Should have just combat logged.

I've always been against the idea of combat logging. It feels a bit of a cheap win.

So I lost an interdiction battle for the first time ever the other day to some schmuck pirate. No matter.
I try and talk to the guy. Ask what he wants. Nothing on me anyway aside from some supplies which are worthless.
No reply other than lasers to the face. Yay another griefer.

I'm not kitted out for a fight this time so I have no choice other than to run. But somehow this oter clipper is faster than mine even with 4 pips to Engines and repeated boosting. He's able to stay right on my tail and non stop firing. Which is obv nonsense anyway.

So I die.
And yes I'm peeved.
And yes I'm going to stick to Solo for doing Power Play since its a lot easier to do what you want there to screw over the idiots who seem to love KoS like its some sort of ePeen.

That said...
I'll be back for that guy with my vulture when i'm done. Nobody cheap shots my ass without payback. Fancy clipper? Fancy spacedust soon...
 
Last edited by a moderator:
I've always been against the idea of combat logging. It feels a bit of a cheap win.
Nobody cheap shots my ass without payback. Fancy clipper? Fancy spacedust soon...

That is said by a solo player ...

Maybe you were an enemy? You get killed by other factions if you are pledged to one yourself. This is normal, they get merits for your death. You are equal to an NPC, don't forget that, you give 15 merits per kill just like an NPC. That's not griefing, that is the game.
I have no idea why you are not fitted for combat but I can tell you why your opponent was faster than you: Better thrusters. Most likely.

I'd love to see how you want to kill this guy. How do you think you will find him? I give you an advice: not in solo. Even in open I doubt you will every find him again.
Just stay in open and never leave without a shield and some guns.
 
That is said by a solo player ...

Maybe you were an enemy? You get killed by other factions if you are pledged to one yourself. This is normal, they get merits for your death. You are equal to an NPC, don't forget that, you give 15 merits per kill just like an NPC. That's not griefing, that is the game.
I have no idea why you are not fitted for combat but I can tell you why your opponent was faster than you: Better thrusters. Most likely.

I'd love to see how you want to kill this guy. How do you think you will find him? I give you an advice: not in solo. Even in open I doubt you will every find him again.
Just stay in open and never leave without a shield and some guns.
Usually powerplay motived killers leave a message before murdering you.
I myself just paste this whenever killing an imperial (Cause slavery is no-no) :
"/l You are targeted for termination for crimes against humanity, have a nice day!"
 
Finding people is easy. As a Bounty hunter you need to know how this is done. Its not hard.

Also, you appear to hace misunderstood. I said I would be doing the Power Play stuff in solo since like trading there is absolutely no reason for doing it in Open. Ever.

Hunting players obviously requires it. But then when you hunt players you are not going to be kitted gor exploration / trading.
 
Usually powerplay motived killers leave a message before murdering you.
I myself just paste this whenever killing an imperial (Cause slavery is no-no) :
"/l You are targeted for termination for crimes against humanity, have a nice day!"

And there is nothing wrong with that, in fact, I like it as well. Was interdicted by a pirate Python who requested to defect to delaine but I refused and opened fire in my Dropship. Lost the battle but managed to jump away. It is the game, the Python was stronger and everything is alright if he'd managed to kill me. It is business, not a fair-play-principle. He had his task to do and he did his task. It would be a shame if he would first ask me if I want to participate in this role play scenario lol.
 
Chaff? Shields? FA off?

Even against another clipper with these three things you should be able to get a jump back into supercruise and away fairly easily

Ive managed to get away in a shieldless Type 7 against a vulture and a clipper before now by some half decent flying and tactics problem was at 2% with DC knackered I messed up the landing :(
 
Last edited:
Also, you appear to hace misunderstood. I said I would be doing the Power Play stuff in solo since like trading there is absolutely no reason for doing it in Open. Ever.

I trade in open, I explore in open, I fight in open. Going solo was never an option except for one reason: no landing pads available but I instantly switched back to open when I was docked.

Solo is the mode for casual players (in my opinion), for those who can't keep up with the real galaxy. it should be devided up so private and solo have no influence on PowerPlay and communtiy goals since nothing can be done against that. However, why going solo for PowerPlay? That's like cheating. Don't you feel the same?
 
It appears my subtle ironic humour was missed in this thread.

I was hoping my seemingly rage-induced OP would be counteracted by the final paragraph which proves that I dont really care about Solo or Open either way. But in fact the point was that the guy killed me fair and square. I lost the fight. But I'll be back for revenge soon enough. He's on my list.

That said, I will probably be ditching Pointless Play. I gave it the benefit of te doubt but the grindfest doesnt appeal to me enough to keep my attention long enough. Especially on hearing that ranks reset every week. I mean, Really? Thats just crazy!
 
Finding people is easy. As a Bounty hunter you need to know how this is done. Its not hard. . .

I'm all ears (well, eyes). How do you find a specific CMDR without them being on a friends list?
As for switching modes: "Play as you like" is an ED mantra.
 
Sympathise with the OP. As for the rest of the posters...go for a walk - petty spitefulness is ugly.

Thanks for the support! Its cool. I dont mind kid-trolls. They have to relieve the boredom somehow! Heh!
Although i did find it amusing that someone use the Lego line as if it wasnt older even than me.
Though i believe it should have been Hello Kitty World. At least thats what I was using back in the day. Though that poster may no be old enough to remember that program.
 
But somehow this oter clipper is faster than mine even with 4 pips to Engines and repeated boosting. He's able to stay right on my tail and non stop firing. Which is obv anyway.

I've been pretty vocal about being against griefers ganking clearly unarmed or poorly armed non-combatants (e.g type 6, type 7, etc freighters), in the guise of being "pvp" when they clearly know they are in a full rated combat ship and their "pvp" opponent is in a non-combatant freighter. So I sympathize with your loss, but some large mitigating factors for the other guy which maybe you should think about:

1. You were in a Clipper. He was in a Clipper. I've had the pleasure of flying the clipper and it is by no means a non-combatant ship. So if you're in open with a clipper - it's not going to be clear whether you are a trade spec clipper or combat clipper - so much as I am against griefers - I wouldn't categorize your opponent as such - he saw a legit contender and unfortunately you lost.

2. That you disarmed your Clipper is your choice - unlike a type 6-7-or-9, which no matter how well you arm is going to be baby seal vs. shotgun to the face - the Clipper can be quite the formidable combat ship, so you can't blame your opponent for jumping you when by what you admitted - it literally was as equal a battle it could be - Clipper vs Clipper.

3. I think one reason some people are being more negative in tone than what I hope is my more reasonable, not blaming you tone - is that you make some excuses that generally people don't like - win with grace, lose with grace - that's what people respect.

So for the same reason a clipper can't catch a clipper if you have a huge head start, use that same logic - your clipper can't out run another clipper who was in interdict position. Even if you got first boost in, 4 pips to engines like to said - that barely gets you 2-3 km at best and even that assumes your opponent has super slow reaction time - before he puts 4 pips to engines and chases you.

You don't get any further away, he doesn't get much closer - but weapons range is still there. So he pot shots you while you run, and again, logically - whatever evasive flying you are doing is clipper v clipper - so you're not going to shake him by having a tighter turn radius,etc. Contest of equals. So calling that instead of the guy had good reaction time comes across as being a poor sport.

On the positive side - go for it, if you can find the guy again - the SAME guy mind you - if all you do is come back with a vulture and go hunt for some random clipper - that would seem to make you the same negative scenario as what you just said you don't like. So go ahead and find the same guy and blast him if he's in his clipper or other obvious combatant ship.

If you win, awesome. If you lose, try not to call it "cheap shot" - like I said, people generally don't respect sore losers - and when it's same ship vs same ship - that's about as equal as it's ever gong to get in PvP.
 
While you make some good points, its worth mentioning that two Ships with the same name are not necessarily equal. The ability ro spec them differently makes this very much the case.

Simatly, I'm by no means bring a sore loser at all. The fact that i want round two hopefully proves this. But this time it will be on my terms and my advantage, not his.

Also, i have never once attacked any player without prior warning. I still believe thats just rude. But thats just my opinion. I like to play by a set of moral ethics. Maybe its my RP background in that sense.

But since this chap doesnt play by those morals, I will play by his when I next find him.
 
No reply other than lasers to the face. Yay another griefer.
[...]
And yes I'm peeved.
I get a little peeved every time someone throws the 'griefer' card on the table when they get killed for no good reason.
'Open play' is the only reason anyone needs to kill anyone anywhere at any time.
.
But in other news, how do you plan to take out a clipper in a vulture?
 
I get a little peeved every time someone throws the 'griefer' card on the table when they get killed for no good reason.
'Open play' is the only reason anyone needs to kill anyone anywhere at any time.
.
But in other news, how do you plan to take out a clipper in a vulture?

Sorry for your loss.

Same way I usually do, I suppose.
Keep shooting until they pop.

Unless you know a better way...?
 
While you make some good points, its worth mentioning that two Ships with the same name are not necessarily equal. The ability ro spec them differently makes this very much the case.

Simatly, I'm by no means bring a sore loser at all. The fact that i want round two hopefully proves this. But this time it will be on my terms and my advantage, not his.

Also, i have never once attacked any player without prior warning. I still believe thats just rude. But thats just my opinion. I like to play by a set of moral ethics. Maybe its my RP background in that sense.

But since this chap doesnt play by those morals, I will play by his when I next find him.

Oh me too, I think either flagged pvp, or like you said - giving warning before you attack, that's pretty fair play.

I was just pointing out that while there is lots of room for debate about what is and what isn't proper pvp vs what I always quote as "pvp" - because that is what gankers call attacking ships they know can't possibly put up any kind of fight at all - I also realize I can't be completely extremist about it.

While you're right that ships of same type but configured differently can make them unequal - what I meant about same ship vs same ship being 'about as equal as pvp is even going to get' was that while in a perfect world only combat configured ships would pvp against combat configured ships, I also realize I can't be an extremist about it.

Asking people in open to not take a fully combat rated ship (e.g. viper, vulture, python, FDL, etc) and go jump some obvious to anyone non-combatant ship (type 6, type 7, type 9, newbie sidewinder, etc) I think is reasonable - but asking everyone in open to have to check if every ship with same type as they are flying might be configured differently is bit much.

It's why I said I sympathize with your situation, but also don't think the other guy is automatically a griefer - from his perspective, it was clipper v clipper, and for all he knew - you might have had the best C3 weapons money could buy while he just had basic stuff (just an example, I have no idea what the guy was armed with)
 
If you're Wanted, I'll shoot without warning.

If you're Hostile I'll shoot without warning.

If a mission requires me to kill civiian ships and you happen to be in the target area I'll shoot without warning.

If I want to get a reputation as a ruthless killer with the associated bounty on me, I'll shoot without warning.

All of the above are in the spirit of the game.
 
Sure - and this is precisely why people have been asking for some sort of PvP flag / similar since 1.0! :)

It would rectify all the problems and nobody would be able to claim they were unfairly killed because they would have had to enable the flag.

This way they could even ditch Solo mode altogether as it wouldnt be needed. PvPers could still get their pewpew on against other likeminded players and RPers and PvEers would still get the interaction and social aspect that is unavailable in Solo.
 
Back
Top Bottom