Never noticed the trade data in commodities market...

Sure a lot of people know about this but I really wish I had seen that before. In the top right hand corner of the commodities market in the Bulletin Board is a pull down menu that displays the local systems and which items are either imported or exported to there, this would of saved a lot of trial and error when I first started out. Did everyone else know about this???
 
Sure a lot of people know about this but I really wish I had seen that before. In the top right hand corner of the commodities market in the Bulletin Board is a pull down menu that displays the local systems and which items are either imported or exported to there, this would of saved a lot of trial and error when I first started out. Did everyone else know about this???

So, how does this help? I've seen this box all along but it never helped me. For example, at Tsim Binba(Kopal), it shows Superconductors with 0 supply and high demand - it only buys them. The box says it imports them from several systems but that it also exports them to other systems. This is in direct contradiction to the fact that it ALWAYS has 0 supply. It can't export what it doesn't have. So, the box is partially true. For superconductors example, we have no idea if the exporting systems sell them at a low enough price to make it profitable. In fact, they could be importing at a loss to improve commodity availability to locals. The only thing that the Imports really tells you is that one or more stations in that system may be producing them so I should go there to see if there is sufficient profit margin. Or, I could talk to my pilot buddy in the station cantina and ask him for the commodity prices at that station (i.e. check a crowd source tool for a list of commodity producers and current prices).
 
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So, how does this help? I've seen this box all along but it never helped me. For example, at Tsim Binba(Kopal), it shows Superconductors with 0 supply and high demand - it only buys them. The box says it imports them from several systems but that it also exports them to other systems. This is in direct contradiction to the fact that it ALWAYS has 0 supply. It can't export what it doesn't have. So, the box is partially true. For superconductors example, we have no idea if the exporting systems sell them at a low enough price to make it profitable. In fact, they could be importing at a loss to improve commodity availability to locals. The only thing that the Imports really tells you is that one or more stations in that system may be producing them so I should go there to see if there is sufficient profit margin. Or, I could talk to my pilot buddy in the station cantina and ask him for the commodity prices at that station (i.e. check a crowd source tool for a list of commodity producers and current prices).

Not that much from the sounds of it... The only time I could think it would help would be if you were new to the game and were trying to find something for a seeking goods mission and didn't want to use a tool. I agree with out the prices to back it up it does seem useless if you put it that way.
 
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