Newcomer / Intro Jumping too close to a star

Sometimes through no fault of your own you get that TOO CLOSE message when coming out of a jump. I think I read somewhere that you can avoid the risk of this by throttling back, which I presume means putting it into negative throttle during the jump. Can anyone confirm this is correct and works? Or how else can we avoid this horrible position to find ourselves in?!
 
Full reverse throttle as you are jumping does help. 99% of the time you will exit the jump & find yourself arriving at a nice comfortable 30kmh/sec, and in no danger from the star. The other 1% happens mainly whilst exploring, sometimes you can find yourself jumping into a system with 2 or 3 stars close together. Although rare, it does create immediate heat problems and then you will need to find an escape route fast, or suffer damage & eventually death. Happy jumping :)
 
i find that for most stars, if you pull away from the star the moment you jump in you're fine. And this is from an anaconda which handles like a flying brick
 
When you start the jump to another system, ie when the count down begins, just set the throttle back to zero. When you enter the new system you will be at idling speed in super cruise, which is about 30kps and is practically akin to being at a standstill. You should then be perfectly safe for a good long while whilst you figure out where you're going next.

When you jump, it increases the heat build up in your ship. So if you're next to a star and your heat is already quite a bit up, sometimes initiating a jump can push your heat up over the safety limit. So before jumping try and fly away from the star for a short distance first until you notice your heat levels start to drop before initiating a jump. Some ships are much better than others at managing heat levels. The Lakon trade ships are quite bad at heat management for instance and you need to watch your levels carefully around stars. The Cobra and Diamondback Explorer on the other hand have excellent heat management and you can often jump more or less straight away whilst still next the star you just arrived at.

When your heat gets over 100% you will take module damage, over 150% your ships hull will start taking damage.
 
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Jumping into a binary can be scary business;jumped through a star today which was part of the binary. The fuel scoop started immediately which also included the overheating that sprang to 120% in the blink of an eye, almost soiled myself...
Only thing that saved me was that I was at full throttle, if I had been at min. throttle, the result might have been very different.
It's a rare event though, I have visited more than 10.000+ systems and today was the first time this particular event happened.

So in 99.999% percent of the cases, going to min. throttle before entering a system is good advice :)
 
Some really interesting posts, thanks for that. I've come across some of those binary and three sun systems, but mostly when exploring deep space I think. The worst is when you try to move away from the sun but your heat doesn't drop much, even after boosting! I always disable all unnecessary modules on long trips, but sometimes even that isn't enough!
 
i find that for most stars, if you pull away from the star the moment you jump in you're fine. And this is from an anaconda which handles like a flying brick

Yup, this is soo true.

Now drop onto a white dwarf with a type 9 full of palladium- i did... fun times- NOT!

DONT PANIC CAPTAIN MANNERING!

I just did exactly like every other pilot does- throttle back upon near exit of jump tunnel, pull away like mad and give the fat cow a bit of speed. Praying that the heat wouldn't kill me there and then...

I've been out exploring since and have landed on a few of them (Neutron stars) and what makes them so damn dangerous is they HUGE heat range- they look pretty and shiney, but get within a few thousand ls of them- FRY TIME !

So just program yourself to auto throttle back in the jump tunnel (it becomes memory muscle) and you`ll be doing it without thinking about it.

Fly safe, and carry a bottle of cool liquid on the dashboard- if it boils then you know your ship "may be getting warm" :eek::eek::eek::eek:
 
I like to keep it at 100 and then bleed the speed off getting in close for fuel scooping.
I drop my speed to 50% ish on drop in and scoop also, pretty easy in the python. More so with the Anaconda as it doesn't heat up as quick.
Fly safe and steal fuel.
 
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