Star Citizen's Gamescom Presentation has 30X More Viewers than ED on Twitch!

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Arma 3 sold 1 million copies 1 year after release. Elite Dangerous over 500k one year after release. The lack of effective marketing or pleasing space-sim fans causes lower sales.

Wikipedia: "It was announced on May 28 2014 that the game had sold one million copies. In February 2015 sales had reached 1.6 million units.[30][31]"
I bought the early access to Arma 3, and at the time I think it was about $30. I've got a lot of hours in that game. Many shenanigans, others tears, explosions, accidentally throwing of flash bangs at teammates, and much fun was had. I loved the mobile artillery in that game.... So much fun dropping shells on targets.
 
The space genre has always languished in comparison to FPSs and most genres. 500k seems pretty good for what has been a weak genre in sales for a very long time. This is mostly why no publishers would take on Braben or Roberts. The industry doesn't see this genre as a big seller...and they are right. Maybe the recent flourish will change that perception, but I doubt it.


Also, we aren't at 1 year yet.
meh, Space Engineers easily sold over a million copies its first year.
Im starting to think Braben is the kind of guy who makes his daily constitution, wipes himself and with a smug smile says, out loud, 'That was a Colossal Epic'.
I don't know why I get this impression.
 
True, but it won't surprise me if SC also sells 10x as many units 1 year after release than ED.
Thing is, I don't think Fdev is too concerned about Q4 2020 revenue at this precise moment, so the comparison of "1 year after the release of SC" hardly seems relevant.
 
Its hard to take SC serious. Crap gameplay was the reason I quit. Its like sleeping with a hot chick that farts in bed while you try and do it.

She's probably nervous, you should try to put her at ease a bit and make her feel good about herself before you go try and do it ;)
 
SC has fantastic concept art. I haven't bought the game but I still visit their website occasionally just to see the great artwork. If ED had more artwork with cities and buildings and people, I think that would generate more hype. On the other hand I also like that the stuff released by ED is mostly true to what the game looks like.
 
Word.

Star Citizen and No Man's Sky have not yet been released, so haven't yet had a chance to disappoint.

True, and my guess is that Star Citizen is going to dissapoint on a colossal epic scale.
Not because it'll be a bad game (it'll quite likely be pretty good), but because it can never live up to the expectations that some of the hardcore fans have of it.
 
Details? I missed this!

Yeah, it is in the Sandro interview from today's stream.

Fortresses, which you can attack from you ship or CRV can have a defense system with smaller CRVs that are remotely controlled. These small drones, called Skimmers, will try to repel your attack. You may destoy them directly. or destroy the relay that is connecting them to their drivers. If you have air support, getting them to launch a few dumb fires at the relay towers could help your chances at taking the buildings.

Sidebar: Not AI controlled, as Sandro explains, AI is not permitted in the Elite universe due to past issues with them...learn something new every day!
 
True, and my guess is that Star Citizen is going to dissapoint on a colossal epic scale.
Not because it'll be a bad game (it'll quite likely be pretty good), but because it can never live up to the expectations that some of the hardcore fans have of it.

I love going onto the SC forums and hearing about how Chris Roberts saved someone's infant from falling off a bridge and cured their dog's cancer at the same time. Really inspiring.
 
True, and my guess is that Star Citizen is going to dissapoint on a colossal epic scale.
Not because it'll be a bad game (it'll quite likely be pretty good), but because it can never live up to the expectations that some of the hardcore fans have of it.

I agree...

But I hope you're wrong - 'cos the epic poostorm will be EPIC!
 
If it's simply more streamers that would make it more accessible to the "gaming public" then I'd happily stream my own game play so that everyone can laugh at how bad I am :)

A couple of problems with that though.

1: I play either on DK2 or triple screen. Neither of those would translate nicely to a clean view.
2: I don't know how to stream.

:D
 
ED would have sold more if it was on Steam since day 1 of the Alpha as Early Access and discounted on every sale like Space Engineers was.


Indeed. Oh, well. They can't rely on SC being crap forever. Well, OK, maybe they can. LOL.
 
Wondering if it is time to remove Arena Commander...wasting a whole lot of space on my SSD for...something?

I thought we'd have some Squadron 42 goodness soon...I'm guessing that is tied to Star Marine delays...bah
 
I'm fairly sure SC will sell well if it's ever released. It already has.

I just don't see that having the negative effect on ED that everyone thinks it will.

It just looks like a completely different game to me. Two games in one genre rarely cancel each other out.
 
Frontier is terrible at marketting.
I dont think I know of another company that has so many PR distasters as Frontier does.

1) Terrible Kickstarter for E:D
2) Offlinegate
3) Steamkeygate
4) DDF binned
5) Horizon prizing

FD also seems to have a big problem with communicating clearly.
Most of their announcements are just vague and unclear.

UK companies in general are terrible at marketting.

My guess is that this is due to the 'Island mentality'.
There's the UK, then there's the Commonwealth, then there's the former colony in the US.
After that the world pretty much stops as far as Brits are concerned.

Just look at the latest Horizons teaser.
'Coming Holiday 2015'. 80% of the world has zero idea what that actually means.
Apparently it means around christmas.

Localization for other languages also seems to be pretty low on the priority list.

Finally, I can't understand that you have this Colossal announcement and you only have a small teaser trailer to go with it.
Bombard us with (scripted for all I care) gameplay footage, show us some pretty pictures, give us some stats on the scarab, whatever.

Having a good product is not enough, you need to actively sell that product and 'sell' your company by creating enthousiastic customers.

Agree with you on this one
 
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