You might be disappointed with the celestial mechanics of ED.
I was in a system with a rocky planet that whipped around a small M class star in about 10 minutes. I parked myself ON the orbit line of the planet while it was on the far side of the star and waited. What I was hoping to see was a transit of the star.
What happened was that the planet came up on me at a visible speed and when it was 1Mm away, I was caught up by the instance of the planet. I was orbiting the star at the same speed as the planet, but 1Mm ahead of it.
I didn't think to check if the associated body changed from the star to the planet, but it probably did.
Yes I am disappointed. =(
I think it's 2Mm.
First test I plonked myself on the orbit, deployed a hydrogen canister and waited for the moon to come round, the canister disappeared. Tried again, the same.
It seems when you change frame of reference to another body any deployed canisters just disappear - just poof, gone. =(
Obviously this would be a problem with a UA. So next test was to see if just getting close would change the nearest body (the bottom left strip). As you can see in this video it doesn't change until you jump into the moon's frame. This says to me that strip is your frame of reference (I can't see anything in the manual defining what it is).
This was the reason I was asking if the UA always morses what's in the bottom left strip, because if it does I cannot do a "changing morse" test. =(
I also think it would be useful to know because if the UA morse
does always match the bottom left strip then it might help more precisely define what the UA is actually detecting and morsing.
Is the morse actually the frame of reference? It's just nearest body seems a bit imprecise.
[video=youtube_share;pHli1fbBneg]http://youtu.be/pHli1fbBneg[/video]
Pretty impressive system though, I'd recommend folk to go there and play with it!