So I'm out on my second expedition at the moment, my first was a short tester just so I could tag some things with my name, around 4000ly total in a Cobra.
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I'm now out on my first 'proper expedition' and I'm around 11500ly out heading steadily corewards. I've had 3 instances now where I've been forced from supercruise, the first was a planets moon entirely invisible from behind, that I would have collided with when aiming for one of its visible sister moons. The second was an over aggressive fuel scoop. And finally the third was nearly a real disaster, binary system consisting with of K class and neutron star very close together. As soon as I came ins system I was teleported about 2ls sideways so that I didn't spawn inside the star.
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So as it stands the ship isn't in too bad a shape, I'm currently at 97% hull and 93-97% on the various sub systems. My question is this (took me long enough to get round to it in fairness) at what % damage do systems start playing up, malfunctions, unexpected wayward behaviour and what have you? I'm trying to set myself a sensible bingo point for when I reach X damage I turn round and head to home, allowing me have the same number of potential incidents on the return trip before things start going sideways. Anyone have any pointers?
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P.S. in case you're interested, my total distance covered so far is around 15,000ly now, I've approximately 6 ELW, some 25ish WW, 8 Neu, 2 BH's, and I've also found 2 terraformable HMC's, 2 Wolf Rayet stars (which were awesome and MASSIVE), a T Tauri that was so big it had an A class orbiting it and a variety of weird and wonderful things, 3 red dwarfs in a triangle separated by less than half an LS. So yeah its been great, I just hope my trusty DBE can get us back in one piece!
.
I'm now out on my first 'proper expedition' and I'm around 11500ly out heading steadily corewards. I've had 3 instances now where I've been forced from supercruise, the first was a planets moon entirely invisible from behind, that I would have collided with when aiming for one of its visible sister moons. The second was an over aggressive fuel scoop. And finally the third was nearly a real disaster, binary system consisting with of K class and neutron star very close together. As soon as I came ins system I was teleported about 2ls sideways so that I didn't spawn inside the star.
.
So as it stands the ship isn't in too bad a shape, I'm currently at 97% hull and 93-97% on the various sub systems. My question is this (took me long enough to get round to it in fairness) at what % damage do systems start playing up, malfunctions, unexpected wayward behaviour and what have you? I'm trying to set myself a sensible bingo point for when I reach X damage I turn round and head to home, allowing me have the same number of potential incidents on the return trip before things start going sideways. Anyone have any pointers?
.
P.S. in case you're interested, my total distance covered so far is around 15,000ly now, I've approximately 6 ELW, some 25ish WW, 8 Neu, 2 BH's, and I've also found 2 terraformable HMC's, 2 Wolf Rayet stars (which were awesome and MASSIVE), a T Tauri that was so big it had an A class orbiting it and a variety of weird and wonderful things, 3 red dwarfs in a triangle separated by less than half an LS. So yeah its been great, I just hope my trusty DBE can get us back in one piece!
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