Pirates and Traders

This person understands most pirates like me don't kill you for no reason after you do what we ask of you.

oh so if we don't submit then in your mind its ok to just murder, this is the core issue. There are more ways to get the cargo.

Take out the shields then target the cargo ramp

Take out the shields and hack the cargo ramp

Just let them go murder only frustrates ppl and then creates rifts. But i would go as far as to assume we are dealing with maturity here if you can't just let them go.
 
oh so if we don't submit then in your mind its ok to just murder, this is the core issue. There are more ways to get the cargo.

Take out the shields then target the cargo ramp

Take out the shields and hack the cargo ramp

Just let them go murder only frustrates ppl and then creates rifts. But i would go as far as to assume we are dealing with maturity here if you can't just let them go.
What makes you think the process is just:

ask for cargo > get refused > kill

These generalizations you are making are a bit much. Also ,who cares if it's ok or not. They are pirates. They don't care about what's right or wrong, the only thing that matters to them is your cargo. Besides, it's good to teach them a lesson for their lack of cooperation every now and then. You'd be the softest pirate around if your interactions went something like this:

ask for cargo > get refused > ok.jpg > move on
 
Would you honestly give up your cargo?

Be aware groups like mine are hunting for pirates just waiting for you to do this, fully winged. We don't take payment for this just the pleasure of giving pirate a taste of their own medicine. Hope to see you out there soon :)
I would rather let my million credit strong hold of 100 tons of Gold blow, rather than give it up to some random.
 
oh so if we don't submit then in your mind its ok to just murder, this is the core issue. There are more ways to get the cargo.

Take out the shields then target the cargo ramp

Take out the shields and hack the cargo ramp

Just let them go murder only frustrates ppl and then creates rifts. But i would go as far as to assume we are dealing with maturity here if you can't just let them go.

There's no other way to take cargo as the mechanics for piracy are broken.

Shoot out drives and the ship carries on at the last speed spinning wildly so it's impossible to get a hatch breaker to connect. If it did connect it takes 18 seconds to work whilst it takes 15 seconds to log out via the menu, quicker if players kill the process. Shooting the cargo hatch of a wildly spinning ship causes more damage. Both methods only drop like 8t of cargo and due to the spinning ship it's spread over a wide area.

Due to high waking and combat logging you have a few seconds to work out what your target is going to so that's why piracy is what it is today. Being nice doesn't work, even giving people time doesn't work as I've had the "tell me how to drop cargo" and then the guy combat logs whilst I'm typing.

There's no legitimate way to stop a trader and siphon more than 8t of cargo before they combat log so the only option for piracy since release has been extortion. 99% of the time if you stop for a cargo scan when asked you won't die. What's better losing a few tons of cargo or your entire rebuy and cargo cost? Most of the time if you stop for a scan and you have low quality cargo a pirate will even let you go without firing a shot.

Go grab a cheap ship and try piracy for yourself and then come back and show us how easy it is before commenting on a profession you don't know anything about.

I've traded for about 3-400 hrs and pirated for about 1-200 hrs so I'm speaking from experience of both sides of the coin.
 
If I just let you go my interdictions will go like this:I'm being interdicted, oh wait its that pirate who lets people go if you say no. Ill just ignore him because he's a garbage pirate.
 
I would rather let my million credit strong hold of 100 tons of Gold blow, rather than give it up to some random.

Fair, just don't come here crying about it when it happens :p

Just because a player does it and does it a lot better than an npc it doesn't give you the right to cry about it.

If we had pirates coming here crying that they were killed by a bounty hunter then everyone would point and laugh. It works both ways.
 
Are any of you fellow pirates baffled by traders reactions when you try to pirate them?I'm talking about the ones who keep trying to run when you repeatedly tell them to stop or get destroyed. Have any of you guys seen these type of traders?

Its is funny seeing these same threads get reproduced for the Xbox version. The same pirate/trader dynamics get played out as they did in the PC/Mac versions. I would suggest this. Pirates should value any trader that braves Open. I hope I can get some pirates from PC/Mac back me up on this. As a pirate, be careful how heavy handed you are against traders. Too much and you will just drive them to solo where they can't be touched...and then what do you have left? A lot of empty boring space. Destruction is not the only option as you are the more powerful ship. Disabling them is also an easy option for you. Just saying.
 
Fair, just don't come here crying about it when it happens :p

Just because a player does it and does it a lot better than an npc it doesn't give you the right to cry about it.

If we had pirates coming here crying that they were killed by a bounty hunter then everyone would point and laugh. It works both ways.
That won't happen, as I will just instantly jet out to another system before the would be pirate would even be done turning their ship towards my direction to scan me/type out a message/ready weapons to PK me. That is, if they're even able to interdict me in the first place. (Which no player or NPC has yet been able to do. Although I had one guy try 5 times in a like 100ls trip.)
 
Word of advice to traders. Submit to interdiction.... face the pirate and boost right past them as fast as possible (without hitting or getting hit). use your nav panel on the left to select a new star and jump. No mass lock when jumping to new stars. If they kill your shields immediately activate silent running. So what if you overheat a little bit. Better to repair the heat damage then get destroyed. Carrying heat sinks and chaff also help.

Good luck CMDR's
 
Word of advice to traders. Submit to interdiction.... face the pirate and boost right past them as fast as possible (without hitting or getting hit). use your nav panel on the left to select a new star and jump. No mass lock when jumping to new stars. If they kill your shields immediately activate silent running. So what if you overheat a little bit. Better to repair the heat damage then get destroyed. Carrying heat sinks and chaff also help.

Good luck CMDR's
Yup, that's all my ship has. 100 tons of cargo space, and a chaff launcher, lol. Not even shields. Don't need them.
 
What makes you think the process is just:

ask for cargo > get refused > kill

These generalizations you are making are a bit much. Also ,who cares if it's ok or not. They are pirates. They don't care about what's right or wrong, the only thing that matters to them is your cargo. Besides, it's good to teach them a lesson for their lack of cooperation every now and then. You'd be the softest pirate around if your interactions went something like this:

ask for cargo > get refused > ok.jpg > move on

How am i generalizing I'm giving good options to keep things from getting more aggressive and then i get told I'm generalizing when every one of these pirates minus one has stated they don't kill when refused. I don't think i said EVERY SINGLE PIRATE, and then i even apologized when the first guy called me out on possibly doing that because really that wasn't my intent. Im sorry but killing a player because you don't get your way is immature period, and anyone can argue till they are blue and just proves my point

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Its is funny seeing these same threads get reproduced for the Xbox version. The same pirate/trader dynamics get played out as they did in the PC/Mac versions. I would suggest this. Pirates should value any trader that braves Open. I hope I can get some pirates from PC/Mac back me up on this. As a pirate, be careful how heavy handed you are against traders. Too much and you will just drive them to solo where they can't be touched...and then what do you have left? A lot of empty boring space. Destruction is not the only option as you are the more powerful ship. Disabling them is also an easy option for you. Just saying.

Thank you! I am beta pc backer and now xbox this is what I've been trying to point out and seems on the pc folks really get it. Thank you death magnet


Fact is that on pc a private server exists and to my knowledge has the largest player base. MOBIUS This is a PVE only server that requires request from owner of server for admissions banning murders.

When we get private this same thing will start. This all was created due to ppl that think it ok to just murder what you'll see left in open is murderers playing with murderers. Some traders still play in open but less than in MOBIUS so its cool keep it up and see your pirating days come to an end.
 
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That won't happen, as I will just instantly jet out to another system before the would be pirate would even be done turning their ship towards my direction to scan me/type out a message/ready weapons to PK me. That is, if they're even able to interdict me in the first place. (Which no player or NPC has yet been able to do. Although I had one guy try 5 times in a like 100ls trip.)

Depends what you're flying.

Word of advice to traders. Submit to interdiction.... face the pirate and boost right past them as fast as possible (without hitting or getting hit). use your nav panel on the left to select a new star and jump. No mass lock when jumping to new stars. If they kill your shields immediately activate silent running. So what if you overheat a little bit. Better to repair the heat damage then get destroyed. Carrying heat sinks and chaff also help.

Good luck CMDR's

Any ship other than a cobra, clipper or conda with boosters and any half decent pirate will shoot your drives out before your fsd spools up.
 
Any ship other than a cobra, clipper or conda with boosters and any half decent pirate will shoot your drives out before your fsd spools up.

which is why i suggested silent run

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There is no full proof way from being pirated. You will run across very skilled pirates...hopefully ones that will disable a ship trying to run from it and then once they manage that say, "now are you willing to talk"...

i mean you can get way more immergant game play this way.

"well i was going to let you off with only 50 tonnes but since you ran I want 100 tonnes for my hassle and time."

This is were I give CODE a ton of credit for really pushing the pirate RP and setting a standard that even made a die hard trader like me appreciate the game meta and understand they are as important to the game as traders are.
 
I turn sadistic when Traders dont listen. "Want to run? Ok.Say good bye to your FSD...and You don't need those thrusters....or those shield generators...And Life Support? Oxygen is overrated my friend" and meanwhile the hatch breakers give me what I want.
Plus if you cease targeting their vessel when chaff is deployed your deployed gimballed weapons aim forward and can be fired as if they were fixed meaning chaff doesnt protect you.
 
Most decent pirates are running fixed weapons such as rails so silent running is more of an inconvenience than anything :p

I turn sadistic when Traders dont listen. "Want to run? Ok.Say good bye to your FSD...and You don't need those thrusters....or those shield generators...And Life Support? Oxygen is overrated my friend" and meanwhile the hatch breakers give me what I want.
Plus if you cease targeting their vessel when chaff is deployed your deployed gimballed weapons aim forward and can be fired as if they were fixed meaning chaff doesnt protect you.

Yes... all true and congrats for you both being a higher level pirate but when silent running you can't target subsystems for those traders that don't know.
 
The target has no idea whatsoever whether the pirate is a "real" pirate or just a PKer in disguise....

Also, there's no mass lock on a hyper-jump out of the system.


Noted! I didn't know

the only time i get pirated by a CMDR, he ended up dead..

Back then i was still in my Cobra, fully outfitted.. Armed to the teeth.. Zapped him in under 4 minutes. His asp had nothing to say.

Never saw him again, might have rage quit.
 
I usually kill all the traders
your words
this is why any player we see wanted we don't ask why we just kill
this is why we hunt pirates
we don't wait for you to fly around wanted aimlessly we wait for you to interdict a trader and follow and while your busy we kill
we don't like doing this but well we don't like thief's,

ask yourself say you take thirty tons and i interdict you and say give me what you stole. you going to give it to me or run or fight? there is your answer


The biggest issue with you PIRATES is that most of you're murderers. This is whats messing the community up and creating a rift and lots of frustrated players. This is pirates doing and things need to change

A great fix to stop murderers

If player A is not wanted and player B kills player A (murder) than the full cost (insurance) and (cargo) should come out of the murderers pocket. Its pretty messed up that these ppl go around murdering other players and get a pretty sad bounty on their heads. While the person that was murdered has to pay for their ship when they didn't do anything but be in the wrong place at the wrong time. Sure all you pirates won't agree but if i find one of you and we spawn kill you over and over how upset will you finally get.

I'm sorry but are you roleplaying right now? The whole "holier than thou"-thing is really cringy.

I haven't started pirating in Elite yet but did so in EVE. I'm running routes until I get my cash up so to answer your question; If a pirate interdicted me and asked for a reasonable amount of my cargo I would rather give it than being destroyed.
 
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