ah no worriessome days i'm like an pet wolf with trigger words.. one minute im chewing through my latest toy, then the next....... lol
Try this. It's helped me out of a dark mood a few times.
[video=youtube;qkpyd2lr4dI]https://www.youtube.com/watch?v=qkpyd2lr4dI[/video]
Indeed, I've moved my position on this.
First, no longer cloning. Just increasing the % chance of encounter.
Secondly, no mode considerations. Solo Players would increase the % chance of Open NPC spawns just as much as Open players would increase % chance spawn of Solo NPCs.
Would the type of ships and the build of those ships affect the % chance of spawn of Solo NPCs of the faction? For example, if a lot of PC vultures were flying in the system would that cause an increase of NPC vultures?
Also, would this only work in contested systems or any system? If any system this would lead to an increase in faction PCs in systems that are controlled by that power. For example there would be more NPCs for Winters in Rhea, that would increase immersion. But if this was the case certain systems would have to be excluded - notably Founders World and maybe the Empire and Federation capitals (unless those systems had an absolute strictly enforced ceasefire between imperial and federal factions.)