How many relogs does it take to get a desent spawn in 1.3?

Apologies - guess this was asked many times before, but can't find a decent answer between all the whines searching for an hour now.

Granted I'm not much of a "bounty hunter" as RES gameplay always appeared to "space-invaderish" to me, but I occasionally went to RES to test new loadouts. Now since 1.3, I've never found a decently spawning RES to do that, no matter how many times I've relogged - all I get are wings of Adders, Sidewinders and Eagles.

Does system security level finally play a role? Is it my low combat stats? Have they been nerfed in general?

(for reference - I don't ask for much, but 2 Clippers, a Python and an Anaconda within three minutes isn't much to ask for - tired to get something similar for several hours and didn't get a single one, although it was pretty average for 1.2).
 
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Carro

Banned
Anything up to 10 times. Make sure it's High Intensity.

If you see a Vulture, FDS, Python or Clipper within the first minute or so, your'e in. If you see no ships, bail and relog.
 
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Thanks - guess I'm just unlucky - not a single good one in eight relogs yesterday or since 1.3 arrived in general (never tried anything else but high intensity).
 
Thanks - guess I'm just unlucky - not a single good one in eight relogs yesterday or since 1.3 arrived in general (never tried anything else but high intensity).

Strong Signal Sources are the "new" RES. Some of them are very dangerous though - but you will get some nice spawns.

Edit: I guess people only gravitated towards RES's because it was easy in the sense things just spawned for you. Now you may have to look around a little but its WELL... let me put this in caps again ... WELL worth your time looking for signal sources. Imagine killing ships worth 130k+ and then scooping stuff worth 100k+.
 
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Strong Signal Sources are the "new" RES. Some of them are very dangerous though - but you will get some nice spawns.

Edit: I guess people only gravitated towards RES's because it was easy in the sense things just spawned for you. Now you may have to look around a little but its WELL... let me put this in caps again ... WELL worth your time looking for signal sources. Imagine killing ships worth 130k+ and then scooping stuff worth 100k+.

I've checked a couple of those out. I found one with a T9 escorted by 4 Anacondas... i declined to try myself against those.
 
In the past couple of days never more than 3 or so.

I am of the opinion that 99% of people that moan are landing in good instances but missing them completely due to not taking the time to search. Large ships practically never spawn within scanner range and don't ailutomatically seek you out. Find them and find them quick or they will jump out and you'll lose them.

Look for the pink contrails indicating Pythons and Clippers. For the Dropships look for dense white contrails.

I hardly ever wait longer than a couple of minutes for a good spawn.
 
In the past couple of days never more than 3 or so.

I am of the opinion that 99% of people that moan are landing in good instances but missing them completely due to not taking the time to search. Large ships practically never spawn within scanner range and don't ailutomatically seek you out. Find them and find them quick or they will jump out and you'll lose them.

Look for the pink contrails indicating Pythons and Clippers. For the Dropships look for dense white contrails.

I hardly ever wait longer than a couple of minutes for a good spawn.

Yeah sometimes they may be spawning 14-18km out from where the player entered, but normally you can tell if you have mining ships like type 9's and pythons.
 

Carro

Banned
Yes, you do have to look for the ships. But when you find them (perhaps six or so) my first rule applies:

If you see a Vulture, FDS, Python or Clipper within the first minute or so, your'e in. If you see pisant ships, bail and relog.

And SSS are not RES.
 
Apologies - guess this was asked many times before, but can't find a decent answer between all the whines searching for an hour now.

Granted I'm not much of a "bounty hunter" as RES gameplay always appeared to "space-invaderish" to me, but I occasionally went to RES to test new loadouts. Now since 1.3, I've never found a decently spawning RES to do that, no matter how many times I've relogged - all I get are wings of Adders, Sidewinders and Eagles.

Does system security level finally play a role? Is it my low combat stats? Have they been nerfed in general?

(for reference - I don't ask for much, but 2 Clippers, a Python and an Anaconda within three minutes isn't much to ask for - tired to get something similar for several hours and didn't get a single one, although it was pretty average for 1.2).

I must admit I am not sure I agree with your point on this one. My view of the RES sites is you take it as you find it, they are AFAIK not meant to be basic farming sites - and indeed are as much for the miners as anything (and trust me, as a miner you (or at least I) dread seeing the big ships appear. I know we all play differently but I think continually relogging to get the game to kick out ships is abusing the system a bit.

Its your game you do what you like, you are hurting no one, but please... think of the miners!. There are other places more suited to tough combat if that is what you want. I actually think the RES sites are performing more like what they should do than ever before........ a mining site should not be raining hell for most of the time, indeed if anything it should be the opposite and if that is what they become then no miners - unless they are winged up - would dare go near a mining site..
 
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Carro

Banned
The issue with RES is not whether there should be pirates or not, it's the inconsistency of the type of ship there. It would be like logging in to the game and every 1 in 4 times never seeing a ship bigger than an Adder in any of the stations or in super cruise.
 
How is constantly relogging to get favorable spawns not considered an exploit? o_O

The issue with RES is not whether there should be pirates or not, it's the inconsistency of the type of ship there. It would be like logging in to the game and every 1 in 4 times never seeing a ship bigger than an Adder in any of the stations or in super cruise.

To me this translates to "I will relog until I can earn the money I want to earn" - but on the other hand the unarmed trader who also wants to earn the money he can earn and thus logs out of game when he's being attacked is considered an exploiter.
 
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The issue with RES is not whether there should be pirates or not, it's the inconsistency of the type of ship there. It would be like logging in to the game and every 1 in 4 times never seeing a ship bigger than an Adder in any of the stations or in super cruise.

I am not a dev so not sure how it works, but surely that is the way of it with many games...... its just random chance. take borderlands 2 or torthlight for instance. sometimes you kill a boss and it drops amazing loot, sometimes it drops dreck. In such games you CAN often save just before the point and keep reloading until you get a favourable drop... but it is a bit gamy and is cheating imo. Maybe the intention is for RESs to be for the most part weaker ships with just a random chance of a fleet of uberships popping by?

To me this translates to "I will relog until I can earn the money I want to earn" - but on the other hand the unarmed trader who also wants to earn the money he can earn and thus logs out of game when he's being attacked is considered an exploiter.

True it is very much equivalent when done against AI... but to be fair catpain kirk is hurting no one by doing this, unlike the player CLing against a human.... so i agree, it is the equivalent of CLing imo in an AI only instance. An exploit but one not hurting anyone else... I still do not think the game should be balanced for it however.
 
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Carro

Banned
How is constantly relogging to get favorable spawns not considered an exploit? o_O



To me this translates to "I will relog until I can earn the money I want to earn" - but on the other hand the unarmed trader who also wants to earn the money he can earn and thus logs out of game when he's being attacked is considered an exploiter.

Nope. Not about the money at all. It's about the challenge. It's about consistency. Understand.

I have a choice - I can go to a RES for a challenge with bigger ships or not. If the choice is not, then I'll just switch the game off and do something else. I don't know about you but I'd rather not waste my time.

And if you choose to see it as "logging" or as an "exploit" that's your short-sighted choice. I simply don't care. :)
 
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