Player pirates - aren't they supposed to demand loot?

After 5 days getting feet wet and earning up to an asp for pure cargo runs, decided to finally try Open vs all solo so far.

First, really exhilarating meeting and getting away from player pirates since I'm only in a pure defense, no weapons cargo asp. But from lots of comments in other threads I started, I thought the whole point of player pirates was to 'give me your loot or die' and negotiate some kind of you know, insurance ala the mafia, give up some cargo - go on your way.

Before I actually encountered player pirates, kind of liked the idea - whole lot better than solo and digital NPCs for sure.

But in just 1 hour of runs between my usual trade route of 2-3 hops - my introduction to Open was lot different than some posts suggested

1- in that first 60-70 minutes, ran into 7-8 player pirate encounters - I think 3 of them from the same guy. Always at least 1 encounter each way of my route, sometimes 2 or even 3 encounters each way, which got pretty hairy getting more and more shot up and barely making some distance before next pirate jumped me.

Anyway, I'm flying this cargo route loaded down with loot - and not once, not ever - did a human pirate ask the 'gimme some cargo or die' routine. It was just straight up open fire, and not just warnings - straight up murder. So I flew defensively, and just boosted and scooted, with lots of really close calls to losing basically my entire amassed progress since I just got the asp and almost all my cash is tied up in the ship + cargo.

So question for more veterans than I obviously am after less than week in game - where the heck is the 'gimme your loot or die' demand from the player pirates who are in this for a profit and there is zero profit just shooting up a cargo hauler?

The only motivational context I got was in 1 single player pirate encounter in which the only typed text I got was something to effect of 'don't come here without a faction' - I am guessing that has some kind of reference to he doesn't like non-pledged people in "his" PP space so he's gotta murder them all?

Aside that one nut though, which at least I can chalk up to maybe some weird role play PP guy or hardcore loves his PP - the other 88% or 7 of 8 encounters in that first 60-70 minute bloodbath intro to Open was shoot first - shoot last, make no demands of loot kinda player pirates.

Is this normal? where the heck are the financially motivated pirates when you need them?
 
Sadly this is a common occurrence. I encountered a dude in a fer-de-lance a couple of days ago who nuked me twice.

I'm in a type-7 with 200t of imperial slaves and, rather than scanning my ship and wanting 100k cr worth of gear, he just killed me. I lost over a million cr on the cargo and a 900k rebuy. He did this twice before I learnt to spot him as soon as I jumped in to the system, then drop out of SC and keep popping in and out of it all the way to the terminal. If all else fails, drop out of SC and then jump to a different system!

I like the idea of a pirate putting the squeeze on you for passage through but I've never encountered it.

It does make the game more interesting though.

In the end I went and got my vulture and went looking for him but he'd vanished! I was furious!
 
After 5 days getting feet wet and earning up to an asp for pure cargo runs, decided to finally try Open vs all solo so far.

First, really exhilarating meeting and getting away from player pirates since I'm only in a pure defense, no weapons cargo asp. But from lots of comments in other threads I started, I thought the whole point of player pirates was to 'give me your loot or die' and negotiate some kind of you know, insurance ala the mafia, give up some cargo - go on your way.

Before I actually encountered player pirates, kind of liked the idea - whole lot better than solo and digital NPCs for sure.

But in just 1 hour of runs between my usual trade route of 2-3 hops - my introduction to Open was lot different than some posts suggested

1- in that first 60-70 minutes, ran into 7-8 player pirate encounters - I think 3 of them from the same guy. Always at least 1 encounter each way of my route, sometimes 2 or even 3 encounters each way, which got pretty hairy getting more and more shot up and barely making some distance before next pirate jumped me.

Anyway, I'm flying this cargo route loaded down with loot - and not once, not ever - did a human pirate ask the 'gimme some cargo or die' routine. It was just straight up open fire, and not just warnings - straight up murder. So I flew defensively, and just boosted and scooted, with lots of really close calls to losing basically my entire amassed progress since I just got the asp and almost all my cash is tied up in the ship + cargo.

So question for more veterans than I obviously am after less than week in game - where the heck is the 'gimme your loot or die' demand from the player pirates who are in this for a profit and there is zero profit just shooting up a cargo hauler?

The only motivational context I got was in 1 single player pirate encounter in which the only typed text I got was something to effect of 'don't come here without a faction' - I am guessing that has some kind of reference to he doesn't like non-pledged people in "his" PP space so he's gotta murder them all?

Aside that one nut though, which at least I can chalk up to maybe some weird role play PP guy or hardcore loves his PP - the other 88% or 7 of 8 encounters in that first 60-70 minute bloodbath intro to Open was shoot first - shoot last, make no demands of loot kinda player pirates.

Is this normal? where the heck are the financially motivated pirates when you need them?

Not being a pirate I can't answer with any certainty, but it appears you encountered some of the more sociable chaps role playing psychotic individuals of which PP combined with lack of realistic punishments has made more common than reality would suggest they should be.....waiting for the inevitable "Stop your whining this is Elite: DANGEROUS" comments......real pirates exist but with they are not as common
 
They're not pirates, they are called griefers: they kill you because they like to do what they can't do in real life: act as a criminal with no punishment. That gives you the idea of what real life would be if there were not laws and police, you go out one day to go to work and a guy kills you just for fun.
 
Simple, these were no pirates. Pirates aren't the only players able to use FSD interdictors.

I'd call those people 'bullies' then - it's a pvp game so I won't call them griefers since we all know pvp can be part of the game whether it's the scenario you like or not. Ok cool.

But bullies are ones that don't dare pick a fight with someone who they think might actually give them a reasonable fight in return. If these non-pirates, whatever you want to call them were looking for player v player fights, it's pretty awesome they are so skilled they can shoot till reload on an unarmed cargo hauler.

Sure I'm in an asp and might be armed - but it's pretty obvious given the repeat encounters of these same type of non-pirates that is what they are looking for - prey that can' fight back.

Financial pirates at least I can respect - they're jumping cargo haulers to demand loot, I give some, he's happy, I kind of paid my troll bridge tax and I'm on my way. win win.

If you're not a financial pirate and shooting up players, then only reason I'd respect that is if you wanted some pvp action. It's my opinion of course, but I can't classify as pvp action me being in an armed ship, other guy being unarmed cargo truck.

Positive someone is going to respond with the 'if you don't like pvp then get out of open' - let me repeat and reiterate in short, small words - it is not pvp if there is only one armed side. So if you want to justify shooting up cargo haulers without financial quid pro quo, then call it something else other than pvp action.
 
I did see, or rather hear/read, one "yo ho ho" and "avast behind" type pirate seemingly camped outside a station during a Community Goal trading event. I couldn't tell if was actually stopping anyone or just burbling away, but he certainly added colour.

Sadly, I've also encountered non-pirate 'pirates' while doing another CG recently, but in a gameplay sense I decided not to continue with the CG for fear of losing my T7 for a second time (900k rebuy cost), and headed someplace else, to do something else. That's the thing with Elite - always something different to try.

If you're a pure trader, why not fit-out a Lakon T6? Cheaper than an Asp, and can easily fit 100 tons of cargo, or a few more if you sacrifice some other components.

EDIT
I just remembered one time hearing of some pirates in one of the "rare goods" systems, so I pulled my Sidey out of parking and went to take a look. It's an A-grade fitout, with a pair of gimbal pulse lasers that fire all day. I got interdicted by a Cobra and instead of rolling over like some easy noob I took the fight right back to him. It was a good dogfight, although I still lost, but I think he realised he got more than he bargained for. The rebuy cost of the Sidey was trivial (for me).
 
Last edited:
I find this brings up a really good point. Pirating is being done wrong. Pirating is about getting the goods, not killing the player.

I respect pirates. I have no respect for psychos. Anyone who has killed traders or otherwise ill equipped players without being provoked for no apparent reason other than "fur the lulz" needs to get off the air and go murder NPCs on solo. I side with the OP, you're ruining it for us.

I also have no respect for greedy pirates. A decent pirate never asks for your entire hold. First because they won't be able to pick everything up in most cases. Second because it actually deters traders from playing along the pirate deal. For anyone considering 'Yarrr"-ing here's the best guide i've read:
"https://forums.frontier.co.uk/showthread.php?t=85518"

Respect other players and respect the traders. Remember this is everyone's game, not your game. Also, for traders, do not be shy to stop and give away some of your cargo to a pirate. I've traded nearly all my E:D "life" and I've given in to pirates most of the time. They only ask for 5-10 tonnes (less if you fly a smaller rig) and it doesn't really impact all that much on the figures. To avoid them, just use a trading tool and find a high security low risk route away from major populated areas, specially the ones nearby rares, cause those attract pirates like flies.
 
I really really want the meme Image saying "You see, this is why people play solo."

My new tactic is always to be in the faster or the better ship when in Open. Luckily im now at the stage where I fly a combat Clipper where no one can out-run me or im in a combat-trading Anaconda which can tank damage long enough for me to escape.
I always run unless I get hailed before I get interdicted. The new breed of pirates I've seen line up behind you and say "Avast" or "Greetings, prepare to be boarded!" just before starting the interdiction. It really helps me decide if to boost away or stop. :)
 
I really really want the meme Image saying "You see, this is why people play solo."

My new tactic is always to be in the faster or the better ship when in Open. Luckily im now at the stage where I fly a combat Clipper where no one can out-run me or im in a combat-trading Anaconda which can tank damage long enough for me to escape.
I always run unless I get hailed before I get interdicted. The new breed of pirates I've seen line up behind you and say "Avast" or "Greetings, prepare to be boarded!" just before starting the interdiction. It really helps me decide if to boost away or stop. :)

this is always the way, clipper and anaconda are basically immune to piracy. Always been what i recommend (though not to too many people I do need some targets)
 
I really really want the meme Image saying "You see, this is why people play solo."

My new tactic is always to be in the faster or the better ship when in Open. Luckily im now at the stage where I fly a combat Clipper where no one can out-run me or im in a combat-trading Anaconda which can tank damage long enough for me to escape.
I always run unless I get hailed before I get interdicted. The new breed of pirates I've seen line up behind you and say "Avast" or "Greetings, prepare to be boarded!" just before starting the interdiction. It really helps me decide if to boost away or stop. :)

Yeah I know....I used to talk in local often but no more doing that anymore.....now I start either frog jump to the station or just go elsewhere if I see people and that just plain stinks as I used to enjoy conversations with random commanders if I bumped into the same instance as them.....
 
Archon's followers get bounty discount, so I suppose not even the measly fine eventually. I hate to be a downer, but it's a big deal. Hopefully, Frontier will take a look on it.
 
Until today i was one of the guys who just shoot players for fun. Now today i fitted a cobra with cargo rack and i go to pirate properly. Because i do this only for fun i asked for a measly 4 cargo. In an hour i destroyed 2 asps without no answer from them; fine from me, and one transporter logged off 2 times in a row and his armor doesn't go down under 90% (maybe cheater i have screens to prove this).
Don't get me wrong but the communication it's broken on the both sides.

P.S. before piracy i used to paste in chat "For the Archon!" then i destroy the ship anyway.
 
When I got nuked by the pew pewers as described above I was contemplating starting a thread about it. In the end I decided against it because I thought it would be trolled by all the 'don't be a , this is the way the game is..... live with it or wear a nappy...' or words to that effect.

Anyway, I'm delighted by the support for the OP and amazed at the responses. Good on you guys, it makes me feel a lot better about playing the game.

PS its been 'open' all the way for me since the start, and I'm not going to let these morons stop me. I could do with finding a wing though, or jumping in my vulture and protecting someone else.....
 
When I got nuked by the pew pewers as described above I was contemplating starting a thread about it. In the end I decided against it because I thought it would be trolled by all the 'don't be a , this is the way the game is..... live with it or wear a nappy...' or words to that effect.

Anyway, I'm delighted by the support for the OP and amazed at the responses. Good on you guys, it makes me feel a lot better about playing the game.

PS its been 'open' all the way for me since the start, and I'm not going to let these morons stop me. I could do with finding a wing though, or jumping in my vulture and protecting someone else.....

I agree. In fact I will even add to my earlier comments.

In my opinion the "random" killing has got worse with powerplay and some people feeling they have the "right" to kill anyone in their faction space (This is why player owned stations are a bad idea).
It should get better after the cargo limit of 20 gets raised to 100 outside of stations. This has led many pirates to just kill people over the past few weeks since the 20 cargo at a time was deemed to ruin their profession.

My personal ideal thoughts would be that Archenon and surrounding area should be deadly as well as community goals. Elsewhere pirates should be rare yet possible. I don't mind if I get pirated and/or killed if its only once in every 40 trade runs but if its 1 in every 2 runs then it gets old quickly and I'll move along or go solo.. Or switch to combat/exploration..
The flat out murder (non pirates) of non-aligned CMDR's should be much more harshly punished since they clearly opted to avoid politics yet if you sign up you should be fair game to the other powers imo.
 
Last edited:
I agree. In fact I will even add to my earlier comments.

In my opinion the "random" killing has got worse with powerplay and some people feeling they have the "right" to kill anyone in their faction space (This is why player owned stations are a bad idea).
It should get better after the cargo limit of 20 gets raised to 100 outside of stations. This has led many pirates to just kill people over the past few weeks since the 20 cargo at a time was deemed to ruin their profession.

My personal ideal thoughts would be that Archenon and surrounding area should be deadly as well as community goals. Elsewhere pirates should be rare yet possible. I don't mind if I get pirated and/or killed if its only once in every 40 trade runs but if its 1 in every 2 runs then it gets old quickly and I'll move along or go solo.. Or switch to combat/exploration..
The flat out murder (non pirates) of non-aligned CMDR's should be much more harshly punished since they clearly opted to avoid politics yet if you sign up you should be fair game to the other powers imo.
To be honest because i pledged for Archon, i feel i have the right to destroy anyone (not Archon players ofc) anywhere not just in the Archon space.
 
I don't think anyone is pirating much these days since it got nerfed.
Alot seem to have turned to combat for their Power.
That means kill everything not aligned to their own Power.

Stop blaming pirates for everything.
Everyday I see warriors from other Powers since day 1 killing all harmless noobs at Harma.
It's also legit for them to do so, to stop players delivering for their Power etc.

Plus sometimes they camp an area and kill everyone.
It's so it get a reaction and some group will come to fight them and give them what they need.
Then they stop killing everyone and concentrate on pvp with whoever turns up to kick them out.

Also boredom. Once trading is out the way there is nothing interesting to do outside RP.
So just shoot stuff.
 
Back
Top Bottom