**EDIT - never mind, method won't work
Looking closer at my own numbers, it seems the totals shown for credits spent on ships & credits spent outfitting are not Net incremental totals - as in total of what you actually spent in terms of net value - but simply gross cumulative totals that just simply adds to this column every time you do a transaction that counts in each type.
e.g. sell and rebut same module 10x, and it will say you have spent 10x the module cost. Oh well, back to suggestion of needing an actual grand total based on value of stored ships
Well, figured out a rough ballpark way to know my total current cash assets if liquidated everything. Really ballpark and would still like the suggestion of running total including stored ships to be implemented, but SWAG way to determine current total liquid assets is:
1. Stats screen for Balance - 100% of credits listed for 'Spent on Outfitting' should be resellable back to cash. So this is solid.
2. Then add a portion of the credits listed under 'Spent on ships'
-if you've never sold a ship off and never died, then that is only way this number would be 100% as your liquid assets from this portion
-since most of us have sold some ships at least, it's safe to just be over-cautious and subtract 10% total from this entire amount - that makes sure that you may have some extra, but will always give you enough cash if you're thinking of liquidating all to buy that next big progression ship
-then the real swaggish part of this - is we lose 5% of our ship value every time we die, in the form of the credits paid on insurance (plus loanshark 10% fee if you went there). So best I could determine is you just gotta look at the screen line that says how many times you've cashed insurance (9x for me) and multiply that by what you think your avg insurance was and take 5% of that.
-or to be really safe and just lot simple, take another grand total of 5% off this entire # and then for sure that leaves you enough
**edited - never mind - argh!