Hello Ziggy, long time no see, I see you're headbutting against my Captain, lovely sight indeed.
Gonna throw this out there before I join the conversation, I'm not here to instigate/stir up emotions, just want to have some civil debate with people.
From what I've read and followed with this conversation so far, the issue is that pirate eliminates risk by using overwhelming number, traders do it by using Solo mode.
The parallel drawn here is incongurent in the sense that there is always the chance that a large number of pirates get surprised by an equal or larger force. The possibility exists.
On the other hand, unless you want to call NPC interdiction "threatening" and equivalent to the risk taken by pirates in Open where a group of enemy player group or a group of bounty hunter might be waiting to catch their prey, I frankly disagree.
Many pirates got blown up in the past, myself included by overwhelming numbers, bad decisions, underestimating the enemy, carelessness, etc, Despite having a full wing or two in the instance.
I honest cannot see any possibility of risk for traders eliminating risk by going into Solo, other than a careless boost into the side of a station or just wanting to get blown up by NPCs.
I don't find the two being equivalent to the slightest degree.
Well you guys keep trying to make it about risk.
Risk is entirely dependent on ability, relative ship type and loadout. Many traders run with no shields or light shields and no guns - they are often ridiculed for it. Risky wouldn't you say?
Their risk from AI ships is high - particularly AI wings or high level combat AI - bearing in mind these are not usually combat ready/enabled players.
When I'm in open and I get bounced by a wing the risk certainly isn't on the wing.
And with instancing the way it is it seems highly unlikely that a wing coming is going to come up against another wing - we keep getting told it's broken and wings can't fight other wings.
Is that not true - is at actually working after all?