In circles we go indeed Granite!!
I would say this apparent and almost removal of dust has clearly had such a profound effect, simply because of this fog being reduced dramatically - as a consequence the draw distance has had to be reduced also to compensate. Of course we used to have an abundance of "fog" in the old days (can you remember Turok for instance?
) and had no choice, I honestly didn't think we'd be complaining about a return to fog, but it's obvious the game doesn't look and function with these graphical cues missing or as soon (again I point out it's harder to dock now at speed with fa off with the reduced draw distance).
Let's hope in the end Frontier find a solution to suit all and their hardware, because the game just doesn't look and play as good (from my perspective) as it did before with these quite dramatic changes. [just as I got my new rig together as well
]
I would say this apparent and almost removal of dust has clearly had such a profound effect, simply because of this fog being reduced dramatically - as a consequence the draw distance has had to be reduced also to compensate. Of course we used to have an abundance of "fog" in the old days (can you remember Turok for instance?
Let's hope in the end Frontier find a solution to suit all and their hardware, because the game just doesn't look and play as good (from my perspective) as it did before with these quite dramatic changes. [just as I got my new rig together as well