News ANNOUNCING ELITE DANGEROUS: HORIZONS

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After getting more playing time in and thinking about what I posted here, I thought I'd add just a few extra things.. It's not that Elite Dangerous Is a bad game, no quite the opposite it has allot of potential, In Error I stated above that I didn't feel that the game had 75.00 worth of content. Actually it has all the necessary elements of a complete game.

I have about 80+ Hrs of game play and believe Its not the amount of content in the game but that all the core content in the game is Simplistic and Rudimentary which I translated to lack of content.

One last thing I'd like to add Is multiplayer, during all my play time I only came in contact with 4 or 5 real players. this could be my fault because I did not find any system where people hang out, not once during any game play did I ever get attacked or asked hey could you give me a hand or any form of contact with another human. Yet when you watch all the video trailer's they show the possibility of people banding together for a common cause, It's no where to be found that I can see.

Money is not the issue and I have no problem giving my support I love space sims but I'm having a hard time justifying the purchase of additional Elite Dangerous horizons content because I fear that it to will be Simplistic and rudimentary and alone.

Sorry for the rant, My in game Name is IbeRogue and maybe if you all come and try and kill me, I too could have some fun, or how bout 10 of us get together and go raid a power play system and wipe it out.

I talk to people all the time, maybe you are in the wrong area of space. Come to George Lukas station. Lots of players there.
 
Do you believe they can still deliver the game that you believe you bought at the time of the Kickstarter? No time limits involved, simply can they do it in your view?

Yes, I believe they could. Though to be honest I would have to crawl through all the kick starter details, including the updates, etc., to be sure I was being accurate about what I really thought I knew at that time. But DBOBE was very clear on things they simply abandoned like being killed by another commander being rare and meaningful, like anti griefing measures being in place, and so on. Given that it looks like the reason they 'accidentally' forgot to put in serious consequences for murder was to not annoy their new audience, it does not look likely they would change what we have today (which was trumpeted as a significant change, when it went from a very gentle slap on the wrist to just a gentle one). Some, perhaps even most, of my issues are matters of opinion. I am not convinced that we really have a background simulation, and the trading economic model is very, very, basic, so most commodities are never traded. Exploration is not exploration at all, but merely tourism because we have a huge galactic map with every system already known. And so on. But lawyers and white knights will, of course, say that it may be a minimalist implementation, but we do have exploration, so what are you complaining about!
 
Yes, I believe they could. Though to be honest I would have to crawl through all the kick starter details, including the updates, etc., to be sure I was being accurate about what I really thought I knew at that time. But DBOBE was very clear on things they simply abandoned like being killed by another commander being rare and meaningful, like anti griefing measures being in place, and so on. Given that it looks like the reason they 'accidentally' forgot to put in serious consequences for murder was to not annoy their new audience, it does not look likely they would change what we have today (which was trumpeted as a significant change, when it went from a very gentle slap on the wrist to just a gentle one). Some, perhaps even most, of my issues are matters of opinion. I am not convinced that we really have a background simulation, and the trading economic model is very, very, basic, so most commodities are never traded. Exploration is not exploration at all, but merely tourism because we have a huge galactic map with every system already known. And so on. But lawyers and white knights will, of course, say that it may be a minimalist implementation, but we do have exploration, so what are you complaining about!

There is exploration. What you see with the galaxy map out beyond the human sphere (that haven't already been visited) are mapped stars. They've just been mapped, not explored. No one, not even the developers know what's there in a lot of cases (except for the Star Types) for the simple reason, they are procedurally generated. Although they may have put some things in some of them, they couldn't have put things in all of them.
 
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There is exploration. What you see with the galaxy map out beyond the human sphere (that haven't already been visited) are mapped stars. They've just been mapped, not explored. No one, not even the developers know what's there in a lot of cases (except for the Star Types) for the simple reason, they are procedurally generated. Although they may have put some things in some of them, they couldn't have put things in all of them.
You shouldn't be able to see star types in my opinion, for instance neutron stars are one of the best sources of income and you'll find that most of them near hotspots or common routes have been farmed already (in fact you can even tell from the galaxy map if it's just a neutron star or a black hole). I hope that the core game will see some exploration updates and that it isn't limited to any seasonal content.
 
Given that it looks like the reason they 'accidentally' forgot to put in serious consequences for murder was to not annoy their new audience, it does not look likely they would change what we have today (...)
Slightly related, but I'm pretty sure I saw a thread today with a dev reply with regards to a question about combat-related end game. The actual response was something along the lines of "CQC is a consequence free combat arena and will be released shortly". I wish I could find it. :(

P.S. I'm about half way between the bubble and Saggy A in an unarmed Asp, still want to duke it out?
 
You shouldn't be able to see star types in my opinion, for instance neutron stars are one of the best sources of income and you'll find that most of them near hotspots or common routes have been farmed already (in fact you can even tell from the galaxy map if it's just a neutron star or a black hole). I hope that the core game will see some exploration updates and that it isn't limited to any seasonal content.

I agree you shouldn't be able to see all star types. Maybe star types that are within, say 15,000 light years, but out beyond that I do agree the star type shouldn't be visible on the map. I've said it before, this game isn't perfect. But it's the best game of it's type and genre I've ever seen and I keep up with space simulation games.
 
You claim I'm creating an aggressive climate where there's no room for opinion and then you tell me nobody cares about mine and that I should just leave.

That's not what I said. Users might care, FD probably doesn't, otherwise they would long have reacted as they did immediately when PP proved to be too hard for some people. And I did not tell you to "just" leave, I told you to leave if you realize there is little to no chance you'll get what you want out of ED because FD don't listen to you. Staying and complaining then would just be making people who like the game the way it is miserable, wouldn't it?

I don't know why I should feel guilty about having dreams and ambitions for this game when so much of it is based on imagination already.

How is claiming there is no basic MMO functionality in ED "having dreams and ambitions for this game"? I get it, you're being provocative to get heard but it's not working, at least to me it's just annoying.

Just in case you were wondering, the actual last thing we were discussing before you barged in was about core game updates versus seasonal content such as Horizons and not the Kickstarter narrative.

No. The actual last thing you were discussing was how people could ever claim to have gotten what they felt was sold to them during the Kickstarter. To refresh your memory, this is the post you responded to:

Out of curiosity, what is the game you thought you were being sold at launch? And don't just include words like "... with added functionality and more interesting things to do." as that wouldn't be stating what you were expecting and it seems to be the usual stance some people take. Especially when PP and CQC is added functionality and to some it is more interesting things to do.

I responded to your response where you basically claimed you didn't get any of the things you were sold at launch and this is where we're at now.

Edit: I just re-read that first bit I quoted and I'm a tad confused. When I "force" people to defend their opinion, but there's no room left to do so (assuming you're implying that "You're wrong, because..." is no longer an option), doesn't that mean I must be right? :(

By making absolute statements like "there is no MMO functionality" you are claiming that you are right and everyone else is wrong, you leave no room for a friendly discussion, you force people to tell you that YOU are wrong. There is a difference between saying "There is no basic MMO functionality" and "I feel like the MMO functionality is severely lacking". And you know that, because the obvious response to that would be "well, I don't feel that way, but nice talking to you" and that's probably just not as satisfying as a nice little "you're WRONG! no YOU'RE wrong!" flame war, but from my point of view that's exactly what you accomplish by that rhetoric.

To me it feels like there is no room to agree to disagree because you claim the absolute truth for yourself.
 
I am not too sure that I like the idea of my ship taking off and waiting for me in low orbit cruise mode while I am in the SRV. That sounds a bit contrived to me I think a better idea would be for us to have the option of being able to power the ship down so it had no heat signature whatsoever if we were worried that it might be attacked in our absence. After all even on a planets surface, an Anaconda is still going to be relatively tiny, and we do need to have some element of risk involved in planet landing and surface travelling.
 
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I am not too sure that I like the idea of my ship taking off and waiting for me in low orbit cruise mode while I am in the SRV. That sounds a bit contrived to me I think a better idea would be for us to have the option of being able to power the ship down so it had no heat signature whatsoever if we were worried that it might be attacked in our absence. After all even on a planets surface, an Anaconda is still going to be relatively tiny, and we do need to have some element of risk involved in planet landing and surface travelling.
I guess it's in there to alleviate the pain of having to drive all the way back to your ship if you've wandered off, but I'd have to agree it's not really consistent with the rest of the game.
 
I am not too sure that I like the idea of my ship taking off and waiting for me in low orbit cruise mode while I am in the SRV. That sounds a bit contrived to me I think a better idea would be for us to have the option of being able to power the ship down so it had no heat signature whatsoever if we were worried that it might be attacked in our absence. After all even on a planets surface, an Anaconda is still going to be relatively tiny, and we do need to have some element of risk involved in planet landing and surface travelling.

I guess it's in there to alleviate the pain of having to drive all the way back to your ship if you've wandered off, but I'd have to agree it's not really consistent with the rest of the game.

It's also a development issue. You could leave the ship and have it just sit there, even go cold. But also cool, to be able to communicate with it .. warm up the shields, go silent running again .. open the cargo bay, I'm coming in. half a dozen skimmers on my six! deploy hardpoints!

So, development stage, the ship doesn't stay idle. The devs have accessed the flight model and given it a rudimentary task, to find you. This has extra benefits, of maybe helping a few Commanders, me probably one of them, who might not know how to navigate the SRV yet, back on board .. it also tests the planet surface height map, every time it lands.
 
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...(Abbreviated)... The devs have accessed the flight model and given it a rudimentary task, to find you (which has the extra benefit of maybe helping a few Commanders, me probably one of them, who might not know how to navigate the SRV yet, back on board).

I'm, probably stating the obvious but, it's not hard to imagine more commands being given to your ship (or ships ;)) to perform other rudimentary tasks in the future, for example...'Dock at station', (in another system). Perhaps the role of the Sidewinder as a 'Taxi' will eventually become extinct? ;)
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Jack :)
 
That's why I said have the option to shut down. I don't think it should be compulsory and you should also have the option to re activate ships systems remotely.
It's also a development issue. You could leave the ship and have it just sit there, even go cold. But also cool, to be able to communicate with it .. warm up the shields, go silent running again .. open the cargo bay, I'm coming in. half a dozen skimmers on my six! deploy hardpoints!

So, development stage, the ship doesn't stay idle. The devs have accessed the flight model and given it a rudimentary task, to find you. This has extra benefits, of maybe helping a few Commanders, me probably one of them, who might not know how to navigate the SRV yet, back on board .. it also tests the planet surface height map, every time it lands.
 
Except when you don't have the budget :/

Yeah I know Commander. Save up though, £10 a week, put it by for a month. or £5/wk over two?
"Soon be Christmas" too so, if your Aunt needs help with her shopping, now's might be a good time!
Good luck.

I'm, probably stating the obvious but, it's not hard to imagine more commands being given to your ship (or ships ;)) to perform other rudimentary tasks in the future, for example...'Dock at station', (in another system). Perhaps the role of the Sidewinder as a 'Taxi' will eventually become extinct? ;)
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Jack :)

You mean like; Emergency! Someone bombed my Cobra and I parked Vulture 100Ly away:
Launch and proceed to my location (on the surface)? :rolleyes:
Don't get too excited though, your Vulture is an NPC until arrival, and VERY fair game!

That kind of thing? LONG way off NO doubt about it. But loads (and loads and loads) of possibles.
(Crucially, the software COULD support such a thing. Not crafted, on demand. I'm 99.9% certain)

- - - Updated - - -

That's why I said have the option to shut down. I don't think it should be compulsory and you should also have the option to re activate ships systems remotely.

Yeah. All in good time though, eh?
 
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All the criticisms, negative and positive are sources of interest. In the end, I think that very few players can resist to buy ED Horizons. Even the most hostile, will buy.

I won't be pre-ordering and will not touch Horizons until I have seen what it is and how it works in reality.
Time wise I have had my monies worth from ED even if it hasn't fulfilled my expectations, so no complaints on that score, just not sure I want more of the same to be honest
Maybe many will buy it but if it doesn't tick the boxes for players as ED hasn't for many, then they may not find such willing customers next season.
What FD say and produce are not always the same thing players picture in their minds, they have been all excited before only for it to fail to impress many commanders, at the price asked I will wait and see.
I have FO4 on pre-order and am in a few alphas so I think I am good until next year anyway.
 
I won't be pre-ordering and will not touch Horizons until I have seen what it is and how it works in reality.
Time wise I have had my monies worth from ED even if it hasn't fulfilled my expectations, so no complaints on that score, just not sure I want more of the same to be honest
Maybe many will buy it but if it doesn't tick the boxes for players as ED hasn't for many, then they may not find such willing customers next season.
What FD say and produce are not always the same thing players picture in their minds, they have been all excited before only for it to fail to impress many commanders, at the price asked I will wait and see.
I have FO4 on pre-order and am in a few alphas so I think I am good until next year anyway.

A lot of what they say is "We want to add [insert feature here]". Let's take micro jumps, just for example. "FD: We want to add Micro Jumps in huge systems." People hear that and think they've promised it. No. They want to add it. And then they sit down with the coding and find it just isn't workable. Then people think they've lied. No they weren't able to bring to fruition a feature they wanted to add.

[Disclaimer: FD has, to my knowledge, never released the statement I attributed to them above. It was for example only]
 
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