and it has not changed my view of private groups in Elite.
i still think private groups is a god thing for the game and the only thing that has changed is my view of that particular group.
one should not go and punish the many for the fault of a few.

i am supportive if guild support in Elite, having to form a wing to just have a in-game group chat i think is a awkward way to do things.
and whit the limitation of wings i think there is risk of excluding people that should not have to be excluded. they are not large enough for large groups and players can find them selfs left out.
 

Robert Maynard

Volunteer Moderator
like a certain large private Elite pve group kicked me out just because i was a former eve online pvp player? i am still out of line and it has not changed my view of private groups in Elite.
i still think private groups is a god thing for the game and the only thing that has changed is my view of that particular group.
one should not go and punish the many for the fault of a few.

i am supportive if guild support in Elite, having to form a wing to just have a in-game group chat i think is a awkward way to do things.
and whit the limitation of wings i think there is risk of excluding people that should not have to be excluded. they are not large enough for large groups and players can find them selfs left out.

Private group membership is up to the organiser of the group and does not fall under Frontier's control.

Regarding forum unpleasantness from some participants in relation to which games other participants may have played, I closed one thread with this post. Members of these forums should be respectful of other members regardless of opinions held - we all have the right to hold opinions.
 
like a certain large private Elite pve group kicked me out just because i was a former eve online pvp player?.

Were you kicked out because you used to play Eve OR were you kicked out for acting a prat in a private group breaking its - very simple - rules?

if 1) then perhaps there was a misunderstanding and maybe if you PM mobius perhaps he will sort it out. He seems a fair kind of guy to me..
if 2) then what you deserve what you got and what you write could be deemed libellous.
 
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Private group membership is up to the organiser of the group and does not fall under Frontier's control.

Regarding forum unpleasantness from some participants in relation to which games other participants may have played, I closed one thread with this post. Members of these forums should be respectful of other members regardless of opinions held - we all have the right to hold opinions.

the point i tried to make robert is that we should not be against guilds just because they might "kick" people.
1. we already got a supported system in elite that allows that.
2. one should not punish the many for the fault of the few.
 

Robert Maynard

Volunteer Moderator
the point i tried to make robert is that we should not be against guilds just because they might "kick" people.
1. we already got a supported system in elite that allows that.
2. one should not punish the many for the fault of the few.

I understand your point. However, I don't expect that most of the opposition to Guilds stems from the fact that membership control allows players to be kicked.
 
groups will make clans/guilds whether the game has official support for them or not, why not just make life easier for them, how is a group of ppl in a guild going to be detrimental to the game? it would be similar to having a friends list
 
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