Err, I'm not sure why you are addressing all this to me. I didn't kill anybody.
I was merely pointing out that it is not accurate to say ED is permadeath as it quite clearly isn't.
Why all the "people like you" stuff?
Yes, you are correct, actually this is directed at someone who quoted you, I'm sorry.
This is, what I should have been referring to:
IMHO: This is Elite. The goal is to be the best you can be, prepare to the best of your abilities and stay on your toes. It doesnt matter what anyone tries to do to me, the only thing that matters is how I deal with it. If I die, I did the wrong thing and I need to improve. This is an online computer game, we all get to be Chuck Norris here.
And this is why the punching metaphor makes complete sense to me: I'm walking down the street, minding my own business, fully aware of the rules of the society I live in and following those rules, when a guy comes up to me and punches me in the face without saying anything because to him the whole world is an MMA ring and anyone he encounters is fair game.
That's how a role-player feels, when a competitive multiplayer interdicts and engages him without a bounty or hostile status, just because in his eyes the role-player is "a legit contender". That's why role-players tend to play in private groups, that's why the OP is <angry> (right?).
Of course it's a game and nobody is really going to be hurt, but it's not a Quake 3 death match, where everyone joining is aware of and agreed to the fact that it's open season. It's more like a team death match with friendly fire on and someone continously killing their own guys. Clearly the game mechanic allows for it, but it's not intended and please don't expect anyone to like you for doing it.
THIS is why we get CQC, that's the right place for such a playing style.