Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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That post was fantastic. Doesn't seem to realise any PvP player from any multiplayer game might find issues with the linked modes and instead thinks we all most be Goon alts.

I'm nobodies alt. My main multiplayer game is Planetside 2 and have never played any Eve before starting this week.
Yea I know what you mean, I get accused of being an eve goon despite not knowing anything about it before elite.

How is eve compared to elite? A friend told me it's for people who like space games, but love spreadsheets even more. It also has a pretty wide following so it can't be too bad.

I am well aware of how it feels for anotherwise brillant game to be ruined (subjectively) by its multiplayer side. The new Star Wars game has done exactly that. I am GUTTED starwars battlefront is just a MP competative arena shooter.... but it is what it is, but I see no point in buying it and then whining about changing it.... I just vote with my wallet and play something else. I am sure the game will do well as an arena shooter......

Personally I think it would have more potential as a co-operative PvE game with the richness and a story from the starwars universe and then have competitive MP as an extra but that is just me, as i said at the start, not all games have to appeal to all people..

(Basically a halo type game in the starwars universe would have been perfect for me)
I know how you feel, star wars got me too. I was a huge fan of Knights of the old republic and they decided to turn that into a subpar mmo.
 
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Ian Phillips

Volunteer Moderator
........but the fact that you have a competitive MMO, with a separate "solo" mode that can still influence the MMO, is a total game and frachise breaker...

< sigh > It is not a competitive MMO, and having a separate solo mode is, and has been from the very beginning, a core part of the game design.

..it was a boneheaded move to placate those losing the Offline mode, and it has come back to haunt them to death......

No. Solo and group and open modes have been part of the game proposal from the start of the kickstarter proposal. Nothing else was in relation to game modes. A proposed Offline mode was added LATER to the kickstarter due to requests, and removed later due to game design constraints.

Doing a modicum of research before posting, lets you make founded/factual statements that actually have a bearing on the discussion.
 
"Elite is an oasis in a gaming desert of games which offer the type of MP that it does."
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No kidding.....it is on its own because other studios who have been doing this for a decade or so realise it is not the way to do it.....
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You cant have an MMO where people playing on their own, in a separate mode and are untouchable, can also affect those playing the MMO.......it is on its own because it is a dumb idea that is a catch 22 game killer........
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Don't get ME wrong......I agree there should be a solo/offline game........and there should be an open/online game......as originally planned.........I don't want to STOP solo players having their game. no sir........but the fact that you have a competitive MMO, with a separate "solo" mode that can still influence the MMO, is a total game and frachise breaker...it was a boneheaded move to placate those losing the Offline mode, and it has come back to haunt them to death......

You can have an MMO with solo and with small groups of friends - I played WoW for years with only my real life friends or did missions on my own, this is no different.

Also, offline was not part of the original Kickstarter.

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From the Kickstarter;
*And the best part - you can do all this online with your friends, or other "Elite" pilots like yourself, or even alone. The choice is yours...*
*you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty. The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends
*Play it your way*
Your reputation is affected by your personal choices. Play the game your way: dangerous pirate, famous explorer or notorious assassin - the choice is yours to make. Take on missions and affect the world around you, alone or with your friends.*
*You simply play the game, and depending on your configuration (your choice) *
*We have the concept of “groups”. They can be private groups just of your friends or open groups (that form part of the game) based on the play styles people prefer, and the rules in each can be different. Players will begin in the group “All” but can change groups at will,*

I suggest you read the full post by me in full.

Ppl are leaving rather well too

Any hard evidence to support this?
Nope, just speculation on your part so please don't state it as fact when your making it up.
 
Powerplay is useless because instead of being about faction teams and groups its bout grinding npc that are defensless in solo

and grinding npcs is the only way to play PP is it.. wow, i must be doing that in my sleep then, because when im awake i trade for my power.. as do many others traders.. would be very interesting to see the %split in what players are doing to progress their powers. any ideas folks?
 
and grinding npcs is the only way to play PP is it.. wow, i must be doing that in my sleep then, because when im awake i trade for my power.. as do many others traders.. would be very interesting to see the %split in what players are doing to progress their powers. any ideas folks?
It's the only combat way to do PP. Players don't count towards undermining.
 

Majinvash

Banned
I'd appreciate a link to any relevant accurate data that supports that opinion, please.... :)

You know full well we don't have access to anything that anyone is this thread is going to class as proof. You also know full well that FD are not going release anything saying that.

What is known if they read any of reddit or this site, is that the player groups are dropping like flies.
There is even an active thread at the moment in this forum.
Some of the biggest groups are folding or will tell you they are loosing active members daily.
If the core members are starting to leave because they are bored, it wont take much for the casual's to jump to the next shiny thing.
Weather you like player groups or not, they are the ones bringing a lot of depth to what is a stale game of grinding.
The Code for example has lost hundreds of members of active players to be replaced by a steady streaming of new players, who we see play for about a month and then just stop.

In before Mobius "we have thousands of active members".
No you have lots of people registered to play in PVE mode. ( We have members in your group, do they count? )
 
No kidding.....it is on its own because other studios who have been doing this for a decade or so realise it is not the way to do it...

The much vaunted saviour Star Citizen offers a PvP-PvE slider in the same shared universe. Shroud of the Avatar uses a Selective Multiplayer system almost identical to ED's with the addition of an offline mode (they do also have a single player online mode which takes place in the same shared world which can be affected/changed by players).

Looking backwards, yes, a lot of games did things in the way that you are thinking, but that's looking backwards. Let's instead look forwards to new ways of doing things. Much like when the original Elite came out. "It'll never work, look at all the other games, they have scores and lives..."
 

Robert Maynard

Volunteer Moderator
You know full well we don't have access to anything that anyone is this thread is going to class as proof. You also know full well that FD are not going release anything saying that.

What is known if they read any of reddit or this site, is that the player groups are dropping like flies.
There is even an active thread at the moment in this forum.
Some of the biggest groups are folding or will tell you they are loosing active members daily.
If the core members are starting to leave because they are bored, it wont take much for the casual's to jump to the next shiny thing.
Weather you like player groups or not, they are the ones bringing a lot of depth to what is a stale game of grinding.
The Code for example has lost hundreds of members of active players to be replaced by a steady streaming of new players, who we see play for about a month and then just stop.

How many of the 600,000+ copies sold are we talking about?
 
Some of the biggest groups are folding or will tell you they are loosing active members daily.
If the core members are starting to leave because they are bored, it wont take much for the casual's to jump to the next shiny thing.

And this boredom comes exclusively from the Open/Solo issue for every player who leaves?
 
Yet, in spite of this particular core feature set (or maybe because of it), the game is selling rather well....

Yeah, and people are leaving it after a week because of this issue........10 year plan? The servers will be dead by next year.......due to THIS issue, Solo/Open.........
 
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You know full well we don't have access to anything that anyone is this thread is going to class as proof. You also know full well that FD are not going release anything saying that.

What is known if they read any of reddit or this site, is that the player groups are dropping like flies.
There is even an active thread at the moment in this forum.
Some of the biggest groups are folding or will tell you they are loosing active members daily.
If the core members are starting to leave because they are bored, it wont take much for the casual's to jump to the next shiny thing.
Weather you like player groups or not, they are the ones bringing a lot of depth to what is a stale game of grinding.
The Code for example has lost hundreds of members of active players to be replaced by a steady streaming of new players, who we see play for about a month and then just stop.

In before Mobius "we have thousands of active members".
No you have lots of people registered to play in PVE mode. ( We have members in your group, do they count? )

If player groups are folding all that shows is that large player groups aren't supported currently in the way they'd like to be. Which we already know.

Most people don't play in large player groups (I can't prove that any more than you can prove the opposite).

So for people that aren't bothered about playing in large player groups there isn't a problem for them and if they outnumber the people in players groups - which I bet they do - there isn't a problem for the game/FD either.
 
I'd appreciate a link to any relevant accurate data that supports that opinion, please.... :)
Why don't you try reading the forums on which you Moderate, Robert? It is right there in front of you should you choose to see it....
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Not only the people complaining directly here....but also reports of how Readit is going quiet, how the Team Speak servers that were once full are now empty, how groups of friends are now down to one single remaining player........
 
You know full well we don't have access to anything that anyone is this thread is going to class as proof. You also know full well that FD are not going release anything saying that.

What is known if they read any of reddit or this site, is that the player groups are dropping like flies.
There is even an active thread at the moment in this forum.
Some of the biggest groups are folding or will tell you they are loosing active members daily.
If the core members are starting to leave because they are bored, it wont take much for the casual's to jump to the next shiny thing.
Weather you like player groups or not, they are the ones bringing a lot of depth to what is a stale game of grinding.
The Code for example has lost hundreds of members of active players to be replaced by a steady streaming of new players, who we see play for about a month and then just stop.

In before Mobius "we have thousands of active members".
No you have lots of people registered to play in PVE mode. ( We have members in your group, do they count? )

So, what "depth" exactly are these "player groups" bringing to those playing in solo/group or anyone a couple hundred light years from the core systems?
 
Why don't you try reading the forums on which you Moderate, Robert? It is right there in front of you should you choose to see it....
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Not only the people complaining directly here....but also reports of how Readit is going quiet, how the Team Speak servers that were once full are now empty, how groups of friends are now down to one single remaining player........

And you are claiming that all of that is due to the Solo/Group/Open option?

- - - Updated - - -

Weather you like player groups or not, they are the ones bringing a lot of depth to what is a stale game of grinding.

I missed this bit. They are bringing so much depth that their own members are leaving in droves out of boredom?
 
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