for me its the following...
-being able to buy a unit that lets you see commodity prices on entering a star system without having to dock first! This would allow you to check prices when on route while passing through systems so you could ad hoc trade for a byter profit. Surely in this advanced universe it wouldnt be unrealistic to assume that you could get pricing information without having to physically dock!??
-Thargoids. At least you didnt have to scan to know that when you met this lot you either fought or ran. In fact rather than powerplay it would have been good if a side line for everyone would be to stop the spread of a dangerous threat in the universe. Something we all had a common goal to do. Missions could involve say taking down a base ship or something for a huge reward and status and in the process stike a victory for humanity.
- being able to upgrade ship manoeuvrability. As far as i can rememeber you used to be able to buy upgrades to make your Cobra out-turn the smaller ships. Whats the point in upgrading your weapons or your ship when a sidewinder can just run circles round you? It would be good to be able to 'soup' up any ship. That way when you fight another ship youve encountered you never know its capabilities until you start fighting them.
-instant docking. The current docking computer is painfully slow-its just an excuse to go and make a cup of tea. With the original Elite you could enter a system, hit the docking computer and instantly you were docked! Yes i know it may not be 'realistic' but Im over the stage of wanting to experience every part of the landing process.
-unlimited expansion. You used to be able to upgrade your cargo space by using compression(albeit at an exponential cost). Now you are limited by the number of slots you have in your ship. So if you now want to transport more goods you have to buy a bigger ships at the cost of being able to use your ship to fight. You should be able to do everything (fight, trade, explore) with one ship if you want to rather than having to have to keep changing them. At least give us the ability to have one of our docked ships 'delivered' to where we are currently at. Again maybe its not 'realistic' but this is sci-fi ,anything is possible!
-stealing ships. In the original Elite you used to be able to wear down a ship to the point of getting the pilot to eject, capture him/her in your cargo and then steal their ship which you could then sell or keep. This would open up the idea of missions where you could be paid more to bring someone in alive
-picking up canisters in space. Why now is everything you pick up considered stolen? Previously in Elite you found something you could safely dock at any station and sell it. Surely if you come across something in the depths of space you should be able to pick it up and sell without getting an instant fine if you were scanned by a police ship.
i'm sorry to say I'm fast getting bored with Elite dangerous and just feel some of the original features would have kept my interest a bit longer.
For me the most perfect game would have been to take the exact gameplay of the original Elite, add the better graphics and multiplayer aspect and then expand the game from there.
what does anyone else think?
-being able to buy a unit that lets you see commodity prices on entering a star system without having to dock first! This would allow you to check prices when on route while passing through systems so you could ad hoc trade for a byter profit. Surely in this advanced universe it wouldnt be unrealistic to assume that you could get pricing information without having to physically dock!??
-Thargoids. At least you didnt have to scan to know that when you met this lot you either fought or ran. In fact rather than powerplay it would have been good if a side line for everyone would be to stop the spread of a dangerous threat in the universe. Something we all had a common goal to do. Missions could involve say taking down a base ship or something for a huge reward and status and in the process stike a victory for humanity.
- being able to upgrade ship manoeuvrability. As far as i can rememeber you used to be able to buy upgrades to make your Cobra out-turn the smaller ships. Whats the point in upgrading your weapons or your ship when a sidewinder can just run circles round you? It would be good to be able to 'soup' up any ship. That way when you fight another ship youve encountered you never know its capabilities until you start fighting them.
-instant docking. The current docking computer is painfully slow-its just an excuse to go and make a cup of tea. With the original Elite you could enter a system, hit the docking computer and instantly you were docked! Yes i know it may not be 'realistic' but Im over the stage of wanting to experience every part of the landing process.
-unlimited expansion. You used to be able to upgrade your cargo space by using compression(albeit at an exponential cost). Now you are limited by the number of slots you have in your ship. So if you now want to transport more goods you have to buy a bigger ships at the cost of being able to use your ship to fight. You should be able to do everything (fight, trade, explore) with one ship if you want to rather than having to have to keep changing them. At least give us the ability to have one of our docked ships 'delivered' to where we are currently at. Again maybe its not 'realistic' but this is sci-fi ,anything is possible!
-stealing ships. In the original Elite you used to be able to wear down a ship to the point of getting the pilot to eject, capture him/her in your cargo and then steal their ship which you could then sell or keep. This would open up the idea of missions where you could be paid more to bring someone in alive
-picking up canisters in space. Why now is everything you pick up considered stolen? Previously in Elite you found something you could safely dock at any station and sell it. Surely if you come across something in the depths of space you should be able to pick it up and sell without getting an instant fine if you were scanned by a police ship.
i'm sorry to say I'm fast getting bored with Elite dangerous and just feel some of the original features would have kept my interest a bit longer.
what does anyone else think?
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