Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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this game tries to cater to too many ppl, and it will be its downfall, it should have been sold as a sp ggame and not bothered wasting players who want meaningful multiplayer and social interactions time, but hey guess they got our money

*sinks off back to another sapce game that has meaningful content and player interaction* im out

Oh yeah another chicken little "the sky is falling" the game is doomed post.


The only way your "time" is wasted is because you jumped into the game without researching it and decided that since it isn't like you thought it would be that it is the game's fault. Sorry, it is yours. Elite Dangerous has meaningful multiplayer and social interactions, just not the type you want. That isn't the games fault.


The game modes are not stupid or broken or any other word besides "working". People can play in solo happily, in groups happily, and in open happily. It is only when others decide they want people to ONLY be in their pond aka mode that there is issue. If FD payed me to be your content, then I would be it happily, but they didn't. I researched the game and how it was, I even came into this thread and the ones before it and read every post before making the plunge and buying the game. I'm here to play, not to be your content.
 
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So you're saying that the way the "modes" work is just a matchmaking flag? Everyone is flying around the same galaxy, often in the same place but in different instances?

No. The game modes affect whom (if anyone) you will meet, that's it. Think of Solo as a Private Group of one.
 
So you're saying that the way the "modes" work is just a matchmaking flag? Everyone is flying around the same galaxy, often in the same place but in different instances?

But that would mean that sometimes people with the "Open" flag will get instanced on their own, just like those with the "Solo" flag. How can that be fair?


It's sorta like the quantum parallel multiverse we think we really live in...
 

Robert Maynard

Volunteer Moderator
So you're saying that the way the "modes" work is just a matchmaking flag? Everyone is flying around the same galaxy, often in the same place but in different instances?

The three game modes are indeed simply different settings of the matchmaking system: Solo = don't match with any players; Private Groups = match with players playing in that Private Group; Open = match with players also playing in Open. In busy areas in Open (and Private Groups), more than one instance may be required - also if mutual ping times / QoS of connection are not good enough to put two players in the same instance.
 
No. The game modes affect whom (if anyone) you will meet, that's it. Think of Solo as a Private Group of one.

I'm happy how the matchmaking system works. Solo groups you with no one, Group with those on your friends list (subject to ping etc) and Open with anyone (subject to ping etc).

edit: sorry fellas, I was being flippant in that mode post, I know how it works, I've been around for a while (Kickstarter Backer #2764 dontchaknow ;))

Thanks for the information though (which has been posted just a few times before in this and the previous threadnaught)
 
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No. The game modes affect whom (if anyone) you will meet, that's it. Think of Solo as a Private Group of one.

So you're saying that the way the "modes" work is just a matchmaking flag? Everyone is flying around the same galaxy, often in the same place but in different instances?

But that would mean that sometimes people with the "Open" flag will get instanced on their own, just like those with the "Solo" flag. How can that be fair?

Yes, from technical point of view, this is only matchmaking flag. If you flag "Open", the matchmaking will put you in the instance with your friends (if possible) and than the rest. If you flag "Group", the matchmaking will try to put you in the instance with your friends and your group. If flag is "Solo", you are a group of one player.

I am not sure about wings, but I suppose that with "open" or "group" flag, the matchmaking will try to put you in the same instance as your wing members first. But only if members of your wing have approx. same ping time.
 
So you're saying that the way the "modes" work is just a matchmaking flag? Everyone is flying around the same galaxy, often in the same place but in different instances?

But that would mean that sometimes people with the "Open" flag will get instanced on their own, just like those with the "Solo" flag. How can that be fair?

'It is, what it is.'

Fairness is your moral understanding of a system.

Weirdly, not all systems function the way you expect them to.

Understanding the base design of a game and accepting that as the rule set leads one to decide properly on fairness...and whether the game is worth their time.
 
So you're saying that the way the "modes" work is just a matchmaking flag? Everyone is flying around the same galaxy, often in the same place but in different instances?

But that would mean that sometimes people with the "Open" flag will get instanced on their own, just like those with the "Solo" flag. How can that be fair?

This is exactly the way I understand it to work. Of course without access to source code, all we can do is speculate based on our experiences and vague FDev statements.
edit: sorry fellas, I was being flippant in that mode post, I know how it works, I've been around for a while (Kickstarter Backer #2764 dontchaknow
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s'All good. I like beating deceased equines if it gets my point across. :D
 
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LOL, more than five minutes pause between posts in this thread. It seems that the "pro Open-only" party has another meeting in the light of suddenly discovered fact about matchmaking flag :) :)
 
WARNING

Just my opinion

I think all three modes of gamplay are valid and actually very appropriate. The only aspect of it that I don't see any rational purpose for is the ability to have each mode influence the other modes you play in.

Solo is great for learning the game and testing features undisturbed by other players. It's also nice for casual players not interested in PvP or interaction with other players.

Same with Group Play where groups can be formed to play with like minded players to enjoy the game within their agreed to limits and parameters.

Open Play - the no holds barred free for all where just about anything goes. There will always be an element of danger and unpredictability not present in the others modes.

Fine - let everyone enjoy the game as they want to.

The only issue I have is trying to understand why FD chose to allow a players progress in one mode to transfer into the other modes. it just seems a bit silly to me that someone can play for months in Solo and then bring all his earnings, ships, rank, and so forth into another mode of play. I don't see why any player would be upset about this if they knew that was to be the case from the get go.

The problem now is that the horse is out of the barn and has been for so long, the situation is not likely to ever be changed. it was a poor decision by FD made so early on that like it or not, we're just stuck with it.

the only issue with the adamantly opposed is ego and/or jealousy..

a) ego, because they feel they are better, more deserving than those in solo/group, and have a need to continually validate themselves through it.

b) jealousy because see a)

we each purchased this game, so we are each just as invested or valued as each other regardless of mode, we could always consider the value of a player being relative to their time spent in game, or maybe we could consider individual value as the effect a player has on the background simulation, which would very likely make the biggest contributors traders, and where do most traders play according to the adamantly opposed open players.. solo and group.

it doesn't matter what argument adamantly opposed open players are using in this thread because they all come back to those 2 simple words.. ego and jealousy.. that has nothing to do with the game, the developers, or other players.

we know that the 3 modes effect on the background simulation (including CG and PP) averages out as if there was only a single mode, the addition of console players means that the background simulation will be getting far more input, which is great, as the averaging out becomes even smoother. the game was purchased with these options in place, it has been stated on many occasions that this is by design, and there are no plans to change it.

my question is this, when will the adamantly opposed open players stop trying to force their agenda and change on a community that on the whole really doesn't seem to be interested (both player and FD) why not instead, choose whether you want to play this game or not? either way, why can't you just leave the rest of us in peace to play the game we purchased? its totally cool if you want to play eve.. play eve! but if you want to play a game that is like e:d but not e:d, go find that game, or if you think you can do better.. go make that game.
 
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Wow.

I don't believe I just read that on an internet forum. I'd expect it in a blog written by a saint maybe, or perhaps in the biography of the nicest person ever. But I never thought I'd get such... social wisdom... posted on an internet forum.

All I can say is, wow. And this man needs Rep STAT!

i think i +rep Jeff pretty much any time i see him post, always seems to be sticking up for someone or something.

Just wait until I'm disagreeing with you...
 
Hopping between the modes is not really the fault of the modes, which are designed to enable people to play the game however they wish, with other people or on their own, but a problem of human nature. Not much is going to counter that.

The arguments keep swinging around that Solo players are undermining Open players because they cannot be physically stopped (read shot), but as has been put forward often, including by David Braben, players in Solo, in PP, balance each other out, so the real argument is simply that they cannot be shot.

I'm sure Solo players don't play solo to spite anyone, and you are correct, there are masses of people playing Open and having great fun. Consensually. And posting videos on Youtube. There are a tiny minority who for some reason seem to want to 'force' their way on everybody else, and frankly, anyone who needs to force or even incentivize (read bribe) others to do something their way probably doesn't have a very strong position, or perhaps have ulterior motives.

Come on everyone...Kumbaya time...repeat after me....

PvP play is groups collecting PvE trophies against each other!

Stop fighting the obvious...you only cause pain to yourself...and waste time of those that accept the truth!

I keep extending the olive branch...all you have to do is take it!

Were you replying to me? Didn't think it was a particularly aggressive post...

As it happens, I agree with your premise, and have no problem with Open play at all. Isn't it the Open only posters who need to understand what you are saying?
 
Just wait until I'm disagreeing with you...

i think you did way back in feb, pretty sure i gave you rep for it, as your point was way better expressed than mine lol

- - - Updated - - -

LOL, more than five minutes pause between posts in this thread. It seems that the "pro Open-only" party has another meeting in the light of suddenly discovered fact about matchmaking flag :) :)

hehe, good opportunity to go grab a coffee and some more snacks then :)
 
As long as the game remains P2P in architecture open play will always be subject to hacking idiots, and idiots in general, amplified inherent lag and instancing problems. Private groups are prone to the same instancing issues as open is but you can avoid the idiots. Solo you can rambo all day long by your onesies and avoid it all, what is the problem here? To each is own.. As for the background sim being affected by any player no matter the mode, doesn't matter if you can see them or not, it changes nothing much the same as real life, you can't see no see um's but you know they are there!
 
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Were you replying to me? Didn't think it was a particularly aggressive post...

As it happens, I agree with your premise, and have no problem with Open play at all. Isn't it the Open only posters who need to understand what you are saying?


You are making the point that is one step away to acceptance to the real design of the game. The game is everything to everyone because it is designed this way. To make the game work for everyone, everyone has to have an even footing. That's why everyone affects the game in the same manner.

Once people understand that the real PvP in this game is between groups of people collecting PvE goals/trophies, this thread will end. This is all that has to be explained and repeated. I have had very contentious discussions with people in RL over this game. Until they came to understand this issue. Then they either stopped playing because it was 'rubbish design' or they continued to play knowing the argument was moot.

The only reason this thread has gone on as long as it has, is that the 'private mode' players are afraid that Fdev might actually listen to the Open crowd. If you accept that the game is designed with the above as hard coded and never changing, why bother messing with folks. You can happily play the game more and do a lot less forum PvP.

But then, ultimately, you don't trust FDev's design...or their commitment to the design..I wonder which it is?
 
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