You earn half the CR while Winged up? :(

I kinda see both points of view. Traders working in wings get a 5% extra bonus of the other ship's cargo sale. So a 5% bounty bonus would make just as much sense.
 
My brother and I finally met up in a star system with some Civil War going on. We got into a Wing and went in for some kills. We noticed that CR is divided right in half.

In my humble opinion, I think there should be a Wing bonus that you receive for bounties and combat bonds. Any ship attacked and destroyed by a Wing of players should give a ~30% increase in CR. That amount should then be divided evenly. Perhaps in a wing of 2, it's a 20% increase, in a wing of 3, it's a 30% increase, and in a wing of 4, it's a 40% increase - Of course all players must have done at least X% damage to the ship to qualify for the CR.

In other words:

• You and another player are in a wing, and destroy an Anaconda together.
• Anaconda typically gives 72,000CR per kill.
• 72,000x1.2=86,400/2= 43,200CR
• That's a 20% bonus for being in a Wing of 2 :)

Opinions? Thoughts? Ideas?

Yeah this is a good idea IMO, have some rep, it's not like CR is hard to make in this game, better off advocating wings/group play than forcing players to consider solo as a better option for making Cr.
 
Vindris, this is not an ARACDE! Where in fact do you expect this bonus money to come from? A Bounty is fixed and not negotiable for how many ppl it took to take him out. OMG are you kidding me or what? This is ELITE, it has a LORE and it is no damned arcade. What Universe are you from like? I only know the one in ELITE which is the exact same as reality. Bonus for having helped out LOL!
I agree 100%.
It's already so much easier, to rack up bounty Cr in a wing.
You can lock on your wingman's target with 1 click.
Target has to cope with 2 or more enemies at the same time.
You use much less ammo, in case you have kinetic weapons.
You can even have dedicated weapons...one player has focus on bringing down shields, the other on hull & modules.
You can use voicecomms, for quick and efficient communication.

Ain't that enough fun? Why is it always about credits.
 
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