<chortles>
I'm not the one asking for content for certain players only
I'm not the one asking for content for certain players only
NPC powers.
When you think about it these players are in fact playing the PvE game, at the same time as creating emergent gameplay! And all without official guild support.
Man, FDEV are geniuses![]()
NPC powers whose success or failure hinges entirely on the players, and which players are using to control territory. People are taking leadership roles within them and organizing them while setting boundaries and forcing their influence on the game's geography.
The exact thing that you don't want to happen.
Best part? The Absolute BEST PART?
Powerplay gives the players more control over territory than player guilds ever would have. In other words, your Hero and Divine Savior David Braben said he didn't want something in the game, put it in anyways, and then cranked it up to 11.
No what I don't want to happen ever is seeing guild tags in the game and actual guild support.
I don't care if there are groups of players already, er, grouping, and playing the PvE game and pretending they're in control of an area. They're still doing that via participation in the PvE game called Powerplay, no matter what kind of spin you put on it.
I don't mind that one little bit.
If they want to RP that they're actually in control of Leesti or Lave or wherever, then good for them. Meanwhile, everyone else has the choice of either participating in this pretend control RP, or they can happily ignore it and that's that.![]()
I thought that the best part was that anyone can affiliate to a Power and that there is no membership control or rank structure - no-one *needs* to listen to any other Power affiliate and cannot be kicked....
I thought that the best part was that anyone can affiliate to a Power and that there is no membership control or rank structure - no-one *needs* to listen to any other Power affiliate and cannot be kicked....
Carebear again? Oh dear, can you not do better than that?
Forced interaction - yes - everyone has been encouraged by Frontier to "play the game how you want to" - that does not mean that anyone is required to play the game as others want them to. This is not a PvP centric game - I cannot recall any of the game advertising stating that any in-game actions require to be carried out against other players.
The "Dangerous" in the name refers to a rank on the path to Elite (at which point Commanders may be invited to join the Elite Federation of Pilots). "Carebear" is considered to be a derogatory or pejorative term, especially as you used it.
All game modes belong to all players - Open is not reserved for the more combative players (even though it is probably the mode where most direct PvP takes place). Suggesting that players leave Open because of non-existent game features that are being requested is rather offensive to those who don't want the features (and have never expected them as they do not form part of the stated game design).
Actually I like care bearing and care-bears, and if we can get past why this should be implemented and implement it, I have an entire plethora of care-bear stuff on my list I want to see added. Such as massive Industrial Crafting, and resource allocation for one. With Planet factories and mines, which can tie into Teritory control the economy, the Player Market Trading in general etc. Its a huge list.
Indeed - while plenty of people seem to complain about PP for different reasons, I think the core principal is sound - it allows for some guild-like experiences to exist without having to actually have guilds restrict individual freedom, or other (numerous) potential problems.
I thought that the best part was that anyone can affiliate to a Power and that there is no membership control or rank structure - no-one *needs* to listen to any other Power affiliate and cannot be kicked....
Forced interaction - yes - everyone has been encouraged by Frontier to "play the game how you want to" - that does not mean that anyone is required to play the game as others want them to. This is not a PvP centric game - I cannot recall any of the game advertising stating that any in-game actions require to be carried out against other players.
The "Dangerous" in the name refers to a rank on the path to Elite (at which point Commanders may be invited to join the Elite Federation of Pilots). "Carebear" is considered to be a derogatory or pejorative term, especially as you used it.
All game modes belong to all players - Open is not reserved for the more combative players (even though it is probably the mode where most direct PvP takes place). Suggesting that players leave Open because of non-existent game features that are being requested is rather offensive to those who don't want the features (and have never expected them as they do not form part of the stated game design).
Tell you what. Go sign up for one of the PowerPlay factions, find the border, fly across it into the other factions territory and hang out for a bit, then tell me how PvE you think it is.
Oh, and there is in a player group? Nope. None of that inherently exists unless the players create it, just like they're creating it in Powerplay. The only option lacking is one you pointed out, recruitment and expulsion. The rest is there by default, because the players are there, and the players have chosen to create it on their own as players are wont to do.
Tell you what. Go sign up for one of the PowerPlay factions, find the border, fly across it into the other factions territory and hang out for a bit, then tell me how PvE you think it is.![]()
Forced interaction - yes - everyone has been encouraged by Frontier to "play the game how you want to" - that does not mean that anyone is required to play the game as others want them to. This is not a PvP centric game - I cannot recall any of the game advertising stating that any in-game actions require to be carried out against other players.
The "Dangerous" in the name refers to a rank on the path to Elite (at which point Commanders may be invited to join the Elite Federation of Pilots). "Carebear" is considered to be a derogatory or pejorative term, especially as you used it.
All game modes belong to all players - Open is not reserved for the more combative players (even though it is probably the mode where most direct PvP takes place). Suggesting that players leave Open because of non-existent game features that are being requested is rather offensive to those who don't want the features (and have never expected them as they do not form part of the stated game design).
Indeed - while plenty of people seem to complain about PP for different reasons, I think the core principal is sound - it allows for some guild-like experiences to exist without having to actually have guilds restrict individual freedom, or other (numerous) potential problems.
It's very PVE. I do this daily Rarely ever do I actually see anyone. And generally it's a trader running a trade route and I am not a pirate..
Thank you for your suggestion - but since I don't do Powerplay since board-games in spaaaaace don't interest me, then I won't take you up on that suggestion
You didn't address my point about your pretend guilds are actually just playing the PvE game
Regards
Good on you, you're avoiding areas of conflict, meanwhile many other people are out hunting down the opposing factions.
https://www.youtube.com/watch?v=wvlf06mw3p0&app=desktop
You ignored my response that they aren't just playing a PvE game. Evidenced above.
And you can still have this. Guilds/Corps are "Optional" in any Game even in EvE there are sizable amounts of people that sit in NPC corps (actually over 80% of the population of EvE belongs to an NPC corp, rather then a player owned corporation). But the option should be there, for those that want to take advantage of it, and the emergent game play it offers. No one is saying "You must join a guild!.
Quite the opposite were saying Let us have our guilds and corps so those of us that want them can have them, Everyone else that doesn't, doesn't have to join them, and is more then welcome to stay in their NPC power-block and do.. whatever the hell they want.
Au contraire!
I even acknowledged the fact that they are grouping together - read again
All you've done is confirm what I said - these players are already grouping together - with no added in-game guild tools!![]()
Actually I like care bearing and care-bears, and if we can get past why this should be implemented and implement it, I have an entire plethora of care-bear stuff on my list I want to see added. Such as massive Industrial Crafting, and resource allocation for one. With Planet factories and mines, which can tie into Teritory control the economy, the Player Market Trading in general etc. Its a huge list.