Thanks for the stream guys. Initial feedback is it looks great to me. Love the new assets and Condor. Will be interesting to see how folks play it (or not) and for how much time. I'm sure you won't share those stats but if we see new maps and modes come out I will assume healthy activity.
This was requested in multiple threads before release and probably since, so not just for XBox

. It offers something new for players to do with ED and makes consensual PvP not destructive to your PU wallet and commander reputation. When launched we will see if it causes any disruption to the PU... I certainly see myself spending some time in it but not huge amount.
Not that you need suggestions, I'm sure you have a long list of ideas already, but what's a forum for if not spewing ideas?
A major request is to please re-utilize assets and learning from this in the PU where possible and it makes sense. The space elevator is a natural, of course. Asteroid station, assets and
destructible station bits,
functioning station doors were very nice and would be cool to see if/how these could be used in-game; it's nice to shoot other ships, but destructible environments add another layer. Like Screamride destructible buildings! It would be awesome if the top-like structure with the tubes on hinges could be reused and spin and unfold those for some reason. These types of touches seem minor but add to the whole feel and sense of immersion.
Also, hope to see you develop a "map" where players are chasing or assaulting a moving Capital Ship so rather than stationary bases. Ship would be in motion next to an asteroid field or maybe out in the open. Since it isn't in the PU it should be possible to have a successful assault result in the Cap Ship being destroyed. Basic idea to bring the "I bring friends" video to life but also to make it like a major train or car chase as the fight proceeds down the rails as opposed to a couple of static base camps.
Another scenario that could be interesting is to take something from the original Single Player combat scenarios but turn it into multi-player arena mode consensual PvP. Like two Cobras against a convoy of Type 9, Anaconda and a couple of Sidewinders. Maybe not in current scope of Close Quarters name but works well with Proving Grounds file names from 1.2 release (I much prefer Proving Grounds to CQC, although maybe FD think CQC is more accurate description and maybe Proving Grounds is really proving walking about on the ground in FPS combat...

)
And of course, additional maps showing off the ED galaxy locations like ice asteroids, some nearby nebulas, multiple stars, etc.
Final thought- seems not in the plans at the moment, but introduce AI NPC to fight, no telling when someone will want to play and other players may not be on-line or with good enough connection to be instanced together.