Sarah moved from current project, update no longer coming?

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My fault (edited now), not a native English speaker. All my respects to Sarah.

This is one of those where I think we should be collecting signatures for FDEV to reconsider :D includre the last bits of AI code, then have her move as planned.

Proper channel would be direct this at community management. Let's keep Michael, David or Sarah out of this. We don't need to know what's their management plan is. We need to know Sarah's good job won't go in waste and can land relatively soon.
 
And how come everyone thinks she's the single greatest dev from FD? Just because she's very responsive on the forums? You're an easy bunch to please then..

Because since release, she's been the one working to make the game challenging at all.
 
Woah, a lot of people jumping to conclusions here. Take a step back and chill. Apart from her tweets we have no information whatsoever to be able to say anything about what's going on.
And how come everyone thinks she's the single greatest dev from FD? Just because she's very responsive on the forums? You're an easy bunch to please then..

Don't get me wrong, she seems like a very nice girl with a lot of passion for what she does, but sometimes the overreacting here is toebending. Perhaps she's moving on to more important things. ("but improving AI is the most important thing!" I heard someone say. Well I thought she was the best dev. But the AI desperately needs improvement? Now which one is it?)
Perhaps there are internal tensions. Who knows. I do know I don't have nearly enough information -nor should I- to make any kind of statement about what's going on behind the screens.

All I can say is I wish her the best.

Reason for the (justified) dogpiling on FD doesn't require any assumptions.
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Fact: SJA is responsive to the community in a way that no other FD Dev is; she is witty, engages with the community and responds to feedback actively and in an informed way.
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Fact: No other FD Dev even comes close to her in any of the above ways.
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Conclusion: 'Reassigning' her (for lack of a better word) deprives us of the only truly end-user responsive dev, by all accounts against her will.
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These facts alone, absent any need for speculation as to the rationale or cause of her 'reassignment' is justification enough for community outrage.
 
So, it's Jenner and Kirk's fault.

[voice of Moe Szyslak]

LET'S GET 'EM!

[/ voice of Moe Szyslak]

The no more posting is not a great idea, but maybe, just maybe, FD requires her talent in another area that's lacking?
 
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Mixed feelings here.

Assuming there's no internal struggle at FDev, I'm actually happy an AI coder might be coding some other part of the AI, rather than just combat. I kept saying this over and over - having combat-smart NPCs isn't really the way to make the game more immersive if said NPCs will keep doing stupid things (demanding to drop cargo, still killing the player when they comply, attacking a Python in a Sidewinder, that kind of thing). In other words, NPCs need to behave smartly outside of combat - they can fight well enough already (outside of some minor difficulty tweaks here and there).

So, if she's on general AI rather than combat AI? That's awesome! That's really good! That might be one of the steps needed in getting an actual, living universe (or at least a universe that FEELS like it's alive, if not living).

On the other hand, if her big AI update was almost done, it IS a shame to leave it to rot... But there's a big caveat here! FDevs already had a habit of developing things "short sightedly". Like the 10% sell penalty without proper module storage / trade / transfer. I fear her big AI update would be just that - updated AI in combat, with no regard towards the overall difficulty curve of ED (making the game even more of a grind for new players).
Its harder to get killed by the AI in elite than it is to build a computure out of bacon
 
Or the AI-Update didnt meet the requirements - its a small chance, but who knows. They will sit together and prepare a nice marketing-statement for us, as always. Hey, did we mention the missing kickstarterfeatures yet? Come on FD ...

I think its time to put some pressure on Frontier now and I hope that the community will not keep their mouths shut the next weeks - if 1.4 is only CQC and small bugfixes, I personally will be angry as heck, waiting for all the other stuff since decemebr now!!!! And what is FD doing? Wasting time with some Powerplay-Stuff that nobody is playing, and now telling us that the background sim will be enhanced (instead of fixed)!
 
I feel a deep sense of loss. The one person that communicated very well with us and in a real person way. Projecting her enthusiasm through the forums to us and making virtually everyone exited about the AI, and how it will (would of) continue to make the game more interesting and challenging. Frustrating for sure. It seems mad. Oh well, back to the official forum statements of platitude.
 
Lots of speculation and waste of words in this thread.

Only thing for sure is that she was one of the few bright spots in communication from FD on the forums and, apparently, won't be posting here any more and that's a shame for us. Best wishes SJA.
 
Fact: SJA is responsive to the community in a way that no other FD Dev is; she is witty, engages with the community and responds to feedback actively and in an informed way.
.
Fact: No other FD Dev even comes close to her in any of the above ways.
.
Conclusion: 'Reassigning' her (for lack of a better word) deprives us of the only truly end-user responsive dev, by all accounts against her will.

First of all, was it stated that she would be unable to respond any more? I don't think so. (Unless I'm missing something...?)

Secondly, she might have been the most active dev on the forums, yes, but she tended to only answer people who demanded more difficulty with "yes, it'll be more difficult" or variations of thereof. Any concerns or criticisms were left unanswered.
 
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If only all the devs involved themselves with the user community like Sarah, we'd at least think we were listened to. I think I'm going to drive some trains on Railworks for a while until I've come to terms with this :-(
 
Lots of speculation and waste of words in this thread.

Only thing for sure is that she was one of the few bright spots in communication from FD on the forums and, apparently, won't be posting here any more and that's a shame for us. Best wishes SJA.
I dont think its a waste , I am very sad for sarah , she was a star. but beyond that the one feature I have been wating for sins my first flight has been removed and may never see the light of day , so combat is going to stay easyer than a ubisoft game
 
First of all, was it stated that she would be unable to respond any more? I don't think so. (Unless I'm missing something...?)

Secondly, she might have been the most active dev on the forums, yes, but she tended to only answer people who demanded more difficulty with "yes, it'll be more difficult" or variations of thereof. Any concerns or criticisms were left unanswered.

Incorrect. Please Re-Read the Forum.
 
Mixed feelings here.

Your post assumes she's remaining on Elite: Dangerous, and not programing "fun algorithms" for NPCs in a new roller coaster game.

Sales of Elite: Dangerous have levelled off and there is no subscription. This might be the start of a decline in resources allocated to this particular game, or at least the non-expansion parts of it. Given the state of it, this would be a monumental mistake.
 
Well, I do not like to presume anything, but the fact is that SJA was the only developer who was meaningfully communicating with player base about the progress in the game development. Fact one.
As far as I can read from her tweets, she was probably not promoted to the chief designer/developper of ED with appropriate salary rise, stock options etc.
Fact two.
I suppose (and that is my only presumption) that she was not suspended for some petty reason like stealing paperclips or toilette paper in the office.
Fact three.

So, from my personal selfish point of view as a player and paying customer, the FD did another big mistake. From my point of view, probably the last one and I will vote with my wallet.

Both "fact 2" and "fact 3" are assumptions though...
 

Viajero

Volunteer Moderator
Also, shame FDEV didnt see this community reaction coming. Irrespective of the decision background a popular dev so publicly involved in the forums should have warranted imho a direct communication first preparing the move.
 
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