As most of us have come to find over the course of playing this game, Elite Dangerous has absolutely no mercy at times. This is something a friend of mine recently was reminded of, and his misfortune has inspired me to think of a possible solution to make it less painful. Let me explain:
When your pilot has various types of data, whether it's bounty vouchers, combat bonds, exploration scans, or merits, the data will transfer over with the pilot when you change your ship. I always assumed the 'lore' behind this was the pilot had this data stored on a chip of some sort. The problem though, is this data will not transfer over in any way if your ship is destroyed. This can be extremely frustrating, especially when you've amassed a large quantity of data.
Many of you have gone out exploring, earned potentially over millions of credits, and then had it all wiped away when you jump into a system from the wrong direction and find yourself in the middle of two stars. Or perhaps you've been out hunting for bounties, and fighting for your preferred faction for combat bonds, when your luck runs out and an enemy blows your ship to pieces. I believe it's safe to say that we have all experienced this type of situation at least once, and some of you may even have quit the game for some period of time afterwards.
My proposal is a type of "good faith" system linked to the Pilot's Federation, allowing you to reclaim those lost bounty vouchers, exploration data, or whatever else, but only at a percentage that is based on your pilot's rank. Either it would be based on what ever your highest rank is in either of the 3 professions, or separated so that combat bonds and such will be refunded based on your combat rank, Exploration data based on your exploration rank, so on and so forth.
It could work something like this:
~Harmless/ Penniless/ Aimless - 1% of data given back. "You're a new pilot with no reputation, so there's no reason we should trust you."
~Mostly Harmless to Novice, etc - 10% of data given back. "Eh, you're still pretty new but you've earned a small amount of trust from us."
~Competent to Expert, etc - 20% of data given back.
~Master to Dangerous, etc - 30% of data given back.
~Deadly, etc - 50% of data given back.
~Elite - 100% of data given back. or 75%. Honestly just throwing out numbers here. "That pilot is Elite! If they claim that they had it, then they had it!"
Now I'm just throwing percentages out as an outline to show how this could potentially work.
I guess the data was destroyed with the ship, and the pilot didn't have enough time to "download it" onto their own data chip. Therefore, based on the pilot's reputation with the Pilot's Federation, they are 'trusted' to a certain degree and given a percentage of their claims back in "good faith." We already have a scaling system for ship insurance, so this could essentially be folded in with it.
Or an alternative to all of this would be a way to manually make a copy of the data through the functions tab, in cases of emergency.
If the moderators would be interested in adding a poll to this, the selection could be:
-Yes, this is something I would like.
-I would like something similar to this.
-No it's called "Elite DANGEROUS" for a reason.
Thanks for reading my post, let me know what you all think
When your pilot has various types of data, whether it's bounty vouchers, combat bonds, exploration scans, or merits, the data will transfer over with the pilot when you change your ship. I always assumed the 'lore' behind this was the pilot had this data stored on a chip of some sort. The problem though, is this data will not transfer over in any way if your ship is destroyed. This can be extremely frustrating, especially when you've amassed a large quantity of data.
Many of you have gone out exploring, earned potentially over millions of credits, and then had it all wiped away when you jump into a system from the wrong direction and find yourself in the middle of two stars. Or perhaps you've been out hunting for bounties, and fighting for your preferred faction for combat bonds, when your luck runs out and an enemy blows your ship to pieces. I believe it's safe to say that we have all experienced this type of situation at least once, and some of you may even have quit the game for some period of time afterwards.
My proposal is a type of "good faith" system linked to the Pilot's Federation, allowing you to reclaim those lost bounty vouchers, exploration data, or whatever else, but only at a percentage that is based on your pilot's rank. Either it would be based on what ever your highest rank is in either of the 3 professions, or separated so that combat bonds and such will be refunded based on your combat rank, Exploration data based on your exploration rank, so on and so forth.
It could work something like this:
~Harmless/ Penniless/ Aimless - 1% of data given back. "You're a new pilot with no reputation, so there's no reason we should trust you."
~Mostly Harmless to Novice, etc - 10% of data given back. "Eh, you're still pretty new but you've earned a small amount of trust from us."
~Competent to Expert, etc - 20% of data given back.
~Master to Dangerous, etc - 30% of data given back.
~Deadly, etc - 50% of data given back.
~Elite - 100% of data given back. or 75%. Honestly just throwing out numbers here. "That pilot is Elite! If they claim that they had it, then they had it!"
Now I'm just throwing percentages out as an outline to show how this could potentially work.
I guess the data was destroyed with the ship, and the pilot didn't have enough time to "download it" onto their own data chip. Therefore, based on the pilot's reputation with the Pilot's Federation, they are 'trusted' to a certain degree and given a percentage of their claims back in "good faith." We already have a scaling system for ship insurance, so this could essentially be folded in with it.
Or an alternative to all of this would be a way to manually make a copy of the data through the functions tab, in cases of emergency.
If the moderators would be interested in adding a poll to this, the selection could be:
-Yes, this is something I would like.
-I would like something similar to this.
-No it's called "Elite DANGEROUS" for a reason.
Thanks for reading my post, let me know what you all think
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