how to shake a tail by system security?

I am trying to dock at a terminal. I have tried jumping out and back in again 5 times. on each occasion he appears within a second of me dropping out. then tells me he is starting attacking run, then opens fire. I am carrying illicit cargo. I have not been scanned. there is no warrant out for me, no outstanding fines ect. as far as I know I am clean. I am also allied to said security!

doing me head in
 
I am trying to dock at a terminal. I have tried jumping out and back in again 5 times. on each occasion he appears within a second of me dropping out. then tells me he is starting attacking run, then opens fire. I am carrying illicit cargo. I have not been scanned. there is no warrant out for me, no outstanding fines ect. as far as I know I am clean. I am also allied to said security!

doing me head in


Silent running, target destination from inside station, boost at mailslot, throttle 0 fa off, charge FSD asap past mass lock, point to target while charging, target in sight throttle full, fa on, boost, silent running off.

Should work.
 
Sounds like you've encountered Psycho Cop. It's a bug (or at least, many think so). Best you can do is make a run for the station. The other security ships there should NOT attack you, as long as you don't retaliate against their murderous colleague and avoid getting scanned by them.
 
Sounds like you've encountered Psycho Cop. It's a bug (or at least, many think so). Best you can do is make a run for the station. The other security ships there should NOT attack you, as long as you don't retaliate against their murderous colleague and avoid getting scanned by them.

I think Psycho cop may be functioning as designed, as he seems to only spawn for smugglers. Perhaps frontier decided that even the most careful of smugglers should learn to fear the PoPo.

At the very least, the absence of PsychcoCoptric phenomena while engaging in non smuggling activities does seem to imply that the man jas a specific mission.
 
It would be working if he scanned you, but he doesn't. It would be working if he didn't sometimes team up with actual wanted criminals to hunt you, but he does. It makes perfect sense for the guy to hound you if he suspects you're smuggling, but he shouldn't attack until he has confirmation. And it is especially telling that his murderous ways in no way transfer to other security ships in the systems, such as those around stations or at the nav beacons etc., and surely if they were actually on to you, they'd spread the word. Finally, smuggling isn't a death-penalty offense, just a fine.

It might even be ok if he's supposed to represent a corrupt cop of some sort, but if so, he should get a wanted tag when attacking you so you are allowed to defend yourself. After all, you are not a criminal until he scans you ;)
 
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I think its kind of cool have some danger to carrying illegal goods. But it is strange that when they pull you over the 1st time they never scan you (you get no you are being scannned warning) they just KNOW you are doing something illegal, then they can just some how appear in ever instance (USS, if some one else interdicts you or at the space base) you drop in.
 
I think Psycho cop may be functioning as designed, as he seems to only spawn for smugglers. Perhaps frontier decided that even the most careful of smugglers should learn to fear the PoPo.

At the very least, the absence of PsychcoCoptric phenomena while engaging in non smuggling activities does seem to imply that the man jas a specific mission.

I smuggle all the time and I get interdicted by the Cops regularly. Sometimes it seems the game will pick a system I frequent and hit me EVERY time I go there for the duration of my log on.

But never have I had one stick to me like glue like the OP has. Usually if I bounce out to a nearby system and come right back all is well. It seems the OP's guy had it out for him in a big way!
 
Psycho cop does what psycho cop wants to do man.

He is the law.

I am 100% for the current design of psycho cop if he gets his own fixed NPC name.


In seriousness, I agree that that sort of NPC behavior is weird and inconsistent. I think camping a station isn't really enjoyable regardless of how commited psycho cop is to his ethos.

But I also really like the idea of random NPCs hunting you the hell down for smuggling, I think it's cool and it adds to the game. I think that currently it's wicked simple to play it safe and never get scanned - I like the idea that maybe someone tipped off the cops and now you have to hoof it, even though you were really careful, etc.
 
It would be working if he scanned you, but he doesn't. It would be working if he didn't sometimes team up with actual wanted criminals to hunt you, but he does. It makes perfect sense for the guy to hound you if he suspects you're smuggling, but he shouldn't attack until he has confirmation. And it is especially telling that his murderous ways in no way transfer to other security ships in the systems, such as those around stations or at the nav beacons etc., and surely if they were actually on to you, they'd spread the word. Finally, smuggling isn't a death-penalty offense, just a fine.

It might even be ok if he's supposed to represent a corrupt cop of some sort, but if so, he should get a wanted tag when attacking you so you are allowed to defend yourself. After all, you are not a criminal until he scans you ;)

Nope, never a scan from them. They just yell "Criminal!" over the Comms and open up on you. Many times I have wanted to fire back but I run a clean, non-wanted smuggling enterprise. I'm just a good ol' boy bootlegger! lol
 
I also kind of think it's cool that psycho cop doesn't follow police procedure, he is like a man in a rampage. He teams up with the lowest if the low on his mad hunt for vengeance -

Smuggling is less aggressive than piracy, but keep in mind that digeticly, there are good reasons why some.cop would take extreme issue with this. A lot of the time you're running slaves or weapons to terrorists, is it that crazy that some cops might lose it and try to go outside the law to stop you?

I do agree that you should be able to defend yourself against them without encuring a regular bounty, but I am actually for the idea that it's not strictly.self defense
 
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