Well I'm glad we finally got an official answer to these long discussed issues, but the answer is hugely disappointing to say the least. Devs need to understand that it is no issue having "low" graphics from the start. The issue arises once you take things away. After decades of game development people still haven't understood this. Always ramping everything beyond max to create nice images, which sell better, and only afterwards realize that it *might* actually have an impact on performance.
I don't see why they can't at least go back to 1.2 level of graphics. It was perfectly fluid back then. No stutter or huge performance drop - unlike now ironically.
I don't see why they can't at least go back to 1.2 level of graphics. It was perfectly fluid back then. No stutter or huge performance drop - unlike now ironically.