I've just got my conda up to a just-passable combat spec and done a few hour's RES hunting. I noticed pretty quickly that it's easier to keep the nose pointed at targets than with my FdL. My conda only has 7D thrusters. The result is the big ship can bring it's guns to bear much more quickly in close combat
I think this is because the turn rate is not very different between the two ships, but the conda has a much lower cornering velocity so you avoid overshooting your targets. Why can't you just fly the FdL slower? Because you drop out of the sweet spot and loose even more turn rate.
I got back into my FdL to confirm things. Yep. It feels like a thrown house brick compared to the conda. Very fast, but still a brick.
I've finally worked out this is why I don't enjoy using the FdL in open against other players.
You know what's coming next: FD please give the FdL a small agility buff. Sure, it's supposed be a lead sled, but it shouldn't get out-manoeuvred by an Anaconda.
I think this is because the turn rate is not very different between the two ships, but the conda has a much lower cornering velocity so you avoid overshooting your targets. Why can't you just fly the FdL slower? Because you drop out of the sweet spot and loose even more turn rate.
I got back into my FdL to confirm things. Yep. It feels like a thrown house brick compared to the conda. Very fast, but still a brick.
I've finally worked out this is why I don't enjoy using the FdL in open against other players.
You know what's coming next: FD please give the FdL a small agility buff. Sure, it's supposed be a lead sled, but it shouldn't get out-manoeuvred by an Anaconda.