Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.
The fact that this topic is close to reaching 10.000 comments, (and it will) says something alone.

In my dearest, deepest, strongly suggested opinion.
The different modes... SHOULD. BE. SEPERATED. End of story.

The different modes... should be (As They Are). End of story.
 
I wouldn't get your hopes up, now where are Robert or Jockey when you need them?

If only I had bookmarked those pages... I could have been the one to quote those, so very recent dev quotes that explain so well why it won't happen.

Like these?

quote_icon.png
Originally Posted by Michael Brookes

quote_icon.png
Originally Posted by Robert Maynard
Thanks for that clarity Michael.

Are you in a position to confirm that group switching between the three game modes will remain as a feature of the game?

We're not planning on changing that.

Michael


quote_icon.png
Originally Posted by Michael Brookes

quote_icon.png
Originally Posted by mosh_er
Hi Micheal

I know you said that solo/group and open will always use the same universe, can you also say that there will be no specific perks in playing in one mode over another? i.e bigger profit from trading in open or bigger bounties?

None are planned at the moment.

Michael


quote_icon.png
Originally Posted by David Braben AMA Thread, post 319

quote_icon.png
Originally Posted by Alexander the Grape
In the newsletter, it was mentioned that an intersection between a trading power and a military power will result in piracy missions.

Will this make NPC piracy more profitable or will we continue to need to focus on players?

It can be more profitable, and it will apply to both players and NPCs.


quote_icon.png
Originally Posted by David Braben AMA Thread, post #367

quote_icon.png
Originally Posted by Adept
For fun :)

That said, it could be worth thinking about reducing the impact that solo & group players have on the political simulation.




Unlike community goals, Powerplay is a swinging balance - ie solo players are also balancing solo players.


quote_icon.png
Originally Posted by David Braben

quote_icon.png
Originally Posted by FuzzySpider

The mechanics of powerplay, particularly the interface between player and power being an almost direct copy of the community goal model, gives the entire experience an MMO-guild type feel to the gameplay.


Is this MMO-style a new direction for Elite: Dangerous? Or will you be still focussing on the single player immersive experience, even if that single player is playing in a universe filled with other players?


Thank's very much to you and the FDev team for all of your efforts. One or two subjective niggles of mine aside the game is the one I've been waiting for for years and I'm totally enamoured with it.



We are supporting multiplayer and the solo experience. Community Goals are carrying on too.

quote_icon.png
Originally Posted by Zac Antonaci

According to some members of the community, Solo players should have a limited or no effect on Powerplay - or, alternatively, playing in Open should offer Powerplay bonuses. Is this something you are considering?
No. For us Solo, Groups and Open are all valid and equal ways to play the game.

quote_icon.png
Originally Posted by Michael Brookes

From the initial inception of the game we have considered all play modes are equally valid choices. While we are aware that some players disagree, this hasn't changed for us.

Michael

All in my Wall of information;

https://forums.frontier.co.uk/showthread.php?t=145309&p=2237444&viewfull=1#post2237444

You know, the one Open players ignore - because if they pretend it's not there, they can still argue debunked / defunked / broken points that FD countered ages ago.
 
DON'T PULL THE PLUG!

Jimminy Christmas... How many parts do we need on this issue... It's a real no brainier... We have to keep the modes... Absolutely essential.

While it ain't kosher for the many die hard openers wishing to increase their mode populous, we need to agree that solo is essential as a gateway to eventual comfortability to switch to open for those a wee bit timid of playing with other commanders who have much better ships and/or modifications. This game has a huge learning curve to master just the basics of flight and successfully landing at space stations or dodging suns... Last thing virgin players need is being hunted down by player commanders to be blown to bits before they are ready & comfortable. Let us as I have suggested in the middle of part 2 of this discussion consider solo as an academy atmosphere if that helps us die hards accept the fact that not everyone is ready to plunge into open... This was the case for me... It took a mid rated federal dropship and mid ranking experience levels for me to try out open... Oddly enough I'm in a part of space where I have seen less than 10 player commanders in the past month (who immediately disappear off the radar without any wake).

As far as groups you'd be insane to get rid, change, or penalize that particular mode... In fact it seems to be succeeding where open is not... I believe Möbius is a very fine example of what I mean... Over 10k commanders enlisted to that group alone... All wanting to enjoy the game in a player commander atmosphere together in a third party network without the risk of player commander predators ruining their quest for progress and investment. Get rid of group mode and you instantly inflame a huge majority into mutiny.

As previously highlighted by myself in previous posts, I emphasize again that the three modes--Like em or not--Are essential to marketing the game to as wide an audience as possible in order to keep the entire project going... Kill or penalize the modes you are essentially pulling the plug on the game... This is a one time entry price that frontier gets from each of us to gain admission... Besides vanity paint jobs & merchandise, there is no monthly subscription online fees, there is no access to purchasing ships or modifications with real world money. Please keep this in mind... While being online with other commanders is attractive to some, it is equally unattractive to others, this is why group and solo is essential for future game development... Limit it to just open, you instantly annihilate an entire market of virgin commanders, and let's equate that to a large chunk of money gone that could have been utilized for all those wonderful patches & updates we've all been waiting for.

The goal of this thread should not be the debate of whether to remove, change, &/or penalize solo/group... This has been mutilated into petty debates of ego between the main characters on this thread who seem to live on it. Let us instead discuss how we can make open mode more attractive and inviting for everyone to want to be there... If a player doesn't desire to play the game in an online multiplayer atmosphere, what can the open community do to make it more inviting, what can frontier do to make it more appealing than playing solo.

That my comrades is the question... Maybe the answer is to make open mode a privilege of attaining a certain rank, that way they actually feel it as a right of passage to be there that they grind for... Reverse Psychology... Make it to where you have to unlock open mode.
 
Last edited:
DON'T PULL THE PLUG!

Jimminy Christmas... How many parts do we need on this issue... It's a real no brainier... We have to keep the modes... Absolutely essential.

While it ain't kosher for the many die hard openers wishing to increase their mode populous, we need to agree that solo is essential as a gateway to eventual comfortability to switch to open for those a wee bit timid of playing with other commanders who have much better ships and/or modifications. This game has a huge learning curve to master just the basics of flight and successfully landing at space stations or dodging suns... Last thing virgin players need is being hunted down by player commanders to be blown to bits before they are ready & comfortable. Let us as I have suggested in the middle of part 2 of this discussion consider solo as an academy atmosphere if that helps us die hards accept the fact that not everyone is ready to plunge into open... This was the case for me... It took a mid rated federal dropship and mid ranking experience levels for me to try out open... Oddly enough I'm in a part of space where I have seen less than 10 player commanders in the past month (who immediately disappear off the radar without any wake).

As far as groups you'd be insane to get rid, change, or penalize that particular mode... In fact it seems to be succeeding where open is not... I believe Möbius is a very fine example of what I mean... Over 10k commanders enlisted to that group alone... All wanting to enjoy the game in a player commander atmosphere together in a third party network without the risk of player commander predators ruining their quest for progress and investment. Get rid of group mode and you instantly inflame a huge majority into mutiny.

As previously highlighted by myself in previous posts, I emphasize again that the three modes--Like em or not--Are essential to marketing the game to as wide an audience as possible in order to keep the entire project going... Kill or penalize the modes you are essentially pulling the plug on the game... This is a one time entry price that frontier gets from each of us to gain admission... Besides vanity paint jobs & merchandise, there is no monthly subscription online fees, there is no access to purchasing ships or modifications with real world money. Please keep this in mind... While being online with other commanders is attractive to some, it is equally unattractive to others, this is why group and solo is essential for future game development... Limit it to just open, you instantly annihilate an entire market of virgin commanders, and let's equate that to a large chunk of money gone that could have been utilized for all those wonderful patches & updates we've all been waiting for.

The goal of this thread should not be the debate of whether to remove, change, &/or penalize solo/group... This has been mutilated into petty debates of ego between the main characters on this thread who seem to live on it. Let us instead discuss how we can make open mode more attractive and inviting for everyone to want to be there... If a player doesn't desire to play the game in an online multiplayer atmosphere, what can the open community do to make it more inviting, what can frontier do to make it more appealing than playing solo.

That my comrades is the question... Maybe the answer is to make open mode a privilege of attaining a certain rank, that way they actually feel it as a right of passage to be there that they grind for... Reverse Psychology... Make it to where you have to unlock open mode.



has been stated many times... get rid of the jerks.. they are what is making Open unattractive. And please.. dont' insult people..


Also as I re-read your post I am noticing something. You do realize that people play in solo and private groups for other reasons right? While getting rid of the jerks is a step in making Open more inviting.. your comments about making Open more "appealing" than solo speaks volumes in not understanding all the reasons people have stressed that they play solo.
 
Last edited:
All in my Wall of information;

https://forums.frontier.co.uk/showthread.php?t=145309&p=2237444&viewfull=1#post2237444

You know, the one Open players ignore - because if they pretend it's not there, they can still argue debunked / defunked / broken points that FD countered ages ago.

Thank you for posting this resource. I can't see any FD counter arguments, just statements as to their position - but that is helpful nevertheless. I shall now leave this thread. Thank you all for the heads-up on a few things. Bye...
 
Thank you for posting this resource. I can't see any FD counter arguments, just statements as to their position - but that is helpful nevertheless. I shall now leave this thread. Thank you all for the heads-up on a few things. Bye...


Your choice on leaving the thread, not sure why you have to tell everyone unless your trying to be dramatic about it *Shrug*
 
Your choice on leaving the thread, not sure why you have to tell everyone unless your trying to be dramatic about it *Shrug*

"Alas poor Jameson i knew him horatio" *stumbles about a bit coughing* I shall leave now or suffer the lasers and missiles of thy enemies.

Sorry couldnt resist ;)
 
While it ain't kosher for the many die hard openers wishing to increase their mode populous, we need to agree that solo is essential as a gateway to eventual comfortability to switch to open for those a wee bit timid of playing with other commanders who have much better ships and/or modifications.

There's more to it than being a wee bit timid, I play in all three modes depending on what I fancy:

Open : willing to put up with anti-social types ganking, ramming, abusing, griefing and cheating (jerks in a word).

Solo : bored of the anti-social types, testing experimental ship-loadout on NPC's.

Group : (mobius) feeling sociable.

It's not increased risk I avoid (high wake escape is always a winner), it's certain people and their play-styles which I find repugnant/unpleasant. This is a game I want to play it with people who I choose to spend time with. I've no interest in being someones content.

A real world comparison is the upmarket restaurant, I'd rather be sitting inside conversing with friends over the cheeseboard than hanging about in the darkest corner of the car park with a gang wearing three jackets to try and make myself look big.
 
has been stated many times... get rid of the jerks.. they are what is making Open unattractive. And please.. dont' insult people..


Also as I re-read your post I am noticing something. You do realize that people play in solo and private groups for other reasons right? While getting rid of the jerks is a step in making Open more inviting.. your comments about making Open more "appealing" than solo speaks volumes in not understanding all the reasons people have stressed that they play solo.

Haha, really Mouse?! More sweeping generalisations about who plays in Open and how you view their play style. You are getting quite, boring.?!

I really don't care if more come to Open or not. It's still cool, thriving, and we don't need 'jerks' such as yourself joining us either.
What we need is a fair system.

You have no real argument as to why you need your Solo universe linked with the Open one. Just have your own. What's the big deal there dude?
I'd love to properly hear FDEVs point on this now that the game has matured a little. Maybe the logistics of it make it impossible?
I see no reason for them to be linked at all. Everyone will still be happy doing their own thing in their own mode.

Solo merit farming and underhand 5th column tactics are grinding PP into the ground on occasion at the moment and i like fairness in my gaming.
Open wants transparency, simple as that.

- - - Updated - - -

A real world comparison is the upmarket restaurant, I'd rather be sitting inside conversing with friends over the cheeseboard than hanging about in the darkest corner of the car park with a gang wearing three jackets to try and make myself look big.

Ha, wow! You just keep on giving more and more reasons for me to just really wanna cut loose from your Solo universe.
The very thought that you're playing in the same (alternate) space as me turns my stomach....

How pompous of you.
 
Haha, really Mouse?! More sweeping generalisations about who plays in Open and how you view their play style. You are getting quite, boring.?!

I really don't care if more come to Open or not. It's still cool, thriving, and we don't need 'jerks' such as yourself joining us either.
What we need is a fair system.

You have no real argument as to why you need your Solo universe linked with the Open one. Just have your own. What's the big deal there dude?
I'd love to properly hear FDEVs point on this now that the game has matured a little. Maybe the logistics of it make it impossible?
I see no reason for them to be linked at all. Everyone will still be happy doing their own thing in their own mode.

Solo merit farming and underhand 5th column tactics are grinding PP into the ground on occasion at the moment and i like fairness in my gaming.
Open wants transparency, simple as that.


Sooooo who is the one generalizing? The person talking about a certain subtype in open, or the one who assumes they are talking about everyone in open?
 
If one player is solo merit farming, another can solo merit farm and oppose them. If one faction fortifies, another can undermine. If one faction uses 5th columnists, another can too.
-
The game is entirely transparent. Any single player can mimic, or mirror the actions of any other player in an effort to provide a counter-point to them in PP.
-
The issue here is that Fdev have designed a solo / co-op board-game simulator mini-game as added content. The only way it can be turned into a martial art is if you have someone willing to give you a game of chess boxing. You can't walk up to the Risk board and kick it over to force the sedentary players to want to fight you.
-
It may not be a situation you agree with, or gain enjoyment from. That does not change the reality.
 
Why are some people more interested in what others are doing rather than concentrating on what they are doing? Is this the Daily Mail?

If solo was not linked to open then I suspect FD would have to maintain 100k solo account universes. Rather than just the 1 they do at this moment. I'd guess the difficulty there and complications do not merit it. Then you have the group accounts too. I am only guessing though.
 
You have no real argument as to why you need your Solo universe linked with the Open one. Just have your own. What's the big deal there dude?.


asked and answered scores of times!

1) money - the cost of running multiple galaxy simulations
2) it is what we were promised. Take me, I play in a private group 75% of thetime, but sometimes my net is slow so do solo BUT I have finally persuaded a bunch of mates to wing up tomorrow for a session.... one of those always usually plays in open, IF each mode was walled off like you suggested, I could never play with my mate who plays in open, and he could never play with me, which sounds like a game breaking issue from the one promised to me.
 
Last edited:
Haha, really Mouse?! More sweeping generalisations about who plays in Open and how you view their play style. You are getting quite, boring.?!

I really don't care if more come to Open or not. It's still cool, thriving, and we don't need 'jerks' such as yourself joining us either.
What we need is a fair system.

You have no real argument as to why you need your Solo universe linked with the Open one. Just have your own. What's the big deal there dude?
I'd love to properly hear FDEVs point on this now that the game has matured a little. Maybe the logistics of it make it impossible?
I see no reason for them to be linked at all. Everyone will still be happy doing their own thing in their own mode.

Solo merit farming and underhand 5th column tactics are grinding PP into the ground on occasion at the moment and i like fairness in my gaming.
Open wants transparency, simple as that.


There is just one galaxy. No more, all players share it. The difference between the modes is all about who you choose to spend your time with.

There are a number of posts (see the post #403 of this thread for one) with dated responses from FD on the matter. You only need to look around to know what FD currently think on the matter. I will paraphrase a bit though, they have no plans to affect the modes. FD says each of the modes is just as valid as the next. Look it up. It's all out there.

Fifth column activity is not dependent on solo, all it takes is the desire to misdirect a power's resources. That can be done in any of the modes.

As to what would make me happy, it would be that I could play in what ever mode suits me when I log in. Open has no claim to the BGS, nor PP. Where do you get that notion from? FD has never granted title to any of the features of the game to any of the modes. It belongs to the players no matter who they decide to spend their time with.
 
Ha, wow! You just keep on giving more and more reasons for me to just really wanna cut loose from your Solo universe.
The very thought that you're playing in the same (alternate) space as me turns my stomach....

How pompous of you.

You have a choice of modes, cut loose from whatever you find distasteful. I do.

I'm currently in open for the sake of your stomach you need to change modes.
 
Last edited:
You have no real argument as to why you need your Solo universe linked with the Open one.

No argument needed, FD simply want everyone to affect one single galaxy.

Should a locked Open only galaxy be created, I dare say the majority would prefer to create an Open like private group to retain the mode switching, resulting in a dull Open only galaxy because of the lack of player input.
 
Last edited:
No argument needed, FD simply want everyone to affect one single galaxy.

Should a locked Open only galaxy be created, I dare say the majority would prefer to create an Open like private group to retain the mode switching, resulting in a dull Open only galaxy because of the lack of player input.

Yup, i'd either be playing in the new private open, Mobius or Solo, and regular open could wallow in its pride at being a separate realm.
 
Haha, really Mouse?! More sweeping generalisations about who plays in Open and how you view their play style. You are getting quite, boring.?!

I really don't care if more come to Open or not. It's still cool, thriving, and we don't need 'jerks' such as yourself joining us either.
What we need is a fair system.

You have no real argument as to why you need your Solo universe linked with the Open one. Just have your own. What's the big deal there dude?
I'd love to properly hear FDEVs point on this now that the game has matured a little. Maybe the logistics of it make it impossible?
I see no reason for them to be linked at all. Everyone will still be happy doing their own thing in their own mode.

Solo merit farming and underhand 5th column tactics are grinding PP into the ground on occasion at the moment and i like fairness in my gaming.
Open wants transparency, simple as that.

- - - Updated - - -



Ha, wow! You just keep on giving more and more reasons for me to just really wanna cut loose from your Solo universe.
The very thought that you're playing in the same (alternate) space as me turns my stomach....

How pompous of you.

That's alright. Not everybody likes cheese.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom