UA Mystery Thread 3: The Canonn

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If we need 2 or more UA together to solve this mystery, it means we were never close to solving this mystery in the first thread like we been told we were. An we never had more than 2 or 3 in our possession until we stumble across the blackhole system where they float freely in the wild. An it also means that a solo person on their own is very likely to be able to solve this by themselves. All seem very unlikely that putting multiple UA together will solve this mystery.
 
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(It does kind of feel like that, doesn't it?)

And between this and the fact that some may have popped the lock in less than legitimate ways I have to say that currently the UA is unimportant. If there are those who know what it does and have see it do it and we are all still here with no significant gameplay change then really what is its purpose..? TBD at a later expansion maybe.

You know what I really think? The UA is an alien pet rock. Something given to us by the Thargoids to test our ability to care for something clearly not from around here... To care for them. Think about it. Braben said its how we handle our first interactions with them that dictates their attitude towards us. A bit extreme but you really can judge a person's character by how they treat your kids I mean after all they are an extension of you.
 
OPERATION: BISCUIT BARREL II
Sunday 23rd August - 1700hrs BST - 109 Virginis - Canonn (Recommended) - 4+hrs


For more information, check here:

*Link to PAGE 29*

Update:
Some of you wanted to know what I had on our sponsors. Well, there was a lot, and I'm not about to bring you in on all my private scams, no offence, but I don't suppose it'd hurt to show you the tip of the iceberg. Came by a little off-air nugget from a naive lass called Tamsin who apparently didn't get some job at GalNet and needed some fast credits. It never saw transmission thanks to some kind of berserker fit by 'Danny the Intern' but I think it's safe to put it by you...

The Unknown Artefact. What is it? Who knows? Not you, and certainly not me. Hello, Truthseekers. I'm Hugo Baloney, and we at Larval Studios in association with Sirius Entertainment Group welcome you to...Enigmatic. Compelling. Elusive. Dockside myth or another of the galaxy's many dirty secrets? Well, you've probably got your own opinions, based on whatever nonsense you've heard from drunken pilots or read on GalNet. Well, screw GalNet. (Or drunken commanders, if that's your thing.)
Tried checking their archive lately? Try going back a few years, see where it gets you. Run a search on 'Unknown Artefact,' see how little they know. Not like us at Larval, and tonight we are going to explore back, back into history, back through the rumour, back through the speculation, and back to the facts, yes the facts, the facts about the rumours and true story of the speculations surrounding the Unknown Artefact. These rumours really are out there - that's your first fact! - and some people really have been speculating for a long time about the Unknown Artefact. There! There's another fact.

But that's just the beginning, for I, Hugo Baloney, shall sweep aside your ignorance and replace it with... well, stuff you didn't know you needed to hear during your free time... And where better to begin than the beginning..?

You probably haven't heard, because GalNet haven't bothered to tell you, but some scholars believe that the Unknown Artefact first appeared to humanity many centuries ago, materialising before the Mayans...
Others are convinced that the Second World War 'Foo Fighters' myth of Allied planes suffering catastrophic damage points to the Unknown Artefact. Although, some swear blind that evidence persists that it was only trying to communicate...
And others, insistent that the Unknown Artefact caused the disappearance of the Antares and Spaceflight One, theorise that this is not new behaviour... Why, as far back as 1928, there've been odd flight-based losses of famous people and iconic women. Strange, but very, very true.
Another popular theory - particularly among apocalyptic nutjobs - is that the Unknown Artefact is the harbinger of death, stealthily spewing out toxic poisons and disease, and other alien muck.
Those of you who tune in for our 'Agents of ELVIS' or 'Everybody Hates Philosophers' shows will be familiar with the man, but new evidence has surfaced in relation to the poisoning of our old friend Socrates in 399BC...
Dodgy stuff, I'm sure you'll agree, and maybe those nutters are right. They certainly think they are, going so far as to suggest that Unknown Artefacts were hiding in the holds of rat-infested ships, probably causing corrosive holes and causing the Black Death...
And, later still, its symptoms growing more advanced with each new appearance... at least, according to somebody my researchers met wearing a Timocani Tinfoil Hat...
But it's not all ancient puke and sightings related to skiving off work with a sicknote, like my new assistant producer. (I know about your interview, Tamsin. You're fired.)
Where was I? (Who writes this?) Yes. There have been recorded sightings in more recent years, one even coming from Commander Jameson himself... or, at least somebody who once met him on Diso... This may bring back painful memories for some older commanders. Yes, you were young. A long time ago, and probably in a galaxy far, far away.
And then there are the Crazies, who actively welcome some 'new age' that the Unknown Artefact heralds. Several of them currently reside on Mars in Powell House, a self-styled home for the bewildered where at least one member of the Canonn is said to have grown up... And what does that tell you?
Nothing.
Nothing, that's what. It tells you nothing you can trust, much like GalNet... or, while we're at it, the researchers for this bloody show, the Aisling-believing mooks. They'll buy into any old line of horse... What? The mic's still on? Bloody hell, Danny. Well, we're editing anyway. Fix it in post. Don't want our sponsors hearing any of this. Those scuzzy tarts over at Sirius Corp get real bolshy about anything even remotely looking like an investigat... What? The mic's STILL on? And what do you propose would happen if those plebby little fools who tune in would think if this was live, huh, Danny? Shape up! You're not the only black market slave who can twiddle a . We've still got the canister, just so you know.

Screw this. I used to be a real actor. I was in To Kill A Sidewinder. Ah, whatever. I'll be in my office, doing onionhead. Send your sister in, will you, Danny? Danny? Is that a real pitchfork? Where did you get that? Danny?


Must spread rep.
 
If we need 2 or more UA together to solve this mystery, it means we were never close to solving this mystery in the first thread like we been told we were. An we never had more than 2 or 3 in our possession until we stumble across the blackhole system where they float freely in the wild. An it also means that a solo person on their own is very likely to be able to solve this by themselves. All seem very unlikely that putting multiple UA together will solve this mystery.

I am pretty sure, we had 2 UAs at the same place on one occasion. I cannot recall any special reports from that event. I would expect at least a slight sound change untill you have enough to unlock .. whatever.

Maybe it needs a couple of them sold at a starport to trigger something (plague).
 
Has anyone tried to jump away (to SC or to another system) from dropped UA when there is non one but you in that instance? Maybe it would affect your FSD in some way?
Maybe devs decided to play on our greedy natures? :D

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I am pretty sure, we had 2 UAs at the same place on one occasion. I cannot recall any special reports from that event. I would expect at least a slight sound change untill you have enough to unlock .. whatever.

Maybe it needs a couple of them sold at a starport to trigger something (plague).

I read that people only tested with 2 UA inside their cargobays. Never heard anything about them dropping them close in one instance
 
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If we need 2 or more UA together to solve this mystery, it means we were never close to solving this mystery in the first thread like we been told we were. An we never had more than 2 or 3 in our possession until we stumble across the blackhole system where they float freely in the wild. An it also means that a solo person on their own is very likely to be able to solve this by themselves. All seem very unlikely that putting multiple UA together will solve this mystery.

wouldnt hurt to test it, right?
i mean...its not a "destroy/sell it" experiment
 
Could it be the sounds are Thargoid Vocabulary versus the Human equivalent. The morse code of The UAs current location and the Thargoid version of the same location.

Tinfoil hat removed.


Are you saying it's basically a way to compare two different languages saying the same thing?

If so, to what end? If the UA just broadcasts its current location in Morse & Thargoid, assuming we can decipher the Thargoid part, what do we do with this new language?
 
If we need 2 or more UA together to solve this mystery, it means we were never close to solving this mystery in the first thread like we been told we were. An we never had more than 2 or 3 in our possession until we stumble across the blackhole system where they float freely in the wild. An it also means that a solo person on their own is very likely to be able to solve this by themselves. All seem very unlikely that putting multiple UA together will solve this mystery.

When I got the first UA back in thread #1 we accidentally triggered the cargo duplication bug and had at least 3 near each other, and probably 5 or 6 in the instance. There should be some videos around somewhere.
 
When I got the first UA back in thread #1 we accidentally triggered the cargo duplication bug and had at least 3 near each other, and probably 5 or 6 in the instance. There should be some videos around somewhere.

However that was a duplication bug. IF they have some kind of semi-unique ID, duplication doesn't trigger the event we're looking for. (if there's an event)
 
When I got the first UA back in thread #1 we accidentally triggered the cargo duplication bug and had at least 3 near each other, and probably 5 or 6 in the instance. There should be some videos around somewhere.
BUT They were "Duplicates" maybe that's why it did nothing ???
Any indication they are individuals ? Slightly different sounds or markings between them ?
 
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Shame. Results like that will muddy the waters.

Honestly, if you want to say "shame" you should direct it at whoever has failed to fix an exploitable bug that's been known about since gamma.

It certainly wasn't intentionally triggered on our part. And I'd be surprised if there was a difference between cargo-dupe-bug UAs and normal UAs, as surely if ED could easily detect the difference the bug would be easy to fix (or at least mitigate).
 
Shame. Results like that will muddy the waters.

After clues like this - there is not much else to do, but drop 2+ UAs close to each other in one instance. Too bad this is coming to an end this way, I was hoping we'll get there by ourselves
 
However that was a duplication bug. IF they have some kind of semi-unique ID, duplication doesn't trigger the event we're looking for. (if there's an event)

If they have a semi-unique ID the bug wouldn't exist, surely? It'd be trivial to detect the duplicates and disallow them.
 
If they have a semi-unique ID the bug wouldn't exist, surely? It'd be trivial to detect the duplicates and disallow them.

I bet the outcome of putting 2+ UA together simply wasn't implemented into the game at the time you were doing your duplication tests. Now it is.
 
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